Searched refs:layer (Results 26 - 33 of 33) sorted by last modified time
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | ViewLayer.cpp | 57 ViewLayer* layer = fFirstChild; local 58 while (layer) { 59 ViewLayer* toast = layer; 60 layer = layer->fNextSibling; 109 ViewLayer::AddChild(ViewLayer* layer) argument 111 if (layer->fParent) { 116 layer->fParent = this; 120 fFirstChild = layer; 122 // append layer t 146 RemoveChild(ViewLayer* layer) argument 272 ViewLayer* layer = child->ViewAt(where, windowContentClipping); local [all...] |
H A D | ViewLayer.h | 37 void AddChild(ViewLayer* layer); 38 bool RemoveChild(ViewLayer* layer);
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H A D | WindowLayer.cpp | 66 // the top layer is special, it has a coordinate system 68 // the coordinate conversion through the layer tree works 69 // as expected, since the top layer has no "parent" but has 305 // to handle the part that was overlapping a layer 347 WindowLayer::AddChild(ViewLayer* layer) argument 349 fTopLayer->AddChild(layer); 453 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); local 454 if (!layer || !layer->IsVisible()) { 461 _MarkContentDirty(&layer 590 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); local 640 ViewLayer* layer = (ViewLayer*)fTokenViewMap.ItemAt(token); local [all...] |
H A D | WindowLayer.h | 83 void AddChild(ViewLayer* layer); 166 // redraw requests from the root layer will go
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H A D | main.cpp | 388 ViewLayer* layer; local 389 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP, 391 layer1->AddChild(layer); 395 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP, 397 layer1->AddChild(layer); 401 layer = new ViewLayer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP, 403 layer1->AddChild(layer); 411 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, 413 layer1->AddChild(layer); 417 layer [all...] |
/haiku/src/libs/glut/ |
H A D | glutOverlay.cpp | 25 void glutUseLayer(GLenum layer) { argument
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/haiku/src/add-ons/translators/wonderbrush/ |
H A D | Canvas.cpp | 54 Canvas::AddLayer(Layer* layer) argument 56 return AddLayer(layer, CountLayers()); 61 Canvas::AddLayer(Layer* layer, int32 index) argument 63 return layer && AddItem((void*)layer, index); 75 Canvas::RemoveLayer(Layer* layer) argument 77 return RemoveItem((void*)layer); 96 Canvas::IndexOf(Layer* layer) const 98 return BList::IndexOf((void*)layer); 110 Canvas::HasLayer(Layer* layer) cons 203 Layer* layer = new (nothrow) Layer(); local [all...] |
H A D | Canvas.h | 31 bool AddLayer(Layer* layer); 32 bool AddLayer(Layer* layer, int32 index); 35 bool RemoveLayer(Layer* layer); 39 int32 IndexOf(Layer* layer) const; 41 bool HasLayer(Layer* layer) const;
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