Searched refs:point (Results 151 - 175 of 350) sorted by relevance

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/haiku/src/preferences/datatranslations/
H A DTranslatorListView.cpp113 TranslatorListView::MouseMoved(BPoint point, uint32 transit, argument
126 BListView::MouseMoved(point, transit, dragMessage);
/haiku/src/servers/app/
H A DSimpleTransform.h46 void Apply(BPoint* point) const
48 _Apply(point->x, point->y);
51 void Apply(IntPoint* point) const
53 _Apply(point->x, point->y);
/haiku/src/preferences/screensaver/
H A DScreenCornerSelector.cpp235 ScreenCornerSelector::_ScreenCorner(BPoint point,
240 if (!innerFrame.Contains(point))
243 if (_CenterFrame(innerFrame).Contains(point))
248 if (point.x < centerX)
249 return point.y < centerY ? UP_LEFT_CORNER : DOWN_LEFT_CORNER;
251 return point.y < centerY ? UP_RIGHT_CORNER : DOWN_RIGHT_CORNER;
/haiku/src/preferences/appearance/
H A DFakeScrollBar.cpp127 FakeScrollBar::MouseDown(BPoint point) argument
129 BControl::MouseDown(point);
134 FakeScrollBar::MouseMoved(BPoint point, uint32 transit, argument
137 BControl::MouseMoved(point, transit, message);
142 FakeScrollBar::MouseUp(BPoint point) argument
149 BControl::MouseUp(point);
/haiku/src/apps/pulse/
H A DCPUButton.cpp188 CPUButton::MouseDown(BPoint point) argument
209 ConvertToScreen(&point);
210 menu->Go(point, true, true, true);
216 CPUButton::MouseUp(BPoint point) argument
219 if (Bounds().Contains(point))
228 CPUButton::MouseMoved(BPoint point, uint32 transit, const BMessage *message) argument
H A DPulseView.cpp102 void PulseView::MouseDown(BPoint point) { argument
109 ConvertToScreen(&point);
112 popupmenu->Go(point, true, false, true);
/haiku/src/apps/cortex/TipManager/
H A DTipManagerImpl.cpp254 // match the given point (in target's view coordinates)
258 BPoint point, BPoint screenPoint) {
269 return make_pair(m_target, f.Contains(point) ? pFront : 0);
275 tip_entry matchEntry(BRect(point, point));
283 if(entry->rect.Contains(point))
296 entry->target()->ConvertFromParent(point);
449 // match the given point (in screen coordinates)
775 BPoint point) {
788 ConvertToScreen(&point);
257 match( BPoint point, BPoint screenPoint) argument
774 MouseDown( BPoint point) argument
792 MouseMoved( BPoint point, uint32 orientation, const BMessage* dragMessage) argument
[all...]
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DSourceView.cpp199 virtual bool GetToolTipAt(BPoint point, BToolTip** _tip);
348 void _SelectWordAt(const SelectionPoint& point,
350 void _SelectLineAt(const SelectionPoint& point,
1043 SourceView::MarkerView::GetToolTipAt(BPoint point, BToolTip** _tip) argument
1048 int32 line = LineAtOffset(point.y);
1350 SelectionPoint point = _SelectionPointAt(where); local
1351 fLastClickPoint = point;
1355 && fSelectionBase == point) {
1369 _SelectWordAt(point);
1372 _SelectLineAt(point);
1425 SelectionPoint point = _SelectionPointAt(where); local
1509 SelectionPoint point = _SelectionPointAt(where); local
1734 _SelectWordAt(const SelectionPoint& point, bool extend) argument
1784 _SelectLineAt(const SelectionPoint& point, bool extend) argument
1813 BPoint point; local
[all...]
/haiku/src/apps/cortex/DiagramView/
H A DDiagramItemGroup.cpp165 contains the given \param point. For connections it looks at all
166 wires that 'might' contain the point and calls their method
167 howCloseTo() to find the one closest to the point.
171 DiagramItemGroup::ItemUnder(BPoint point) argument
177 if (item->Frame().Contains(point) && (item->howCloseTo(point) == 1.0)) {
189 if (item->Frame().Contains(point)) {
190 float howClose = item->howCloseTo(point);
207 if (item->Frame().Contains(point) && (item->howCloseTo(point)
[all...]
/haiku/src/preferences/mail/
H A DFilterConfigView.cpp50 virtual bool InitiateDrag(BPoint point, int32 index, bool wasSelected) argument
79 DragMessage(&drag, bitmap, B_OP_ALPHA, point - frame.LeftTop(), this);
103 virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *msg) argument
105 BListView::MouseMoved(point, transit, msg);
111 int32 target = IndexOf(point);
132 virtual void MouseUp(BPoint point) argument
139 BListView::MouseUp(point);
148 BPoint point = msg->FindPoint("_drop_point_"); local
149 ConvertFromScreen(&point);
150 int32 to = IndexOf(point);
[all...]
/haiku/src/libs/agg/font_freetype/
H A Dagg_font_freetype.cpp158 FT_Vector* point; local
163 int first; // index of first point in contour
164 char tag; // current point's state
170 int last; // index of last point in contour
180 point = outline.points + first;
184 // A contour cannot start with a cubic control point!
187 // check first point to determine origin
190 // first point is conic control. Yes, this happens.
193 // start at last point if it is on the curve
207 point
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/haiku/src/apps/mediaplayer/playlist/
H A DListViews.cpp202 BPoint point; local
203 GetMouse(&point, &buttons, false);
204 uint32 transit = Bounds().Contains(point) ? B_INSIDE_VIEW : B_OUTSIDE_VIEW;
205 MouseMoved(point, transit, &fDragMessageCopy);
219 DragSortableListView::InitiateDrag( BPoint point, int32 index, bool ) argument
305 DragMessage( &msg, dragRect.OffsetToCopy( point ), this );
350 BPoint point; local
352 GetMouse(&point, &buttons, false);
353 if (rect.Contains(point)) {
356 if (point
369 BPoint point; local
383 BPoint point; local
[all...]
