Searched refs:window (Results 126 - 150 of 388) sorted by relevance

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/haiku/src/servers/app/
H A DWorkspacesView.cpp45 WorkspacesView::AttachedToWindow(::Window* window) argument
47 View::AttachedToWindow(window);
49 window->AddWorkspacesView();
50 window->Desktop()->AddWorkspacesView(this);
169 const BRect& workspaceFrame, const BRect& screenFrame, ::Window* window,
172 if (window->Feel() == kDesktopWindowFeel || window->IsHidden())
175 BPoint offset = window->Frame().LeftTop() - windowPosition;
176 BRect frame = _WindowFrame(workspaceFrame, screenFrame, window->Frame(),
178 Decorator *decorator = window
168 _DrawWindow(DrawingEngine* drawingEngine, const BRect& workspaceFrame, const BRect& screenFrame, ::Window* window, BPoint windowPosition, BRegion& backgroundRegion, bool workspaceActive) argument
334 ::Window* window; local
447 ::Window* window; local
599 WindowChanged(::Window* window) argument
607 WindowRemoved(::Window* window) argument
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/haiku/src/add-ons/accelerants/vesa/
H A Dhooks.cpp109 constraints->window.h_alignment = 0;
110 constraints->window.v_alignment = 0;
111 constraints->window.width_alignment = 0;
112 constraints->window.height_alignment = 0;
113 constraints->window.width.min = 2;
114 constraints->window.width.max = mode->virtual_width;
115 constraints->window.height.min = 2;
116 constraints->window.height.max = mode->virtual_height;
156 const overlay_window* window, const overlay_view* view)
158 debug_printf("configure_overlay: buffer %p, window
155 vesa_configure_overlay(overlay_token overlayToken, const overlay_buffer* buffer, const overlay_window* window, const overlay_view* view) argument
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/haiku/src/servers/app/stackandtile/
H A DSATGroup.cpp116 // adjust window size soft constraints
171 // adjust window size soft constraints
178 WindowArea::MoveWindowToPosition(SATWindow* window, int32 index) argument
180 int32 oldIndex = fWindowList.IndexOf(window);
202 SATWindow* window = fWindowList.ItemAt(0); local
203 window->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
205 window = fWindowList.ItemAt(i);
209 window->GetSizeLimits(&minW, &maxW, &minH, &maxH);
244 WindowArea::_AddWindow(SATWindow* window, SATWindow* after) argument
248 if (!fWindowList.AddItem(window, indexAfte
266 _RemoveWindow(SATWindow* window) argument
353 SATWindow* window = fWindowList.ItemAt(i); local
369 MoveToTopLayer(SATWindow* window) argument
813 AddWindow(SATWindow* window, Tab* left, Tab* top, Tab* right, Tab* bottom) argument
888 AddWindow(SATWindow* window, WindowArea* area, SATWindow* after) argument
909 RemoveWindow(SATWindow* window, bool stayBelowMouse) argument
951 SetActiveWindow(SATWindow* window) argument
1059 SATWindow* window = sat->FindSATWindow(windowId); local
1204 SATWindow* window = newGroup.ItemAt(0)->WindowList().ItemAt(0); local
1423 SATWindow* window = group->WindowAt(i); local
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H A DSATGroup.h154 bool MoveWindowToPosition(SATWindow* window,
181 bool MoveToTopLayer(SATWindow* window);
189 bool _AddWindow(SATWindow* window,
191 /*! After the last window has been removed the WindowArea delete
193 bool _RemoveWindow(SATWindow* window);
251 /*! Create a new WindowArea from the crossing and add the window. */
252 bool AddWindow(SATWindow* window, Tab* left,
254 /*! Add a window to an existing window area. */
255 bool AddWindow(SATWindow* window, WindowAre
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H A DTiling.h23 SATTiling(SATWindow* window);
31 bool _IsTileableWindow(Window* window);
/haiku/src/apps/people/
H A DPeopleApp.cpp271 PersonWindow* window = _FindWindow(ref); local
272 if (window != NULL)
273 window->Activate(true);
297 PersonWindow* window = new PersonWindow(fPosition, local
301 _AddAttributes(window);
303 window->SetInitialValues(message);
305 window->Show();
309 // Offset the position for the next window which will be opened and
312 BScreen screen(window);
318 return window;
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/haiku/src/kits/app/
H A DApplication.cpp763 BWindow* window = WindowAt(index); local
764 if (window != NULL) {
766 BMessenger(window).SendMessage(message);
780 BWindow* window = WindowAt(i); local
781 if (window == NULL) {
785 if (window->Title() != NULL && !strcmp(window->Title(),
788 BMessenger(window).SendMessage(message);
969 BWindow* window = dynamic_cast<BWindow*>(looper); local
970 if (window !
