/haiku/src/apps/debugger/user_interface/cli/commands/ |
H A D | CliVariablesCommand.cpp | 49 for (int32 i = 0; ValueNodeChild* child = container->ChildAt(i); i++) { 50 printf(" %s\n", child->Name().String());
|
/haiku/src/apps/diskusage/ |
H A D | Scanner.cpp | 254 FileInfo *child = new FileInfo; local 255 entry.GetRef(&child->ref); 256 entry.GetSize(&child->size); 257 child->parent = thisDir; 258 child->color = -1; 259 thisDir->children.push_back(child); 262 fVolumeBytesScanned += child->size;
|
H A D | Snapshot.cpp | 42 FileInfo* child = *children.begin(); local 43 delete child;
|
/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | Group.cpp | 80 for (int32 i = 0; BView* child = ChildAt(i); i++) { 81 r.right = r.left + child->Bounds().Width() + 2 * fSpacing; 82 _LayoutControl(child, r); 87 for (int32 i = 0; BView* child = ChildAt(i); i++) { 88 r.bottom = r.top + child->Bounds().Height() + 2 * fSpacing; 89 _LayoutControl(child, r); 104 for (int32 i = 0; BView* child = ChildAt(i); i++) { 105 minWidth += child->Bounds().Width() + 1 + fSpacing; 107 child->Bounds().Height() + 1 + fInset * 2.0); 111 for (int32 i = 0; BView* child [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/ |
H A D | PopupControl.cpp | 21 PopupControl::PopupControl(const char* name, PopupView* child) argument 25 fPopupChild(child),
|
H A D | PopupControl.h | 23 PopupView* child);
|
H A D | PopupWindow.cpp | 59 PopupWindow::PopupWindow(PopupView* child, PopupControl* control) argument 66 AddChild(child); 67 child->SetPopupWindow(this);
|
H A D | PopupWindow.h | 25 PopupWindow(PopupView* child,
|
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/ |
H A D | ScrollView.cpp | 291 ScrollView::ScrollView(BView* child, uint32 scrollingFlags, BRect frame, argument 298 _Init(child, scrollingFlags, borderStyle, borderFlags); 304 ScrollView::ScrollView(BView* child, uint32 scrollingFlags, const char* name, argument 310 _Init(child, scrollingFlags, borderStyle, borderFlags); 448 // To be called by the scroll child, when its has got or lost the focus. 586 /* // remove the old child 589 // add the new child 601 ScrollView::_Init(BView* child, uint32 scrollingFlags, uint32 borderStyle, argument 645 // add child 646 if (child) { [all...] |
H A D | ScrollView.h | 42 ScrollView(BView* child, uint32 scrollingFlags, 48 ScrollView(BView* child, uint32 scrollingFlags, 102 BView* fChild; // child view 119 void _Init(BView* child, uint32 scrollingFlags,
|
H A D | ScrollableView.cpp | 35 for (int32 i = 0; BView* child = view->ChildAt(i); i++) 36 child->MoveTo(child->Frame().LeftTop() + oldOffset - newOffset);
|
/haiku/src/apps/pairs/ |
H A D | PairsView.cpp | 69 BView* child = ChildAt(i); local 70 if (child->IsHidden()) 71 child->Show();
|
/haiku/src/apps/switcher/ |
H A D | PanelWindow.cpp | 41 BView* child = _ViewFor(location, which, team); local 42 if (child != NULL) 43 AddChild(child);
|
/haiku/src/apps/terminal/ |
H A D | TermScrollView.cpp | 35 TermScrollView::TermScrollView(const char* name, BView* child, BView* target, argument 38 BScrollView(name, child, resizingMode, 0, false, true, B_NO_BORDER) 40 child->TargetedByScrollView(NULL);
|
H A D | TermScrollView.h | 13 TermScrollView(const char* name, BView* child,
|
/haiku/src/bin/debug/time_stats/ |
H A D | timing_analysis.cpp | 61 pid_t child = fork(); local 62 if (child < 0) { 67 // exec child process 68 if (child == 0) { 73 // wait for child 77 return child; 89 // exec child process 91 pid_t child = run_child(argc, argv); local 93 // get child usage info 116 // child [all...] |