/haiku/src/kits/interface/
H A DSlider.cpp563 Makes sure the \a point is within valid bounds.
568 BSlider::_ConstrainPoint(BPoint& point, BPoint comparePoint) const argument
571 if (point.x != comparePoint.x) {
572 if (point.x < _MinPosition())
573 point.x = _MinPosition();
574 else if (point.x > _MaxPosition())
575 point.x = _MaxPosition();
580 if (point.y != comparePoint.y) {
581 if (point.y > _MinPosition())
582 point
595 MouseDown(BPoint point) argument
641 MouseUp(BPoint point) argument
654 MouseMoved(BPoint point, uint32 transit, const BMessage* message) argument
[all...]
H A DShape.cpp87 BShapeIterator::IterateMoveTo(BPoint* point) argument
116 bool counterClockWise, BPoint& point)
209 // Avoids allocation for each point
350 BShape::MoveTo(BPoint point) argument
354 // If the last op is MoveTo, replace the point
356 data->ptList[data->ptCount - 1] = point;
368 // Add point
369 data->ptList[data->ptCount++] = point;
376 BShape::LineTo(BPoint point) argument
398 // Add point
115 IterateArcTo(float& rx, float& ry, float& angle, bool largeArc, bool counterClockWise, BPoint& point) argument
445 ArcTo(float rx, float ry, float angle, bool largeArc, bool counterClockWise, const BPoint& point) argument
[all...]
/haiku/src/add-ons/decorators/WinDecorator/
H A DWinDecorator.cpp711 BPoint point; local
721 point = rect.RightTop();
722 point.y++;
723 fDrawingEngine->StrokeLine(point, rect.RightBottom(), lower);
726 point = rect.LeftBottom();
727 point.x++;
728 fDrawingEngine->StrokeLine(point, rect.RightBottom(), lower);
739 point = rect.RightTop();
740 point.y++;
741 fDrawingEngine->StrokeLine(point, rec
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/haiku/headers/os/interface/
H A DRect.h41 void SetLeftTop(const BPoint point);
42 void SetRightBottom(const BPoint point);
43 void SetLeftBottom(const BPoint point);
44 void SetRightTop(const BPoint point);
84 bool Contains(BPoint point) const;
H A DSlider.h72 virtual void MouseDown(BPoint point);
73 virtual void MouseUp(BPoint point);
74 virtual void MouseMoved(BPoint point, uint32 transit,
84 virtual int32 ValueForPoint(BPoint point) const;
174 bool _ConstrainPoint(BPoint& point,
/haiku/src/apps/switcher/
H A DGroupListView.cpp175 GroupListView::MouseDown(BPoint point) argument
180 BLayoutItem* item = _ItemAt(GetLayout(), point);
228 GroupListView::_ItemAt(BLayoutItem* item, BPoint point) argument
237 if (!item->IsVisible() || !item->Frame().Contains(point))
240 return _ItemAt(item, point);
/haiku/src/apps/soundrecorder/
H A DScopeView.cpp293 BPoint point; local
294 GetMouse(&point, &buttons);
370 BPoint point((i - leftIndex) * width / (rightIndex - leftIndex),
372 //TRACE("point x %f y %f\n", point.x, point.y);
373 fBitmapView->StrokeLine(point, point);
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeListItem.cpp167 BPoint point,
257 BPoint point,
269 owner->ConvertToScreen(&point);
270 point -= BPoint(1.0, 1.0);
271 menu->Go(point, true, true, true);
165 MouseOver( BView *owner, BPoint point, uint32 transit) argument
256 showContextMenu( BPoint point, BView *owner) argument
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollView.cpp97 virtual void MouseDown(BPoint point);
98 virtual void MouseUp(BPoint point);
99 virtual void MouseMoved(BPoint point, uint32 transit,
180 ScrollCorner::MouseDown(BPoint point) argument
182 BView::MouseDown(point);
187 if (fScrollView && IsEnabled() && Bounds().Contains(point)) {
189 fStartPoint = point;
197 ScrollCorner::MouseUp(BPoint point) argument
199 BView::MouseUp(point);
208 ScrollCorner::MouseMoved(BPoint point, uint3 argument
[all...]
/haiku/src/tests/servers/app/newerClipping/
H A DViewLayer.cpp281 ViewLayer::ConvertToParent(BPoint* point) const
284 point->x += fFrame.left - fScrollingOffset.x;
285 point->y += fFrame.top - fScrollingOffset.y;
308 ViewLayer::ConvertFromParent(BPoint* point) const
311 point->x += fScrollingOffset.x - fFrame.left;
312 point->y += fScrollingOffset.y - fFrame.top;
335 ViewLayer::ConvertToTop(BPoint* point) const
337 ConvertToParent(point);
340 fParent->ConvertToTop(point);
365 ViewLayer::ConvertFromTop(BPoint* point) cons
[all...]
/haiku/src/kits/shared/
H A DToolBar.cpp53 void MouseDown(BPoint point);
66 LockableButton::MouseDown(BPoint point) argument
74 ToolBarButton::MouseDown(point);
/haiku/src/preferences/backgrounds/
H A DBackgroundsView.h89 virtual void MouseDown(BPoint point);
90 virtual void MouseUp(BPoint point);
91 virtual void MouseMoved(BPoint point, uint32 transit,
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformBox.h81 virtual void TransformFromCanvas(BPoint& point) const;
82 virtual void TransformToCanvas(BPoint& point) const;
102 BPoint point, double angle) const;

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