Searched refs:window (Results 201 - 225 of 388) sorted by relevance

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/haiku/src/kits/tracker/
H A DCountView.cpp35 // defines the status area drawn in the bottom left corner of a Tracker window
285 BContainerWindow* window = dynamic_cast<BContainerWindow*>(Window()); local
286 ThrowOnAssert(window != NULL);
288 window->Activate();
289 window->UpdateIfNeeded();
294 if (!window->TargetModel()->IsRoot()) {
297 if (entry.SetTo(window->TargetModel()->EntryRef()) == B_OK)
H A DOverrideAlert.cpp35 // defines the status area drawn in the bottom left corner of a Tracker window
104 // This positions the alert window like a normal alert, put
105 // places it on top of the calling window if possible.
107 BWindow* window local
111 if (window != NULL) {
112 // If we found a window associated with this calling thread,
113 // place alert over that window so that the first button is
116 // the underlying window will still have focus.
118 desirableRect = window->Frame();
H A DSelectionWindow.cpp63 SelectionWindow::SelectionWindow(BContainerWindow* window) argument
70 fParentWindow(window)
72 if (window->Feel() & kDesktopWindowFeel) {
73 // The window will not show up if we have
74 // B_FLOATING_SUBSET_WINDOW_FEEL and use it with the desktop window
146 // window when the message arrives.
185 // Position the window centered around the mouse...
/haiku/src/add-ons/accelerants/skeleton/
H A DOverlay.c416 oc->window.h_alignment = 0;
417 oc->window.v_alignment = 0;
418 oc->window.width_alignment = 0;
419 oc->window.height_alignment = 0;
420 oc->window.width.min = 2;
425 oc->window.width.max = 2046;
429 oc->window.width.max = dm->virtual_width;
431 oc->window.height.min = 2;
436 oc->window.height.max = 2046;
440 oc->window
[all...]
/haiku/src/add-ons/accelerants/matrox/
H A DOverlay.c485 oc->window.h_alignment = 0;
486 oc->window.v_alignment = 0;
487 oc->window.width_alignment = 0;
488 oc->window.height_alignment = 0;
489 oc->window.width.min = 2;
493 oc->window.width.max = 2048;
497 oc->window.width.max = dm->virtual_width;
499 oc->window.height.min = 2;
503 oc->window.height.max = 2048;
507 oc->window
[all...]
/haiku/src/add-ons/accelerants/nvidia/
H A DOverlay.c451 oc->window.h_alignment = 0;
452 oc->window.v_alignment = 0;
453 oc->window.width_alignment = 0;
454 oc->window.height_alignment = 0;
455 oc->window.width.min = 2;
460 oc->window.width.max = 2046;
464 oc->window.width.max = dm->virtual_width;
466 oc->window.height.min = 2;
471 oc->window.height.max = 2046;
475 oc->window
[all...]
/haiku/src/tests/servers/app/clip_to_picture/
H A Dmain.cpp398 TestWindow* window = new TestWindow(); local
400 window->AddTest(new Test("Simple clipping",
403 window->AddTest(new Test("Scaled clipping 1",
406 window->AddTest(new Test("Scaled clipping 2",
409 window->AddTest(new Test("Nested states",
412 window->SetToTest(3);
413 window->Show();
/haiku/src/kits/interface/
H A DMenu.cpp484 BMenuWindow* window = dynamic_cast<BMenuWindow*>(Window());
485 if (window == NULL)
490 window->GetSteps(&smallStep, &largeStep);
498 window->TryScrollBy(deltaY);
573 BMenuWindow* window = dynamic_cast<BMenuWindow*>(Window()); local
574 if (window == NULL || !window->HasScrollers())
580 window->GetSteps(NULL, &largeStep);
581 window->TryScrollBy(deltaY * largeStep);
1591 BMenuWindow* window
1661 BMenuWindow* window = dynamic_cast<BMenuWindow*>(Window()); local
2051 BMenuWindow* window = static_cast<BMenuWindow*>(Window()); local
2435 BWindow* window = Window(); local
3312 BMenuWindow* window = static_cast<BMenuWindow*>(Window()); local
[all...]
/haiku/src/apps/workspaces/
H A DWorkspaces.cpp224 fLoaded = settings.FindRect("window", &fWindowFrame) == B_OK
242 // in which context the window frame has been chosen
256 // just loaded, we need to alter the window frame accordingly
274 if (settings.AddRect("window", fWindowFrame) == B_OK
397 BAboutWindow* window = new BAboutWindow( local
416 window->AddCopyright(2002, "Haiku, Inc.",
418 window->AddAuthors(authors);
419 window->AddExtraInfo(extraInfo);
421 window->Show();
578 WorkspacesWindow* window local
634 WorkspacesWindow *window = dynamic_cast<WorkspacesWindow*>(Window()); local
[all...]
