Searched refs:blue (Results 26 - 50 of 241) sorted by relevance

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/haiku/src/apps/icon-o-matic/generic/property/specific_properties/
H A DColorProperty.cpp119 value.blue = colorByte[1];
144 fValue.red, fValue.green, fValue.blue, fValue.alpha);
158 a.blue = a.blue + (uint8)floorf((b.blue - a.blue) * scale + 0.5);
/haiku/src/add-ons/accelerants/ati/
H A Drage128_overlay.cpp45 keyColor = (window->blue.value & window->blue.mask) << 0
52 keyColor = (window->blue.value & window->blue.mask) << 0
59 keyColor = (window->blue.value & window->blue.mask) << 0
H A Dmach64_overlay.cpp91 keyColor = (window->blue.value & window->blue.mask) << 0
98 keyColor = (window->blue.value & window->blue.mask) << 0
105 keyColor = (window->blue.value & window->blue.mask) << 0
/haiku/src/apps/soundrecorder/
H A DDrawingTidbits.cpp21 ShiftComponent(color.blue, percent),
33 && a.blue == b.blue
H A DVUView.cpp128 SHIFT_UNTIL(levels[i][channel].blue, 15, low_color.blue);
131 SHIFT_UNTIL(levels[i][channel].blue, 7, low_color.blue);
141 SHIFT_UNTIL(levels[i][channel].blue, 15, back_color.blue);
144 SHIFT_UNTIL(levels[i][channel].blue, 7, back_color.blue);
/haiku/src/kits/shared/
H A DHSL.cpp17 float b = rgb.blue / 255.0f;
54 result.red = result.green = result.blue = uint8(lightness * 255);
61 result.blue = uint8(hue_to_rgb(p, q, hue - 1./3) * 255);
/haiku/src/servers/app/drawing/Painter/drawing_modes/
H A DDrawingModeAlphaCC.h38 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue);
40 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha);
57 p8[0] = color.blue;
65 p8[0] = color.blue;
83 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha);
103 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue);
105 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha);
127 ASSIGN_ALPHA_CC(p, color.red, color.green, color.blue);
129 BLEND_ALPHA_CC(p, color.red, color.green, color.blue, alpha);
H A DDrawingModeAlphaCO.h38 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue);
40 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
57 p8[0] = color.blue;
65 p8[0] = color.blue;
83 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
103 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue);
105 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
129 ASSIGN_ALPHA_CO(p, color.red, color.green, color.blue);
131 BLEND_ALPHA_CO(p, color.red, color.green, color.blue, alpha);
H A DDrawingModeAdd.h46 ASSIGN_ADD(p, color.red, color.green, color.blue);
48 BLEND_ADD(p, color.red, color.green, color.blue, cover);
63 ASSIGN_ADD(p, color.red, color.green, color.blue);
72 BLEND_ADD(p, color.red, color.green, color.blue, cover);
91 ASSIGN_ADD(p, color.red, color.green, color.blue);
93 BLEND_ADD(p, color.red, color.green, color.blue, *covers);
115 ASSIGN_ADD(p, color.red, color.green, color.blue);
117 BLEND_ADD(p, color.red, color.green, color.blue, *covers);
H A DDrawingModeCopySUBPIX.h35 BLEND_COPY_SUBPIX(p, color.red, color.green, color.blue,
37 l.green, l.blue);
H A DDrawingModeSubtract.h48 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue);
50 BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover);
65 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue);
74 BLEND_SUBTRACT(p, color.red, color.green, color.blue, cover);
93 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue);
95 BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers);
117 ASSIGN_SUBTRACT(p, color.red, color.green, color.blue);
119 BLEND_SUBTRACT(p, color.red, color.green, color.blue, *covers);
/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_overlay.cpp30 color = (window->blue.value & window->blue.mask) << 0
35 color = (window->blue.value & window->blue.mask) << 0
/haiku/src/bin/rc/tests/
H A Dbuiltin.rdef26 uint8 blue,
/haiku/src/preferences/screen/
H A DRefreshSlider.cpp56 rgb_color blue = { 0, 0, 229, 255 }; local
65 view->SetHighColor(blue);
/haiku/src/apps/pulse/
H A DProgressBar.cpp39 unsigned char blue = (color & 0x0000ff00) >> 8; local
44 unsigned char blue_base = blue / 3;
51 segments[x].color.blue = (uint8)(blue_base + ((blue - blue_base)
59 segments[x].color.blue = blue;
