/haiku/src/kits/debugger/model/ |
H A D | SemaphoreInfo.cpp | 32 SemaphoreInfo::SemaphoreInfo(team_id team, sem_id semaphore, 45 SemaphoreInfo::SetTo(team_id team, sem_id semaphore, const BString& name,
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H A D | SystemInfo.cpp | 25 SystemInfo::SystemInfo(team_id team, const system_info& info, 33 SystemInfo::SetTo(team_id team, const system_info& info, const utsname& name)
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H A D | TargetHost.cpp | 70 TargetHost::RemoveTeam(team_id team) 105 TargetHost::TeamInfoByID(team_id team) const 119 TargetHost::_FindTeamByKey(const team_id* id, const TeamInfo* info) 140 TargetHost::_NotifyTeamRemoved(team_id team) 174 TargetHost::Listener::TeamRemoved(team_id team)
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H A D | TeamInfo.cpp | 25 TeamInfo::TeamInfo(team_id team, const team_info& info) 32 TeamInfo::SetTo(team_id team, const team_info& info) 40 TeamInfo::SetTo(team_id team, const BString& arguments)
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H A D | ThreadInfo.cpp | 27 ThreadInfo::ThreadInfo(team_id team, thread_id thread, const BString& name) 37 ThreadInfo::SetTo(team_id team, thread_id thread, const BString& name)
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/haiku/src/kits/debugger/target_host_interface/local/ |
H A D | LocalTargetHostInterface.h | 24 virtual status_t Attach(team_id id, thread_id threadID, 28 team_id& _teamID) const; 34 team_id& _teamID) const; 39 status_t _HandleTeamEvent(team_id team, int32 opcode,
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/haiku/headers/private/debugger/model/ |
H A D | AreaInfo.h | 18 AreaInfo(team_id team, area_id area, 23 void SetTo(team_id team, area_id area, 28 team_id TeamID() const { return fTeam; } 40 team_id fTeam;
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H A D | ImageInfo.h | 18 ImageInfo(team_id team, image_id image, 25 void SetTo(team_id team, image_id image, 32 team_id TeamID() const { return fTeam; }
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H A D | SemaphoreInfo.h | 18 SemaphoreInfo(team_id team, sem_id semaphore, 22 void SetTo(team_id team, sem_id semaphore, 26 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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H A D | SystemInfo.h | 20 SystemInfo(team_id team, 24 void SetTo(team_id team, const system_info& info, 27 team_id TeamID() const { return fTeam; } 34 team_id fTeam;
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H A D | TargetHost.h | 37 void RemoveTeam(team_id team); 40 TeamInfo* TeamInfoByID(team_id team) const; 49 static int _FindTeamByKey(const team_id* id, 53 void _NotifyTeamRemoved(team_id team); 70 virtual void TeamRemoved(team_id team);
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H A D | TeamInfo.h | 18 TeamInfo(team_id team, 21 void SetTo(team_id team, const team_info& info); 22 void SetTo(team_id team, const BString& arguments); 24 team_id TeamID() const { return fTeam; } 29 team_id fTeam;
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H A D | ThreadInfo.h | 16 ThreadInfo(team_id team, thread_id thread, 19 void SetTo(team_id team, thread_id thread, 22 team_id TeamID() const { return fTeam; } 27 team_id fTeam;
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/haiku/headers/private/debugger/target_host_interface/ |
H A D | TargetHostInterface.h | 36 TeamDebugger* FindTeamDebugger(team_id team) const; 48 virtual status_t Attach(team_id id, thread_id threadID, 52 team_id& _teamID) const = 0; 58 team_id& _teamID) const = 0; 76 status_t _StartTeamDebugger(team_id teamID, 121 team_id team;
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/haiku/headers/private/app/ |
H A D | AppMisc.h | 22 status_t get_app_path(team_id team, char *buffer); 24 status_t get_app_ref(team_id team, entry_ref *ref, bool traverse = true); 27 team_id current_team(); 29 thread_id main_thread_for(team_id team); 31 bool is_app_showing_modal_window(team_id team);
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H A D | MessengerPrivate.h | 22 team_id Team() 27 void SetTo(team_id team, port_id port, int32 token)
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H A D | MessagePrivate.h | 68 team_id reply_team; 115 SetReply(team_id team, port_id port, int32 target) 180 SendMessage(port_id port, team_id portOwner, int32 token, 188 SendMessage(port_id port, team_id portOwner, int32 token,
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/haiku/headers/private/kernel/ |
H A D | kimage.h | 31 team_id team; 49 extern status_t copy_images(team_id fromTeamId, Team *toTeam); 56 struct image* image_iterate_through_team_images(team_id teamID, 70 extern status_t _user_get_next_image_info(team_id team, int32 *_cookie,
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H A D | ksignal.h | 222 status_t send_signal_to_team_id(team_id teamID, const Signal& signal,
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/haiku/headers/private/media/ |
H A D | MediaRosterEx.h | 54 status_t SetNodeCreator(media_node_id node, team_id creator); 60 int32 flavorid, team_id creator, media_node* out_node);
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/haiku/src/servers/media/ |
H A D | AppManager.h | 20 status_t RegisterTeam(team_id team, 22 status_t UnregisterTeam(team_id team); 23 bool HasTeam(team_id team); 25 team_id AddOnServerTeam(); 27 status_t SendMessage(team_id team, BMessage* message); 34 void _CleanupTeam(team_id team); 37 typedef std::map<team_id, BMessenger> AppMap;
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H A D | BufferManager.h | 29 status_t RegisterBuffer(team_id team, 33 status_t RegisterBuffer(team_id team, size_t size, 37 status_t UnregisterBuffer(team_id team, 40 void CleanupTeam(team_id team); 60 std::set<team_id> teams;
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H A D | DefaultManager.h | 47 void CleanupTeam(team_id team);
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H A D | NodeManager.h | 22 typedef std::map<team_id, int32> TeamCountMap; 36 team_id creator; // team that created the node 37 team_id containing_team; 76 uint64 kinds, port_id port, team_id team, 80 team_id team, media_addon_id* addOnID, 83 team_id team); 85 status_t GetCloneForID(media_node_id id, team_id team, 87 status_t GetClone(node_type type, team_id team, 91 team_id team); 111 team_id creato [all...] |
/haiku/headers/build/private/app/ |
H A D | MessagePrivate.h | 68 team_id reply_team; 115 SetReply(team_id team, port_id port, int32 target)
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