Searched refs:fActive (Results 26 - 37 of 37) sorted by last modified time

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/haiku/src/servers/package/
H A DPackage.cpp24 fActive(false),
43 clone->fActive = fActive;
H A DPackage.h44 { return fActive; }
46 { fActive = active; }
57 bool fActive; member in class:Package
/haiku/src/kits/interface/textview_support/
H A DInlineInput.cpp32 fActive(false),
64 return fActive;
71 fActive = active;
H A DInlineInput.h48 bool fActive; member in class:BTextView::InlineInput
/haiku/src/libs/glut/
H A DglutGameMode.h28 bool IsActive() const { return fActive; }
44 bool fActive; member in class:GlutGameMode
/haiku/src/apps/icon-o-matic/generic/gui/
H A DSwatchView.cpp36 fActive(false),
H A DSwatchView.h47 bool fActive; member in class:SwatchView
/haiku/src/apps/terminal/
H A DInlineInput.cpp23 fActive(false),
62 return fActive;
69 fActive = active;
H A DInlineInput.h46 bool fActive; member in class:InlineInput
/haiku/src/add-ons/input_server/devices/wacom/
H A DMasterServerDevice.h60 volatile bool fActive; member in class:MasterServerDevice
H A DPointingDevice.cpp17 fActive(false)
38 fActive = active;
45 return fActive;
H A DPointingDevice.h42 volatile bool fActive; member in class:PointingDevice

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