/haiku/src/kits/interface/ |
H A D | GraphicsDefs.cpp | 48 0.299f * red * red + 0.587f * green * green + 0.114 * blue * blue)); 58 color1.green = (uint8)(((int16(color2.green) - int16(color1.green)) 59 * amount) / 255 + color1.green); 78 color1.green = (uint8)(((int16(color2.green) - int16(color1.green)) 79 * alphaMix) / 255 + color1.green); [all...] |
H A D | ColorControl.cpp | 107 const char* green = B_TRANSLATE_MARK("Green:"); local 110 green = gSystemCatalog.GetString(green, "ColorControl"); 125 std::max(StringWidth(green), StringWidth(blue))) 147 // green 150 fGreenText = new BTextControl(textRect, "_green", green, "0", 279 c2.green = (value & 0x00FF0000) >> 16; 314 sprintf(string, "%d", c2.green); 328 color.green = (value & 0x00FF0000) >> 16; 371 color.green 477 rgb_color green = { 0, 255, 0, 255 }; local [all...] |
/haiku/src/apps/icon-o-matic/generic/property/specific_properties/ |
H A D | ColorProperty.cpp | 118 value.green = colorByte[2]; 144 fValue.red, fValue.green, fValue.blue, fValue.alpha); 157 a.green = a.green + (uint8)floorf((b.green - a.green) * scale + 0.5);
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/haiku/src/add-ons/accelerants/ati/ |
H A D | rage128_overlay.cpp | 46 | (window->green.value & window->green.mask) << 5 53 | (window->green.value & window->green.mask) << 5 60 | (window->green.value & window->green.mask) << 8
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H A D | mach64_overlay.cpp | 92 | (window->green.value & window->green.mask) << 5 99 | (window->green.value & window->green.mask) << 5 106 | (window->green.value & window->green.mask) << 8
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/haiku/src/apps/soundrecorder/ |
H A D | DrawingTidbits.cpp | 20 ShiftComponent(color.green, percent), 32 && a.green == b.green
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/haiku/src/kits/shared/ |
H A D | HSL.cpp | 16 float g = rgb.green / 255.0f; 54 result.red = result.green = result.blue = uint8(lightness * 255); 60 result.green = uint8(hue_to_rgb(p, q, hue) * 255);
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/haiku/src/servers/app/drawing/Painter/drawing_modes/ |
H A D | DrawingModeAlphaCC.h | 38 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha); 58 p8[1] = color.green; 66 p8[1] = color.green; 83 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha); 103 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue); 105 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha); 127 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue); 129 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha);
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H A D | DrawingModeAlphaCO.h | 38 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue); 40 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha); 58 p8[1] = color.green; 66 p8[1] = color.green; 83 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha); 103 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue); 105 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha); 129 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue); 131 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
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H A D | DrawingModeAdd.h | 46 ASSIGN_ADD(p, color.red, color.green, color.blue); 48 BLEND_ADD(p, color.red, color.green, color.blue, cover); 63 ASSIGN_ADD(p, color.red, color.green, color.blue); 72 BLEND_ADD(p, color.red, color.green, color.blue, cover); 91 ASSIGN_ADD(p, color.red, color.green, color.blue); 93 BLEND_ADD(p, color.red, color.green, color.blue, *covers); 115 ASSIGN_ADD(p, color.red, color.green, color.blue); 117 BLEND_ADD(p, color.red, color.green, color.blue, *covers);
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H A D | DrawingModeCopySUBPIX.h | 35 BLEND_COPY_SUBPIX(p, color.red, color.green, color.blue, 37 l.green, l.blue);
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H A D | DrawingModeSubtract.h | 48 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); 50 BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover); 65 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); 74 BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover); 93 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); 95 BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers); 117 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue); 119 BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers);
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/haiku/src/add-ons/accelerants/3dfx/ |
H A D | 3dfx_overlay.cpp | 31 | (window->green.value & window->green.mask) << 5 36 | (window->green.value & window->green.mask) << 8
