/haiku/src/add-ons/kernel/bus_managers/acpi/ |
H A D | EmbeddedController.cpp | 721 // Wait for event by polling or GPE (interrupt). 734 // Wait for the GPE to signal the status changed, checking the 740 sc->ec_condition_var.Wait(B_RELATIVE_TIMEOUT, 1000);
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/haiku/src/system/kernel/device_manager/ |
H A D | IOCache.cpp | 508 error = waitEntry.Wait();
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H A D | IORequest.cpp | 916 IORequest::Wait(uint32 flags, bigtime_t timeout) function in class:IORequest 928 status_t error = entry.Wait(flags, timeout);
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/haiku/src/add-ons/kernel/drivers/disk/virtual/virtio_block/ |
H A D | virtio_block.cpp | 225 status_t result = info->interruptConditionEntry.Wait(B_RELATIVE_TIMEOUT,
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/haiku/src/add-ons/kernel/drivers/power/acpi_battery/ |
H A D | acpi_battery.cpp | 465 sBatteryCondition.Wait();
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/haiku/src/add-ons/kernel/network/protocols/l2cap/ |
H A D | L2capEndpoint.cpp | 107 status_t status = fCommandWait.Wait(&fLock,
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/haiku/src/add-ons/kernel/drivers/disk/nvme/ |
H A D | nvme_disk.cpp | 431 entry.Wait(B_RELATIVE_TIMEOUT, min_c(5 * 1000 * 1000, 434 } else if (entry.Wait(B_RELATIVE_TIMEOUT, 5 * 1000 * 1000) != B_OK) {
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/haiku/src/system/kernel/cache/ |
H A D | block_cache.cpp | 342 entry.Wait(); 1761 entry.Wait(); 1781 entry.Wait(); 1801 entry.Wait(); 1821 entry.Wait(); 2728 entry.Wait();
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/haiku/src/system/kernel/vm/ |
H A D | vm_page.cpp | 88 // Wait interval between page daemon runs. 217 bool Wait(bigtime_t timeout, bool clearActivated) function in struct:DaemonCondition 230 return entry.Wait(B_RELATIVE_TIMEOUT, timeout) == B_OK; 1805 entry.Wait(); 2282 waitEntry.Wait(); 2356 sPageWriterCondition.Wait(3000000, true); 3023 sPageDaemonCondition.Wait(kIdleScanWaitInterval, false);
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H A D | vm.cpp | 1212 waiter.waitEntry.Wait(); 1255 waiter.waitEntry.Wait(); 5007 // If the page is wired, we can't unmap it. Wait until it is unwired 5029 waiter.waitEntry.Wait();
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/haiku/src/add-ons/kernel/drivers/disk/virtual/ram_disk/ |
H A D | ram_disk.cpp | 1362 status = request.Wait(0, 0); 1392 status = request.Wait(0, 0);
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/haiku/src/apps/bootmanager/ |
H A D | bootman.S | 427 ; ================== Wait for a key and do something with it ==================
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/haiku/src/system/kernel/ |
H A D | team.cpp | 1899 loadingWaitEntry.Wait(); 2597 status = deadWaitEntry.Wait(B_CAN_INTERRUPT); 3241 waitForDebuggerEntry.Wait(); 3289 entry.Wait();
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H A D | thread.cpp | 1112 conditionEntry.Wait();
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/haiku/src/system/kernel/fs/ |
H A D | fifo.cpp | 405 // Wait until enough space in the buffer is available. 418 status_t status = entry.Wait(B_CAN_INTERRUPT);
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H A D | vfs.cpp | 4653 status = request.Wait(); 4681 status = request.Wait();
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/haiku/src/system/kernel/debug/ |
H A D | user_debugger.cpp | 408 entry.Wait(); 432 entry.Wait();
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H A D | core_dump.cpp | 983 // We still haven't got a state for all threads. Wait a moment and 1620 conditionVariableEntry.Wait();
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/haiku/src/system/kernel/slab/ |
H A D | MemoryManager.cpp | 974 // We need to allocate a new area. Wait, if someone else is trying to do 986 allocationEntry->condition.Wait(&sLock);
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/haiku/src/add-ons/kernel/file_systems/layers/write_overlay/ |
H A D | write_overlay.cpp | 732 result = subRequest->Wait(0, 0);
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/haiku/src/add-ons/kernel/network/protocols/tcp/ |
H A D | TCPEndpoint.cpp | 56 // - Time-Wait hash instead of keeping sockets alive 2575 status_t result = entry.Wait(B_ABSOLUTE_TIMEOUT | B_CAN_INTERRUPT, timeout);
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