986 BWindow* window = dynamic_cast<BWindow*>(looper); local
1106 BWindow* window = NULL; local
1243 BWindow* window = WindowAt(index); local
1260 BWindow* window = WindowAt(i); local
1480 BWindow* window = dynamic_cast<BWindow*>(gLooperList.LooperAt(i)); local
1522 BWindow* window = WindowAt(index); local
1641 BWindow* window = dynamic_cast<BWindow*>(gLooperList.LooperAt(i)); local
1661 BWindow* window = dynamic_cast<BWindow*>(gLooperList.LooperAt(i)); local
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/haiku/src/tests/servers/app/archived_view/
H A Dmain.cpp146 BWindow* window = new BWindow(frame, name, local
165 view = new TestView(window->Bounds(), "test", B_FOLLOW_ALL, B_WILL_DRAW);
167 window->Show();
169 window->Lock();
170 window->AddChild(view);
171 window->Unlock();
/haiku/src/tests/servers/app/gradients/
H A Dmain.cpp203 TestWindow* window = new TestWindow("Gradient tests"); local
205 window->AddTest(new RadialGradientTest());
206 window->AddTest(new AlphaGradientTest());
207 window->AddTest(new OutOfBoundsGradientTest());
209 window->SetToTest(0);
210 window->Show();
/haiku/src/apps/debuganalyzer/gui/table/
H A DAbstractTable.cpp60 BLooper* window = fTable->Looper();
61 if (window == NULL)
64 BMessage* message = window->CurrentMessage();
86 BLooper* window = fTable->Looper();
87 if (window == NULL)
90 BMessage* message = window->CurrentMessage();
/haiku/src/kits/interface/
H A DMenuBar.cpp315 BWindow* window = Window(); local
316 if (!window->IsActive() || !window->IsFront()) {
322 window->Activate();
323 window->UpdateIfNeeded();
480 BWindow* window = Window();
481 if (window == NULL)
482 debugger("MenuBar must be added to a window before it can be used.");
484 BAutolock lock(window);
491 // We are called from the window'
539 BWindow* window = menuBar->Window(); local
723 BWindow* window = Window(); local
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/haiku/src/add-ons/input_server/methods/pen/
H A DPenInputInkWindow.cpp27 PenInputInkView(BRect frame, PenInputInkWindow *window);
34 PenInputInkView::PenInputInkView(BRect frame, PenInputInkWindow *window) argument
36 fWindow(window)
/haiku/src/apps/packageinstaller/
H A DPackageImageViewer.cpp88 BWindow* window = Window(); local
89 if (window != NULL)
90 window->PostMessage(B_QUIT_REQUESTED);
/haiku/src/apps/launchbox/
H A Dsupport.h30 bool make_sure_frame_is_on_screen(BRect& frame, BWindow* window = NULL);
/haiku/src/tests/kits/interface/bwindowstack/
H A DWindowStackTest.h25 WindowListItem(const char* text, BWindow* window);
/haiku/src/tests/servers/app/lock_focus/
H A DLockFocusTest.cpp102 ::Window* window = new ::Window(100); local
103 window->Show();
196 Window* window = new Window(); local
197 window->Show();
/haiku/src/tests/servers/app/window_invalidation/
H A DWindowInvalidation.cpp115 // resize window
130 // move window
181 BWindow* window = new ChangingWindow(); local
182 window->Show();
184 window = new ShowingWindow();
185 window->Show();
/haiku/headers/private/screen_saver/
H A DScreenSaverRunner.h24 ScreenSaverRunner(BWindow* window,
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorPickerPanel.h21 BWindow* window = NULL,
/haiku/src/tests/servers/app/scrolling/
H A Dmain.cpp112 BWindow* window = new BWindow(frame, name, local
116 BView* view = new TestView(window->Bounds(), "test", B_FOLLOW_ALL,
119 window->AddChild(view);
126 window->Show();
/haiku/src/tests/servers/app/constrain_clipping_region/
H A Dmain.cpp255 BWindow* window; local
258 // window = new BWindow(frame, "Test1", B_TITLED_WINDOW,
261 // view = new TestView1(window->Bounds(), "test1", B_FOLLOW_ALL,
263 // window->AddChild(view);
264 // window->Show();
267 // window = new BWindow(frame, "Test2", B_TITLED_WINDOW,
270 // view = new TestView2(window->Bounds(), "test2", B_FOLLOW_ALL,
272 // window->AddChild(view);
273 // window->Show();
276 // window
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/haiku/src/add-ons/network_settings/dialup/
H A DInterfaceUtils.h21 extern BPoint center_on_screen(BRect rect, BWindow *window = NULL);
/haiku/src/apps/processcontroller/
H A DUtilities.cpp143 make_window_visible(BWindow* window, bool mayResize) argument
145 uint32 flags = window->Flags();
146 BRect screen = BScreen(window).Frame();
147 BRect frame = window->Frame();
159 window->ResizeTo(width, height);
165 window->MoveBy(screen.right-frame.right, 0);
167 window->MoveBy(0, screen.bottom-frame.bottom);
169 window->MoveTo(screen.left, frame.top);
171 window->MoveBy(0, screen.top-frame.top);
/haiku/src/tests/apps/terminal_replicant/
H A Dmain.cpp43 Window *window = new Window(); local
44 window->Show();
/haiku/src/tests/libs/alm/
H A DBadLayout.cpp41 // create a new BALMLayout and use it for this window
84 BadLayoutWindow* window = new BadLayoutWindow(frameRect); local
85 window->Show();

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