Searched refs:fPath (Results 151 - 155 of 155) sorted by relevance
/haiku/src/add-ons/kernel/file_systems/btrfs/ | ||
H A D | BTree.h | 314 BTree::Path* fPath; member in class:TreeIterator |
/haiku/src/build/libroot/ | ||
H A D | fs.cpp | 165 fPath(path), 172 return fstatat(fFD, fPath, &_st, fFlag); 178 return futimesat(fFD, fPath, times); 183 const char* fPath; member in struct:FDPathFile |
/haiku/src/servers/package/ | ||
H A D | Volume.cpp | 145 fPath(), 229 fPath = path.Path(); 230 if (fPath.IsEmpty()) 307 fPath.String(), strerror(error)); |
/haiku/src/kits/package/ | ||
H A D | PackageInfo.cpp | 139 fPath(path), 146 fPath(NULL), 153 return fPath; 162 const char* fPath; member in struct:BPackageKit::BPackageInfo::PackageFileLocation |
/haiku/src/system/kernel/ | ||
H A D | team.cpp | 241 fPath = alloc_tracing_buffer_strcpy(path, B_PATH_NAME_LENGTH, 269 out.Print("team exec, \"%p\", args:", fPath); 282 char* fPath; member in class:TeamTracing::ExecTeam |
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