Searched refs:port (Results 176 - 200 of 416) sorted by relevance

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/haiku/headers/private/app/
H A DLinkSender.h24 void SetPort(port_id port);
/haiku/src/add-ons/kernel/debugger/laplinkll/
H A Dlaplinkll.h12 Description: Implements a tty on top of the parallel port,
28 int32 port; member in struct:laplink_state
/haiku/src/add-ons/kernel/drivers/audio/cmedia/
H A Dmidi_driver.h98 status_t (*create_device)(int port, void ** out_storage, uint32 workarounds, void (*interrupt_op)(int32 op, void * card), void * card);
/haiku/src/add-ons/kernel/file_systems/bfs/
H A DQuery.h54 void SetLiveMode(port_id port, int32 token);
/haiku/src/add-ons/kernel/file_systems/netfs/client/
H A DServerVolume.h39 uint32 flags, port_id port, int32 token,
/haiku/src/add-ons/media/media-add-ons/esound_sink/
H A DESDEndpoint.h52 status_t Connect(const char *host, uint16 port=ESD_DEFAULT_PORT);
/haiku/src/kits/app/
H A DLinkSender.cpp10 /** Class for low-overhead port-based messaging */
37 LinkSender::LinkSender(port_id port) argument
39 fPort(port),
58 LinkSender::SetPort(port_id port) argument
60 fPort = port;
305 STRACE(("info: LinkSender Flush() waiting to send messages of %ld bytes on port %ld.\n",
321 STRACE(("error info: LinkSender Flush() failed for %ld bytes (%s) on port %ld.\n",
326 STRACE(("info: LinkSender Flush() messages total of %ld bytes on port %ld.\n",
H A DMessenger.cpp287 /*! Sets the messenger's team, target looper port and handler token.
292 \param port The target looper port.
296 BMessenger::_SetTo(team_id team, port_id port, int32 token) argument
299 fPort = port;
331 info.port = data.GetInt32("port", -1);
334 if (info.port < 0) {
364 fPort = info.port;
405 // set port, toke
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/haiku/src/kits/network/libnetapi/
H A Dnotifications.cpp38 control.port = targetPrivate.Port();
/haiku/src/add-ons/kernel/file_systems/netfs/headers/shared/
H A DNetAddress.h28 void SetPort(uint16 port);
/haiku/src/kits/media/legacy/
H A DOldBufferStreamManager.h111 void SetNotificationPort(port_id port);
145 * notify anyone listening on the notification port about the
/haiku/src/system/libroot/posix/
H A Dsyslog.cpp109 /*! Retrieves the port of the system logger from the launch_daemon.
140 port_id port = get_system_logger_port();
142 || ((options & LOG_CONS) != 0 && port < B_OK)) {
146 if (port < B_OK) {
174 // make sure the message gets send (if there is a valid port)
175 status = write_port(port, SYSLOG_MESSAGE, &message,
/haiku/src/add-ons/kernel/drivers/audio/sb16/
H A Ddriver.h41 int port, irq, dma8, dma16, midiport; member in struct:__anon539
/haiku/src/kits/media/
H A DTimeSourceObject.cpp37 // We use the control port of the real time source object.
40 fControlPort = node.port;
H A DTimeSource.cpp108 return fSlaveList.Insert(node.node, node.port);
212 TRACE_TIMESOURCE("BTimeSource::IsRunning() node %" B_PRId32 ", port %"
388 port_id* port = NULL; local
389 while (fSlaveNodes->GetNextSlave(&port) == true) {
393 SendToPort(*port, NODE_TIME_WARP,
410 port_id* port = NULL; local
411 while (fSlaveNodes->GetNextSlave(&port) == true) {
414 SendToPort(*port, NODE_SET_RUN_MODE,
H A DMediaDefs.cpp46 media_destination::media_destination(port_id port, int32 id) argument
48 port(port),
56 port(clone.port),
65 port = clone.port;
73 port(-1),
90 media_source::media_source(port_id port, argument
93 port(por
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/haiku/src/system/kernel/arch/x86/
H A Dsyscalls_compat.cpp33 #include <port.h>
/haiku/src/apps/cortex/InfoView/
H A DAppNodeInfoView.cpp87 if ((get_port_info(ref->node().port, &portInfo) == B_OK)
/haiku/headers/private/kernel/
H A DNotifications.h54 port_id port, int32 token);
71 port_id port, int32 token);
184 status_t RemoveUserListeners(port_id port, uint32 token);
186 port_id port, uint32 token);
/haiku/src/bin/
H A Dlistport.c60 printf("port: total: %5" B_PRId32 ", "
87 this_port.port,
/haiku/src/system/libroot/os/
H A Dsystem_info.cpp194 __start_watching_system(int32 object, uint32 flags, port_id port, int32 token) argument
196 return _kern_start_watching_system(object, flags, port, token);
201 __stop_watching_system(int32 object, uint32 flags, port_id port, int32 token) argument
203 return _kern_stop_watching_system(object, flags, port, token);
/haiku/src/add-ons/kernel/file_systems/packagefs/indices/
H A DQuery.cpp247 port_id port, uint32 token, Query*& _query)
253 status_t error = query->_Init(queryString, flags, port, token);
288 Query::_Init(const char* queryString, uint32 flags, port_id port, uint32 token) argument
290 status_t error = QueryImpl::Create(this, queryString, flags, port, token,
246 Create(Volume* volume, const char* queryString, uint32 flags, port_id port, uint32 token, Query*& _query) argument
/haiku/src/add-ons/kernel/file_systems/ramfs/
H A DQuery.cpp302 port_id port, uint32 token, Query*& _query)
308 status_t error = query->_Init(queryString, flags, port, token);
343 Query::_Init(const char* queryString, uint32 flags, port_id port, uint32 token) argument
345 status_t error = QueryImpl::Create(this, queryString, flags, port, token,
301 Create(Volume* volume, const char* queryString, uint32 flags, port_id port, uint32 token, Query*& _query) argument
/haiku/src/preferences/joysticks/
H A DJoyWin.cpp46 #define SELECTGAMEPORTFIRST "Select a game port first"
78 "Game port");
343 str << item->Text() << " in port " << path;
370 // ToDo; Read the file "disabled_joysticks" and make the port with the
395 BString str("An attempt will be made to probe the port '");
414 JoyWin::_ShowCantFindFileMessage(const char* port) argument
417 str << _FixPathToName(port).String() << "' used by '" << port;
419 str << "try auto-detecting a joystick for this port?";
436 str << " port
445 _ShowNoDeviceConnectedMessage(const char* joy, const char* port) argument
448 str << joy << " device connected to the port '" << port << "'."; local
488 _FixPathToName(const char* port) argument
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/haiku/src/add-ons/kernel/file_systems/userlandfs/kernel_add_on/
H A DFileSystem.cpp29 // The time after which the notification thread times out at the port and
269 // the notification port
279 RequestPort* port = new(nothrow) RequestPort(infos + i); local
280 if (!port)
282 error = port->InitCheck();
284 error = fPortPool.AddPort(port);
286 delete port;
400 // get a free port
401 RequestPort* port = fPortPool.AcquirePort();
402 if (!port)
720 RequestPort* port = fPortPool.AcquirePort(); local
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