Searched refs:next (Results 226 - 250 of 546) sorted by relevance

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/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp679 char next = fSequence.ByteAt(i); local
680 int32 key = _LookupKeyCode(map, keys, map->normal_map, next,
683 key = _LookupKeyCode(map, keys, map->shift_map, next, states,
688 key = _LookupKeyCode(map, keys, map->caps_map, next, states,
693 key = _LookupKeyCode(map, keys, map->caps_shift_map, next,
699 key = _LookupKeyCode(map, keys, map->option_map, next, states,
704 key = _LookupKeyCode(map, keys, map->option_shift_map, next,
710 key = _LookupKeyCode(map, keys, map->option_caps_map, next,
717 next, states, modCode, B_LEFT_OPTION_KEY | B_OPTION_KEY
722 key = _LookupKeyCode(map, keys, map->control_map, next, state
1169 status_t next = ((CommandActuator*)fSubActuators.ItemAt(i))-> local
1616 const char* next = str; local
[all...]
/haiku/src/system/boot/loader/file_systems/fat/
H A DStream.cpp81 uint32 next = fVolume.InvalidClusterID(); local
89 next = fVolume.NextCluster(cluster);
90 if (next != cluster + 1)
94 if (!fVolume.IsValidCluster(next))
96 cluster = next;
101 if (i == *count && fVolume.IsValidCluster(next))
/haiku/src/bin/network/telnet/
H A Dcommands.c896 { "lnext", "character to use for literal next", NULL, termLiteralNextCharp },
1619 struct env_lst *next; /* pointer to next structure */
1634 for (ep = envlisthead.next; ep; ep = ep->next) {
1700 ep->next = envlisthead.next;
1701 envlisthead.next = ep;
1703 if (ep->next)
1704 ep->next
1611 struct env_lst *next; /* pointer to next structure */ member in struct:env_lst
2453 struct addrinfo *next; local
[all...]
/haiku/headers/cpp/
H A Deditbuf.h51 struct buf_cookie *next;
81 edit_streambuf* next; // Chain of edit_streambuf's for a edit_buffer. member in struct:edit_streambuf
/haiku/headers/os/drivers/pcmcia/
H A Dds.h54 void *next; member in struct:bind_info_t
142 struct dev_link_t *next; member in struct:dev_link_t
/haiku/headers/os/media/
H A DSoundPlayer.h164 playing_sound* next; member in struct:BSoundPlayer::playing_sound
175 waiting_sound* next; member in struct:BSoundPlayer::waiting_sound
/haiku/headers/private/kernel/util/
H A DMultiHashTable.h168 ValueType *next = HashTable::_Link(bucket); local
170 bucket = next;
H A DAVLTreeBase.h178 AVLTreeNode* next)
182 fNext(next)
177 AVLTreeIterator(const AVLTreeBase* parent, AVLTreeNode* current, AVLTreeNode* next) argument
/haiku/src/bin/fwcontrol/
H A Dfwmpegts.c235 goto next;
268 next:
/haiku/src/libs/agg/src/
H A Dagg_vcgen_bspline.cpp111 m_spline_x.add_point(m_src_vertices.size() + 7, m_src_vertices.next(2).x);
112 m_spline_y.add_point(m_src_vertices.size() + 7, m_src_vertices.next(2).y);
H A Dagg_vcgen_smooth_poly1.cpp158 m_src_vertices.next(m_src_vertex),
159 m_src_vertices.next(m_src_vertex + 1));
H A Dagg_vcgen_stroke.cpp149 m_src_vertices.next(m_src_vertex),
172 m_src_vertices.next(m_src_vertex),
/haiku/src/system/boot/platform/bios_ia32/
H A Dinterrupts.cpp174 x86_stack_frame* next; member in struct:x86_stack_frame
185 stackFrame = stackFrame->next;
/haiku/src/system/kernel/fs/
H A DVnode.h27 struct vnode* next; member in struct:vnode
86 LockWaiter* next; member in struct:vnode::LockWaiter
/haiku/src/add-ons/kernel/network/ppp/shared/libkernelppp/headers/
H A DKPPPStateMachine.h71 // the next phase's protocols before they are brought up.
111 void NewState(ppp_state next);
112 void NewPhase(ppp_phase next);
/haiku/src/add-ons/kernel/partitioning_systems/amiga/
H A Damiga_rdb.h104 uint32 next; member in struct:partition_block
116 uint32 Next() const { return B_BENDIAN_TO_HOST_INT32(next); }
/haiku/src/system/boot/loader/
H A Dload_driver_settings.cpp60 file->next = gKernelArgs.driver_settings;
153 file->next = gKernelArgs.driver_settings;
/haiku/src/add-ons/kernel/drivers/network/wlan/iprowifi2200/dev/iwi/
H A Dif_iwivar.h71 int next; member in struct:iwi_cmd_ring
92 int next; member in struct:iwi_tx_ring
/haiku/src/add-ons/kernel/drivers/network/ether/nforce/dev/nfe/
H A Dif_nfevar.h36 int next; member in struct:nfe_tx_ring
55 int next; member in struct:nfe_rx_ring
/haiku/src/add-ons/kernel/file_systems/ntfs/libntfs/
H A Dxattrs.c219 q = q->next;
328 item->next = (struct XATTRMAPPING*)NULL;
378 for (current=firstitem; current; current=current->next)
386 item->next = (struct XATTRMAPPING*)NULL;
388 lastitem->next = item;
440 for (mapping=firstmapping; mapping; mapping=mapping->next)
450 mapping->next = firstmapping;
465 q = p->next;
/haiku/src/system/boot/loader/file_systems/packagefs/
H A DPackageSettingsItem.cpp34 Entry* next = entry->HashNext(); local
36 entry = next;
/haiku/src/system/libnetwork/
H A Dgetifaddrs.cpp77 // Chain this interface with the next one
102 // Move on to next interface
182 struct ifaddrs* next = ifa->ifa_next; local
184 ifa = next;
/haiku/src/add-ons/kernel/drivers/network/wlan/ralinkwifi/dev/ral/
H A Drt2860var.h71 SLIST_ENTRY(rt2860_tx_data) next; member in struct:rt2860_tx_data
82 int next; member in struct:rt2860_tx_ring
/haiku/src/add-ons/kernel/file_systems/websearchfs/
H A Dduckduckgo_request.cpp110 while ((res = SLL_DEQUEUE(req->results, next))) {
111 res->next = NULL;
/haiku/src/servers/app/
H A DDrawState.cpp125 DrawState* next = new (nothrow) DrawState(*this); local
127 if (next != NULL) {
129 next->fOrigin = BPoint(0.0, 0.0);
130 next->fScale = 1.0;
131 next->fTransform.Reset();
132 next->fPreviousState.SetTo(this);
133 next->SetAlphaMask(fAlphaMask);
136 return next;

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