/haiku/src/bin/package/ |
H A D | command_extract.cpp | 287 Entry* child = fChildren.Clear(true); local 288 while (child != NULL) { 289 Entry* next = child->fHashTableNext; 290 delete child; 291 child = next;
|
/haiku/src/kits/debugger/debug_managers/ |
H A D | ValueNodeManager.cpp | 161 ValueNodeChild* child = valueNode->ChildAt(i); local 162 _CreateValueNode(child); 163 AddChildNodes(child); 176 // create the node child for the variable 185 // automatically add child nodes for the top level nodes 221 // create a value node for the value node child, if doesn't have one yet 230 // check if this node requires child creation
|
/haiku/src/kits/debugger/dwarf/ |
H A D | DebugInfoEntries.h | 167 virtual status_t AddChild(DebugInfoEntry* child); 347 virtual status_t AddChild(DebugInfoEntry* child); 376 virtual status_t AddChild(DebugInfoEntry* child); 494 virtual status_t AddChild(DebugInfoEntry* child); 556 virtual status_t AddChild(DebugInfoEntry* child); 652 virtual status_t AddChild(DebugInfoEntry* child); 791 virtual status_t AddChild(DebugInfoEntry* child); 1234 virtual status_t AddChild(DebugInfoEntry* child); 1290 virtual status_t AddChild(DebugInfoEntry* child); 1688 virtual status_t AddChild(DebugInfoEntry* child); [all...] |
/haiku/src/kits/debugger/model/ |
H A D | ExpressionInfo.cpp | 54 ExpressionResult::SetToValueNode(ValueNodeChild* child) argument 58 fValueNodeValue = child; 64 // if the child has a node with a resolved value, store 68 ValueNode* node = child->Node();
|
/haiku/src/kits/debugger/source_language/c_family/ |
H A D | CLanguageExpressionEvaluator.cpp | 1647 ValueNodeChild* child = NULL; local 1658 child = current; 1664 if (child == NULL && thisChild != NULL) { 1677 child = parentNode->ChildAt(0); 1679 _RequestValueIfNeeded(token, child); 1680 parentNode = child->Node(); 1689 child = current; 1696 if (child == NULL && fTypeInfo != NULL) { 1712 if (child == NULL) { 1718 _RequestValueIfNeeded(token, child); 1771 ValueNodeChild* child = NULL; local 1905 _RequestValueIfNeeded( const Token& token, ValueNodeChild* child) argument [all...] |
H A D | CLanguageExpressionEvaluator.h | 82 ValueNodeChild* child);
|
/haiku/src/kits/debugger/value/ |
H A D | ValueNodeContainer.cpp | 55 ValueNodeContainer::AddChild(ValueNodeChild* child) argument 59 if (!fChildren.AddItem(child)) 62 child->AcquireReference(); 63 child->SetContainer(this); 70 ValueNodeContainer::RemoveChild(ValueNodeChild* child) argument 72 if (child->Container() != this || !fChildren.RemoveItem(child)) 75 child->SetNode(NULL); 76 child->SetContainer(NULL); 77 child [all...] |
/haiku/src/kits/debugger/value/value_nodes/ |
H A D | ArrayValueNode.cpp | 47 for (int32 i = 0; AbstractArrayValueNodeChild* child = fChildren.ItemAt(i); 49 child->ReleaseReference(); 154 AbstractArrayValueNodeChild* child; 156 child = new(std::nothrow) ArrayValueNodeChild(this, name, i, 159 child = new(std::nothrow) InternalArrayValueNodeChild(this, name, i, 163 if (child == NULL || !fChildren.AddItem(child)) { 164 delete child; 168 child->SetContainer(fContainer); 312 AbstractArrayValueNodeChild* child local [all...] |
H A D | BListValueNode.cpp | 393 BListElementNodeChild* child = local 395 if (child == NULL) 397 child->SetContainer(fContainer); 398 fChildren.AddItem(child);
|