Searched refs:fCount (Results 126 - 131 of 131) sorted by relevance

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/haiku/src/kits/game/
H A DDirectWindow.cpp394 region->fCount = fBufferDesc->clip_list_count;
/haiku/src/kits/tracker/
H A DFindPanel.cpp163 int32 fCount; member in class:BPrivate::MostUsedNames
3256 fCount(maxCount)
3320 for (int32 i = 0; i < fCount; i++) {
3347 // 2*fCount entries in the list
3351 if (fList.CountItems() > fCount * 2) {
H A DPoseView.cpp166 int32 fCount; member in struct:AddPosesResult
172 for (int32 i = 0; i < fCount; i++)
1415 posesResult->fCount = 0;
1469 posesResult->fCount = modelChunkIndex + 1;
1484 posesResult->fCount = modelChunkIndex + 1;
1525 posesResult->fCount = modelChunkIndex + 1;
1536 posesResult->fCount = 0;
2202 currentPoses->fCount, NULL, true, 0, 0, true);
/haiku/src/kits/debugger/dwarf/
H A DDebugInfoEntries.h1000 { return &fCount; }
1013 DynamicAttributeValue fCount; member in class:DIESubrangeType
H A DDebugInfoEntries.cpp1554 return SetDynamicAttributeValue(fCount, value);
/haiku/src/system/kernel/fs/
H A Dvfs.cpp610 fCount(count),
628 for (uint32 i = 0; i < fCount; i++) {
648 uint32 fCount; member in class:VFSPagesIOTracing::PagesIOTraceEntry

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123456