121 segments[x].color.blue);
134 segments[x].color.blue);
/haiku/src/preferences/appearance/
H A DColorPreview.cpp207 ColorPreview::SetColor(uint8 red, uint8 green, uint8 blue) argument
209 SetHighColor(red, green, blue);
212 fColor.blue = blue;
234 hexStr.SetToFormat("#%.2X%.2X%.2X", fColor.red, fColor.green, fColor.blue);
260 std::min(255, (int)(1.2 * fColor.blue + 40)));
268 (int32)(0.8 * fColor.blue));
274 view->SetHighColor(fColor.red, fColor.green, fColor.blue);
/haiku/src/apps/terminal/
H A DColorPreview.cpp207 ColorPreview::SetColor(uint8 red, uint8 green, uint8 blue) argument
209 SetHighColor(red, green, blue);
212 fColor.blue = blue;
234 hexStr.SetToFormat("#%.2X%.2X%.2X", fColor.red, fColor.green, fColor.blue);
260 std::min(255, (int)(1.2 * fColor.blue + 40)));
268 (int32)(0.8 * fColor.blue));
274 view->SetHighColor(fColor.red, fColor.green, fColor.blue);
/haiku/src/kits/interface/
H A DColorControl.cpp108 const char* blue = B_TRANSLATE_MARK("Blue:"); local
111 blue = gSystemCatalog.GetString(blue, "ColorControl");
125 std::max(StringWidth(green), StringWidth(blue)))
161 // blue
164 fBlueText = new BTextControl(textRect, "_blue", blue, "0",
280 c2.blue = (value & 0x0000FF00) >> 8;
316 sprintf(string, "%d", c2.blue);
329 color.blue = (value & 0x0000FF00) >> 8;
372 color.blue
478 rgb_color blue = { 0, 0, 255, 255 }; local
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/haiku/src/add-ons/print/drivers/pcl6/
H A DPCL6Rasterizer.cpp106 *out++ = source->blue;
181 DUMP_BITS((stderr, "blue "), fPlaneBuffers[2], fPlaneBufferSize);
215 blue = fPlaneBuffers[2][i]; local
226 if (blue & 0x80) value |= 0x20;
227 if (blue & 0x40) value |= 0x04;
232 if (blue & 0x20) value = 0x80;
233 if (blue & 0x10) value |= 0x10;
234 if (blue & 0x08) value |= 0x02;
249 if (blue & 0x04) value |= 0x40;
250 if (blue
261 blue = fPlaneBuffers[2][i]; local
398 ColorRGB32Little blue = {255, 0, 0, 0}; local
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/haiku/src/build/libbe/interface/
H A DBitmap.cpp28 uint8 blue; member in struct:rgb32_pixel
37 uint8 blue; member in struct:rgb32_big_pixel
42 uint8 blue; member in struct:rgb24_pixel
50 uint8 blue; member in struct:rgb24_big_pixel
70 uint8 blue; member in struct:rgb_color_value
256 \param blue Value of the blue component.
261 brightness_for(uint8 red, uint8 green, uint8 blue) argument
263 // brightness = 0.301 * red + 0.586 * green + 0.113 * blue
265 // brightness = (308 * red + 600 * green + 116 * blue) / 102
430 uint8 blue = (color & 0x1f) << 3; local
672 RGB24ColorForIndex(uint8 index, uint8 &red, uint8 &green, uint8 &blue, uint8 &alpha) const argument
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/haiku/src/libs/print/libprint/
H A DHalftone.cpp25 if (c.little.red == c.little.green && c.little.red == c.little.blue)
27 return (c.little.red * 3 + c.little.green * 6 + c.little.blue) / 10;
48 return c.little.blue;
233 || c.little.blue != source->little.blue) {
254 || c.little.blue != source->little.blue) {
/haiku/src/tests/servers/app/newClipping/
H A Dmain.cpp239 c.blue = rand()/256;
253 c.blue = rand()/256;
261 c.blue = rand()/256;
269 c.blue = rand()/256;
278 c.blue = rand()/256;
289 c.blue = rand()/256;
299 c.blue = rand()/256;
308 c.blue = rand()/256;
317 c.blue = rand()/256;
326 c.blue
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/haiku/src/tests/servers/app/view_transit/
H A DViewTransit.cpp17 uint8 red, uint8 green, uint8 blue);
34 uint8 red, uint8 green, uint8 blue)
39 SetHighColor(red, green, blue);
33 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
/haiku/src/tests/kits/interface/picture/
H A DSVGViewView.h47 fCurrentColor.blue = 0; fCurrentColor.alpha = 255;
49 fStrokeColor.blue = 0; fStrokeColor.alpha = 255;
52 fFillColor.blue = 0; fFillColor.alpha = 255;
/haiku/src/add-ons/decorators/BeDecorator/
H A DBeDecorator.cpp286 _colors[0].blue = std::max(0, base.blue - 72);
291 _colors[1].blue = std::min(255, base.blue + 64);
296 _colors[2].blue = std::max(0, base.blue - 8);
301 _colors[3].blue = std::max(0, base.blue - 88);
306 _colors[4].blue = std::max(0, base.blue
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