/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp63 // default window positioning
249 // Create the window header with controls
1215 RecorderWindow * window = (RecorderWindow *)cookie;
1217 if (window->fRecording) {
1220 window->fRecFile.WriteAt(window->fRecSize, data, size);
1221 window->fVUView->ComputeLevels(data, size, format.u.raw_audio.format);
1222 window->fRecSize += size;
1232 RecorderWindow * window = (RecorderWindow *)cookie;
1233 // Tell the window w
[all...]
/haiku/src/preferences/media/
H A DMediaListItem.cpp253 NodeListItem::AlterWindow(MediaWindow* window) argument
255 window->SelectNode(fNodeInfo);
398 DeviceListItem::AlterWindow(MediaWindow* window) argument
401 window->SelectAudioSettings(fTitle);
403 window->SelectVideoSettings(fTitle);
419 AudioMixerListItem::AlterWindow(MediaWindow* window) argument
421 window->SelectAudioMixer(fTitle);
497 MidiListItem::AlterWindow(MediaWindow* window) argument
499 window->SelectMidiSettings(fTitle);
H A DMediaListItem.h38 virtual void AlterWindow(MediaWindow* window) = 0;
93 virtual void AlterWindow(MediaWindow* window);
135 virtual void AlterWindow(MediaWindow* window);
168 virtual void AlterWindow(MediaWindow* window);
198 virtual void AlterWindow(MediaWindow* window);
/haiku/src/tests/servers/app/inverse_clipping/
H A Dmain.cpp240 BWindow* window = new BWindow(BRect(100,100, 800,400), "clip test", local
262 window->AddChild(scroll);
263 BRect bounds(window->Bounds());
267 while ((rotate = window->FindView("rotate")) != NULL) {
272 window->Show();
/haiku/src/apps/launchbox/
H A Dsupport.cpp89 make_sure_frame_is_on_screen(BRect& frame, BWindow* window) argument
91 BScreen* screen = window != NULL ? new BScreen(window)
/haiku/src/kits/print/
H A DPrintPanel.cpp218 BWindow* window = dynamic_cast<BWindow*> (BLooper::LooperForThread(find_thread(NULL))); local
229 if (window) {
238 window->UpdateIfNeeded();
/haiku/src/kits/screensaver/
H A DScreenSaverRunner.cpp23 ScreenSaverRunner::ScreenSaverRunner(BWindow* window, BView* view, argument
26 fWindow(window),
28 fIsDirectDraw(dynamic_cast<BDirectWindow*>(window) != NULL),
/haiku/src/apps/expander/
H A DPasswordAlert.cpp137 // Get the originating window, if it exists
138 BWindow* window local
144 // blocked window ever draw.
145 if (window != NULL) {
158 window->UpdateIfNeeded();
161 // No window to update, so just hang out until we're done.
/haiku/src/apps/cortex/TipManager/
H A DTipManager.cpp149 // start the window thread
211 BWindow* window) {
216 ASSERT(window);
221 return m_view->removeAll(window);
303 //// killed before the window is deleted.
399 // // window (so stop recursing)
411 // // found one; set up the tip window:
415 // // window)
210 removeAll( BWindow* window) argument
/haiku/src/bin/desklink/
H A Ddesklink.cpp77 BWindow* window = new VolumeWindow(BRect(200, 150, 400, 200)); local
78 window->Show();
80 wait_for_thread(window->Thread(), NULL);
160 "--volume-control: show window with global volume control.\n"
/haiku/src/add-ons/tracker/zipomatic/
H A DZipOMaticWindow.cpp148 // This is a workaround for the current window resizing
149 // behavior as the window resizes for each line of output.
321 // remove rects that overlap an existing window
327 ZippoWindow* window = dynamic_cast<ZippoWindow*>(win); local
328 if (window == NULL)
331 if (window == this)
334 if (window->Lock()) {
335 BRect frame = window->Frame();
347 window->Unlock();
/haiku/src/servers/package/
H A DPackageManager.cpp275 ResultWindow* window = new ResultWindow; local
276 ObjectDeleter<ResultWindow> windowDeleter(window);
283 |= _AddResults(*fInstalledRepositories.ItemAt(i), window);
287 |= _AddResults(*fInstalledRepositories.ItemAt(i), window);
293 // show the window
385 ResultWindow* window)
390 return window->AddLocationChanges(repository.Name(),
384 _AddResults(InstalledRepository& repository, ResultWindow* window) argument
/haiku/src/tests/add-ons/print/pdf/bezierbounds/
H A DBBApp.cpp48 // make window visible
97 // set up a rectangle and instantiate a new window
99 window = NULL;
100 window = new AppWindow(aRect);
/haiku/src/tests/add-ons/print/pdf/linepathbuilder/
H A DLPBApp.cpp48 // make window visible
97 // set up a rectangle and instantiate a new window
99 window = NULL;
100 window = new AppWindow(aRect);
/haiku/src/tests/libs/alm/
H A DViews.cpp104 ViewsWindow* window = new ViewsWindow(frameRect); local
105 window->Show();
/haiku/src/tests/servers/app/avoid_focus/
H A DAvoidFocus.cpp194 Window *window = new Window(); local
195 window->Show();

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