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/haiku/src/build/libbe/interface/ |
H A D | Bitmap.cpp | 29 uint8 green; member in struct:rgb32_pixel 36 uint8 green; member in struct:rgb32_big_pixel 43 uint8 green; member in struct:rgb24_pixel 49 uint8 green; member in struct:rgb24_big_pixel 69 uint8 green; member in struct:rgb_color_value 255 \param green Value of the green component. 261 brightness_for(uint8 red, uint8 green, uint8 blue) argument 263 // brightness = 0.301 * red + 0.586 * green + 0.113 * blue 265 // brightness = (308 * red + 600 * green 429 uint8 green = (color & 0x3e0) >> 2; local 510 IndexForRGB15(uint8 red, uint8 green, uint8 blue) const argument 541 IndexForRGB16(uint8 red, uint8 green, uint8 blue) const argument 573 IndexForRGB24(uint8 red, uint8 green, uint8 blue) const argument 672 RGB24ColorForIndex(uint8 index, uint8 &red, uint8 &green, uint8 &blue, uint8 &alpha) const argument [all...] |
/haiku/src/bin/rc/tests/ |
H A D | builtin.rdef | 25 uint8 green,
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/haiku/src/tests/kits/interface/ |
H A D | PulseTest.cpp | 12 color.green = rand() % 255; 25 fColor.green = 255;
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/haiku/src/apps/pulse/ |
H A D | ProgressBar.cpp | 38 unsigned char green = (color & 0x00ff0000) >> 16; local 43 unsigned char green_base = green / 3; 49 segments[x].color.green = (uint8)(green_base 50 + ((green - green_base) * ((float)x / 19.0))); 58 segments[x].color.green = green; 120 SetHighColor(segments[x].color.red, segments[x].color.green, 133 SetHighColor(segments[x].color.red, segments[x].color.green,
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/haiku/src/preferences/appearance/ |
H A D | ColorPreview.cpp | 207 ColorPreview::SetColor(uint8 red, uint8 green, uint8 blue) argument 209 SetHighColor(red, green, blue); 211 fColor.green = green; 234 hexStr.SetToFormat("#%.2X%.2X%.2X", fColor.red, fColor.green, fColor.blue); 259 std::min(255, (int)(1.2 * fColor.green + 40)), 267 (int32)(0.8 * fColor.green), 274 view->SetHighColor(fColor.red, fColor.green, fColor.blue);
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/haiku/src/apps/terminal/ |
H A D | ColorPreview.cpp | 207 ColorPreview::SetColor(uint8 red, uint8 green, uint8 blue) argument 209 SetHighColor(red, green, blue); 211 fColor.green = green; 234 hexStr.SetToFormat("#%.2X%.2X%.2X", fColor.red, fColor.green, fColor.blue); 259 std::min(255, (int)(1.2 * fColor.green + 40)), 267 (int32)(0.8 * fColor.green), 274 view->SetHighColor(fColor.red, fColor.green, fColor.blue);
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/haiku/src/add-ons/print/drivers/pcl6/ |
H A D | PCL6Rasterizer.cpp | 105 *out++ = source->green; 180 DUMP_BITS((stderr, "green "), fPlaneBuffers[1], fPlaneBufferSize); 214 green = fPlaneBuffers[1][i], local 222 if (green & 0x80) value |= 0x40; 223 if (green & 0x40) value |= 0x08; 224 if (green & 0x20) value |= 0x01; 240 if (green & 0x10) value |= 0x20; 241 if (green & 0x08) value |= 0x04; 245 if (green & 0x04) value = 0x80; 246 if (green 260 green = fPlaneBuffers[1][i], local 397 ColorRGB32Little green = {0, 255, 0, 0}; local [all...] |
/haiku/src/libs/print/libprint/ |
H A D | Halftone.cpp | 25 if (c.little.red == c.little.green && c.little.red == c.little.blue) 27 return (c.little.red * 3 + c.little.green * 6 + c.little.blue) / 10; 41 return c.little.green; 232 || c.little.green != source->little.green 253 || c.little.green != source->little.green
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/haiku/src/tests/servers/app/newClipping/ |
H A D | main.cpp | 238 c.green = rand()/256; 252 c.green = rand()/256; 260 c.green = rand()/256; 268 c.green = rand()/256; 277 c.green = rand()/256; 288 c.green = rand()/256; 298 c.green = rand()/256; 307 c.green = rand()/256; 316 c.green = rand()/256; 325 c.green [all...] |
/haiku/src/tests/servers/app/view_transit/ |
H A D | ViewTransit.cpp | 17 uint8 red, uint8 green, uint8 blue); 34 uint8 red, uint8 green, uint8 blue) 39 SetHighColor(red, green, blue); 33 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
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/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.h | 46 fCurrentColor.red = 0; fCurrentColor.green = 0;
48 fStrokeColor.red = 0; fStrokeColor.green = 0;
51 fFillColor.red = 0; fFillColor.green = 0;
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/haiku/src/add-ons/decorators/BeDecorator/ |
H A D | BeDecorator.cpp | 285 _colors[0].green = std::max(0, base.green - 72); 290 _colors[1].green = std::min(255, base.green + 64); 295 _colors[2].green = std::max(0, base.green - 8); 300 _colors[3].green = std::max(0, base.green - 88); 305 _colors[4].green = std::max(0, base.green [all...] |