Searched refs:location (Results 26 - 50 of 238) sorted by relevance

12345678910

/haiku/src/apps/haikudepot/util/
H A DPackageUtils.h28 location,
H A DPackageUtils.cpp39 BPackageInstallationLocation location,
42 switch (location) {
51 "location");
64 // If the package is already installed, return its first installed location
38 _DeriveDirectoryWhich( BPackageInstallationLocation location, directory_which* which) argument
/haiku/src/kits/debugger/value/value_nodes/
H A DCompoundValueNode.cpp75 // The parent's location refers to the location of the complete
76 // object. We want to extract the location of a member.
81 ValueLocation* location;
83 *parentLocation, location);
90 _location = location;
125 // The parent's location refers to the location of the complete
126 // object. We want to extract the location of a member.
131 ValueLocation* location;
183 ValueLocation* location = NodeChild()->Location(); local
[all...]
H A DBListValueNode.cpp80 ValueLocation* location = new(std::nothrow) ValueLocation(); local
81 if (location == NULL)
91 location->AddPiece(piece);
93 _location = location;
102 BListItemCountNodeChild(BVariant location,
122 BVariant location, BListValueNode* parent, Type* type)
127 fLocation(location),
146 ValueLocation* location = new(std::nothrow) ValueLocation(); local
147 if (location == NULL)
153 location
121 BListItemCountNodeChild( BVariant location, BListValueNode* parent, Type* type) argument
198 ValueLocation* location = NodeChild()->Location(); local
[all...]
H A DCStringValueNode.cpp50 // get the location
51 ValueLocation* location = NodeChild()->Location(); local
52 if (location == NULL)
74 error = valueLoader->LoadValue(location, valueType, false,
79 addressData.SetTo(location->PieceAt(0).address);
/haiku/headers/private/kernel/disk_device_manager/
H A DKDiskDeviceUtils.h49 set_string(char *&location, const char *newValue) argument
52 if (location) {
53 free(location);
54 location = NULL;
59 location = strdup(newValue);
60 if (!location)
/haiku/src/tests/kits/opengl/glsl/
H A Dshaderutil.h12 GLint location; /**< filled in by InitUniforms() */ member in struct:uniform_info
23 GLint location; member in struct:attrib_info
H A Dshaderutil.c190 uniforms[i].location
201 glUniform1i(uniforms[i].location,
205 glUniform1fv(uniforms[i].location, 1, uniforms[i].value);
208 glUniform2fv(uniforms[i].location, 1, uniforms[i].value);
211 glUniform3fv(uniforms[i].location, 1, uniforms[i].value);
214 glUniform4fv(uniforms[i].location, 1, uniforms[i].value);
249 uniforms[i].location = glGetUniformLocation(program, name);
271 uniforms[i].location,
299 attribs[i].location = glGetAttribLocation(program, name);
321 attribs[i].location);
[all...]
/haiku/src/tools/cppunit/cppunit/
H A DAsserter.cpp26 SourceLine location )
29 fail( message, location );
/haiku/headers/private/package/
H A DDaemonClient.h42 BPackageInstallationLocation location,
52 BPackageInstallationLocation location,
/haiku/src/apps/debuganalyzer/gui/chart/
H A DChartAxis.h21 virtual void SetLocation(ChartAxisLocation location) = 0;
/haiku/src/apps/diskusage/
H A DInfoWindow.h32 InfoWin(BPoint location, FileInfo* info,
/haiku/headers/private/debugger/model/
H A DSourceCode.h33 const SourceLocation& location,
/haiku/headers/os/package/solver/
H A DSolverRepository.h36 BPackageInstallationLocation location);
43 status_t SetTo(BPackageInstallationLocation location);
67 BPackageInstallationLocation location);
/haiku/src/kits/debugger/value/
H A DValueWriter.cpp45 ValueWriter::WriteValue(ValueLocation* location, BVariant& value) argument
47 if (!location->IsWritable())
50 int32 count = location->CountPieces();
53 const ValuePieceLocation piece = location->PieceAt(i);
67 ValuePieceLocation piece = location->PieceAt(
H A DValueNode.cpp104 ValueNode::SetLocationAndValue(ValueLocation* location, Value* value, argument
107 if (fLocation != location) {
111 fLocation = location;
222 ValueNodeChild::SetLocation(ValueLocation* location, status_t resolutionState) argument
224 if (fLocation != location) {
228 fLocation = location;
H A DValueWriter.h34 status_t WriteValue(ValueLocation* location,
/haiku/src/apps/switcher/
H A DPanelWindow.cpp30 PanelWindow::PanelWindow(uint32 location, uint32 which, team_id team) argument
36 fLocation(location),
41 BView* child = _ViewFor(location, which, team);
53 message.AddInt32("location", fLocation);
75 PanelWindow::_ViewFor(uint32 location, uint32 which, team_id team) const argument
79 return new ApplicationsView(location);
81 return new WindowsView(team, location);
98 // Compute start and end position depending on the location
H A DApplicationsView.cpp16 ApplicationsView::ApplicationsView(uint32 location) argument
18 BGroupView((location & (kTopEdge | kBottomEdge)) != 0
/haiku/src/bin/pkgman/
H A Dcommand_install.cpp62 BPackageInstallationLocation location local
88 location = B_PACKAGE_INSTALLATION_LOCATION_HOME;
109 PackageManager packageManager(location, interactive);
/haiku/headers/os/package/
H A DPackageRoster.h47 // "location": int32
48 // the installation location
51 // the installation location change count
85 BPackageInstallationLocation location,
88 BPackageInstallationLocation location,
92 BPackageInstallationLocation location,
/haiku/src/add-ons/kernel/file_systems/reiserfs/
H A DItem.cpp30 a respective item. Aside from the location and the size of the item
203 // check location of the item
206 uint32 location = fHeader->GetLocation(); local
207 if (location < itemSpaceOffset
208 || location + fHeader->GetLen() > blockSize) {
211 "where it claims to be: (location: %" B_PRIu32 ", len: %u, "
214 fNode->GetNumber(), location, fHeader->GetLen(),
/haiku/src/kits/package/
H A DInstallationLocationInfo.cpp57 BInstallationLocationInfo::SetLocation(BPackageInstallationLocation location) argument
59 fLocation = location;
/haiku/src/kits/debugger/dwarf/
H A DCfaContext.cpp91 CfaContext::SetLocation(target_addr_t location) argument
93 fLocation = location;
/haiku/src/kits/debugger/jobs/
H A DResolveValueNodeJob.cpp104 // Check whether the node child location has been resolved already
111 // If the child node location has not been resolved yet, check whether the
112 // parent node location and value have been resolved already (successfully).
124 // resolve the parent node location and value, if necessary
138 // resolve the node child location, if necessary
155 // resolve the node location and value
158 ValueLocation* location; local
161 location, value);
168 BReference<ValueLocation> locationReference(location, true);
171 // set location an
189 ValueLocation* location = NULL; local
[all...]

Completed in 222 milliseconds

12345678910