Searched refs:threadName (Results 26 - 29 of 29) sorted by relevance

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/haiku/src/add-ons/input_server/devices/keyboard/
H A DKeyboardInputDevice.cpp202 char threadName[B_OS_NAME_LENGTH]; local
203 snprintf(threadName, B_OS_NAME_LENGTH, "%s watcher", fDeviceRef.name);
205 fThread = spawn_thread(_ControlThreadEntry, threadName,
/haiku/src/system/kernel/
H A Dteam.cpp1753 const char* threadName = strrchr(path, '/'); local
1754 if (threadName != NULL)
1755 threadName++;
1757 threadName = path;
1761 status = Thread::Create(threadName, mainThread);
1874 threadName, B_NORMAL_PRIORITY, teamArgs, teamID, mainThread);
1967 const char* threadName; local
2057 threadName = strrchr(path, '/');
2058 if (threadName != NULL)
2059 threadName
2062 rename_thread(thread_get_current_thread_id(), threadName); local
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/haiku/src/add-ons/kernel/file_systems/userlandfs/server/
H A Dkernel_emu.cpp1164 const char *threadName, long priority, void *arg)
1166 return spawn_thread(function, threadName, priority, arg);
1163 spawn_kernel_thread(thread_entry function, const char *threadName, long priority, void *arg) argument
/haiku/src/kits/interface/
H A DWindow.cpp2902 char threadName[B_OS_NAME_LENGTH]; local
2903 strcpy(threadName, "w>");
2905 strlcat(threadName, title, B_OS_NAME_LENGTH);
2909 memcpy(threadName + 2, title, length);
2910 threadName[length + 2] = '\0';
2914 SetName(threadName);
2918 rename_thread(Thread(), threadName); local

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