/haiku/src/add-ons/accelerants/nvidia/engine/ |
H A D | nv_bes.c | 264 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 274 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 282 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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H A D | nv_crtc.c | 743 offset = si->fbc.bytes_per_row / 8;
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H A D | nv_crtc2.c | 724 offset = si->fbc.bytes_per_row / 8;
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/haiku/src/add-ons/accelerants/radeon/ |
H A D | SetDisplayMode.c | 469 vc->fbc.bytes_per_row = vc->pitch;
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H A D | overlay.c | 706 si->active_overlay.rel_offset = (src_top >> 16) * node->buffer.bytes_per_row + 857 OUTREG( regs, RADEON_OV0_VID_BUF_PITCH0_VALUE, node->buffer.bytes_per_row ); 988 si->pending_overlay.on->buffer.bytes_per_row );*/ 1135 si->active_overlay.ob.bytes_per_row != si->pending_overlay.ob.bytes_per_row )
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H A D | overlay_management.c | 138 buffer->bytes_per_row = (width * bpp + 0xf) & ~0xf; 141 am.size = buffer->bytes_per_row * height;
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/haiku/src/add-ons/accelerants/s3/ |
H A D | mode.cpp | 450 pFBC->bytes_per_row = si.displayMode.virtual_width * bytesPerPixel;
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/haiku/src/add-ons/accelerants/skeleton/ |
H A D | Overlay.c | 111 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width; 188 (si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */ 194 si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
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H A D | SetDisplayMode.c | 91 /* calculate and set new mode bytes_per_row */ 92 eng_general_validate_pic_size (&target, &si->fbc.bytes_per_row, &si->acc_mode); 388 startadd = v_display_start * si->fbc.bytes_per_row;
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/haiku/src/add-ons/accelerants/skeleton/engine/ |
H A D | bes.c | 264 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 274 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 282 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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H A D | crtc.c | 586 offset = si->fbc.bytes_per_row / 8;
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H A D | crtc2.c | 569 offset = si->fbc.bytes_per_row / 8;
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H A D | general.c | 577 * Mode slopspace is reflected in fbc->bytes_per_row BTW. */ 578 status_t eng_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode) argument 854 /* now calculate bytes_per_row for this mode */ 855 *bytes_per_row = video_pitch * (depth >> 3);
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H A D | proto.h | 9 status_t eng_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode);
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/haiku/src/add-ons/accelerants/via/ |
H A D | Overlay.c | 100 si->overlay.myBuffer[offset].bytes_per_row = 2 * si->overlay.myBuffer[offset].width; 103 //fixme: tune for VIA... (overruled below, this should probably be a bytes_per_row check) 177 (si->fbc.bytes_per_row * si->dm.virtual_height)); /* size in bytes of screen(s) */ 183 si->overlay.myBuffer[offset].bytes_per_row * si->overlay.myBuffer[offset].height;
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/haiku/src/add-ons/accelerants/via/engine/ |
H A D | bes.c | 379 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 388 moi->a1orgv += ((moi->v1srcstv >> 16) * si->overlay.ob.bytes_per_row); 394 moi->a1orgv += (si->overlay.my_ov.v_start * si->overlay.ob.bytes_per_row);
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H A D | crtc.c | 580 offset = si->fbc.bytes_per_row >> 3;
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H A D | crtc2.c | 569 offset = si->fbc.bytes_per_row / 8;
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H A D | general.c | 536 * Mode slopspace is reflected in fbc->bytes_per_row BTW. */ 537 status_t eng_general_validate_pic_size (display_mode *target, uint32 *bytes_per_row, bool *acc_mode) argument 743 /* now calculate bytes_per_row for this mode */ 744 *bytes_per_row = video_pitch * (depth >> 3);
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/haiku/src/add-ons/media/media-add-ons/demultiplexer/ |
H A D | MediaOutputInfo.cpp | 201 bufferSize = format.u.raw_video.display.bytes_per_row *
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/haiku/src/add-ons/media/media-add-ons/radeon/ |
H A D | RadeonProducer.cpp | 942 uint32 bytes_per_row; local 946 bytes_per_row = 953 bytes_per_row = 958 bytes_per_row = 962 if( format->u.raw_video.display.bytes_per_row != 963 media_raw_video_format::wildcard.display.bytes_per_row ) 965 if( format->u.raw_video.display.bytes_per_row < bytes_per_row ) { 967 format->u.raw_video.display.bytes_per_row )); 971 format->u.raw_video.display.bytes_per_row [all...] |
/haiku/src/add-ons/screen_savers/ifs/ |
H A D | IFSSaver.cpp | 185 fDirectInfo.bytesPerRow = info->bytes_per_row;
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/haiku/src/apps/haiku3d/texture/ |
H A D | VideoFileTexture.cpp | 94 format.u.raw_video.display.bytes_per_row
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/haiku/src/apps/mediaplayer/media_node_framework/video/ |
H A D | VideoConsumer.cpp | 110 fIn.format.u.raw_video.display.bytes_per_row = 0; 336 fIn.format.u.raw_video.display.bytes_per_row
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/haiku/src/apps/mediaplayer/supplier/ |
H A D | ImageTrackVideoSupplier.cpp | 35 fFormat.u.encoded_video.output.display.bytes_per_row 46 = fFormat.u.encoded_video.output.display.bytes_per_row * 91 uint32 size = format.display.bytes_per_row * format.display.line_count;
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