/haiku/src/kits/tracker/ |
H A D | FSClipboard.cpp | 232 Model* model = pose->TargetModel(); local 233 const node_ref* node = model->NodeRef(); 236 model->GetEntry(&entry); 237 if (model->IsVolume() 238 || model->IsRoot() 239 || model->IsTrash() 240 || model->IsDesktop()) 248 if (clip->AddRef(refName, model->EntryRef()) == B_OK) { 263 if (clip->ReplaceRef(refName, model->EntryRef()) == B_OK) { 285 if (clip->AddRef(refName, model 366 FSClipboardPaste(Model* model, uint32 linksMode) argument 544 FSClipboardFindNodeMode(Model* model, bool autoLock, bool updateRefIfNeeded) argument 599 FSClipboardRemove(Model* model) argument [all...] |
H A D | DirMenu.cpp | 95 Model model(startEntry); 96 ThrowOnInitCheckError(&model); 101 menu = new ModelMenuItem(&model, this, true, true); 214 Model model(entry); 215 if (model.InitCheck() != B_OK) 219 message->AddRef(fEntryName.String(), model.EntryRef()); 221 // add reference to the container windows model so that we can 231 BNavMenu* subMenu = new BNavMenu(model.Name(), B_REFS_RECEIVED, 236 item = new ModelMenuItem(&model, subMenu); 237 item->SetLabel(model [all...] |
H A D | Navigator.h | 68 BNavigator(const Model* model);
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/haiku/src/apps/debuganalyzer/gui/main_window/ |
H A D | MainWindow.cpp | 64 // create a model loader, if we have a data source 89 Model* model = fModelLoader->DetachModel(); local 92 _SetModel(model); 93 model->ReleaseReference(); 196 MainWindow::_SetModel(Model* model) argument 201 fModel = model;
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H A D | GeneralPage.cpp | 39 MainWindow::GeneralPage::SetModel(Model* model) argument 41 if (model == fModel) 44 fModel = model;
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H A D | ThreadsPage.cpp | 21 ThreadsTableModel(Model* model) argument 23 fModel(model) 169 MainWindow::ThreadsPage::SetModel(Model* model) argument 171 if (model == fModel) 180 fModel = model;
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/haiku/src/apps/debuganalyzer/gui/ |
H A D | AbstractWaitObjectsPage.h | 16 #include "model/Model.h" 34 void SetModel(ModelType* model); 63 WaitObjectsTreeModel(ModelType* model, bool groupByName) argument 65 fModel(model), 350 ModelType* model; member in struct:AbstractWaitObjectsPage::WaitObjectsTreeModel::RootNode 352 RootNode(ModelType* model, bool groupByName) argument 354 model(model) 360 int32 count = model->CountWaitObjectGroups(); 362 WaitObjectGroupType* group = model 475 SetModel(ModelType* model) argument [all...] |
/haiku/src/kits/tracker/infowindow/ |
H A D | AttributesView.h | 22 AttributesView(Model* model);
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/haiku/src/apps/haikudepot/server/ |
H A D | ServerRepositoryDataUpdateProcess.h | 28 Model* model, uint32 serverProcessOptions);
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/haiku/src/apps/debuganalyzer/gui/table/ |
H A D | TreeTable.cpp | 139 TreeTableModelListener::TableNodesAdded(TreeTableModel* model, argument 146 TreeTableModelListener::TableNodesRemoved(TreeTableModel* model, argument 153 TreeTableModelListener::TableNodesChanged(TreeTableModel* model, argument 160 TreeTableModelListener::TableModelReset(TreeTableModel* model) argument 303 Column(TreeTableModel* model, 307 virtual void SetModel(AbstractTableModelBase* model); 324 TreeTable::Column::Column(TreeTableModel* model, TableColumn* tableColumn) argument 327 fModel(model) 338 TreeTable::Column::SetModel(AbstractTableModelBase* model) argument 340 fModel = dynamic_cast<TreeTableModel*>(model); 686 TreeTable(TreeTableModel* model, const char* name, uint32 flags, border_style borderStyle, bool showHorizontalScrollbar) argument 707 SetTreeTableModel(TreeTableModel* model) argument 961 TableNodesAdded(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument 973 TableNodesRemoved(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument 985 TableNodesChanged(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument 1001 TableModelReset(TreeTableModel* model) argument [all...] |
H A D | Table.cpp | 46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, argument 53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, argument 60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, argument 67 TableModelListener::TableModelReset(TableModel* model) argument 261 Column(TableModel* model, 265 virtual void SetModel(AbstractTableModelBase* model); 282 Table::Column::Column(TableModel* model, TableColumn* tableColumn) argument 285 fModel(model) 296 Table::Column::SetModel(AbstractTableModelBase* model) argument 298 fModel = dynamic_cast<TableModel*>(model); 390 Table(TableModel* model, const char* name, uint32 flags, border_style borderStyle, bool showHorizontalScrollbar) argument 410 SetTableModel(TableModel* model) argument 603 TableRowsAdded(TableModel* model, int32 rowIndex, int32 count) argument 648 TableRowsRemoved(TableModel* model, int32 rowIndex, int32 count) argument 669 TableRowsChanged(TableModel* model, int32 rowIndex, int32 count) argument 680 TableModelReset(TableModel* model) argument [all...] |
H A D | Table.h | 26 virtual void TableRowsAdded(TableModel* model, 28 virtual void TableRowsRemoved(TableModel* model, 30 virtual void TableRowsChanged(TableModel* model, 32 virtual void TableModelReset(TableModel* model); 115 Table(TableModel* model, const char* name, 121 void SetTableModel(TableModel* model); 156 virtual void TableRowsAdded(TableModel* model, 158 virtual void TableRowsRemoved(TableModel* model, 160 virtual void TableRowsChanged(TableModel* model, 162 virtual void TableModelReset(TableModel* model); [all...] |
H A D | TreeTable.h | 55 virtual void TableNodesAdded(TreeTableModel* model, 58 virtual void TableNodesRemoved(TreeTableModel* model, 61 virtual void TableNodesChanged(TreeTableModel* model, 64 virtual void TableModelReset(TreeTableModel* model); 165 TreeTable(TreeTableModel* model, 171 bool SetTreeTableModel(TreeTableModel* model); 216 virtual void TableNodesAdded(TreeTableModel* model, 219 virtual void TableNodesRemoved(TreeTableModel* model, 222 virtual void TableNodesChanged(TreeTableModel* model, 225 virtual void TableModelReset(TreeTableModel* model); [all...] |
/haiku/src/apps/text_search/ |
H A D | InitialIterator.cpp | 26 InitialIterator::InitialIterator(const Model* model) argument 29 fCurrentDir(new (nothrow) BDirectory(&model->fDirectory)), 32 fSelectedFiles(model->fSelectedFiles), 34 fRecurseDirs(model->fRecurseDirs), 35 fRecurseLinks(model->fRecurseLinks), 36 fSkipDotDirs(model->fSkipDotDirs), 37 fTextOnly(model->fTextOnly)
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H A D | Grepper.h | 16 Grepper(const char* pattern, const Model* model, 47 // The settings from the model.
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/haiku/src/kits/interface/ |
H A D | ChannelSlider.cpp | 78 BMessage* model, int32 channels, uint32 resizeMode, uint32 flags) 79 : BChannelControl(area, name, label, model, channels, resizeMode, flags) 86 BMessage* model, orientation orientation, int32 channels, 88 : BChannelControl(area, name, label, model, channels, resizeMode, flags) 97 BMessage* model, orientation orientation, int32 channels, 99 : BChannelControl(name, label, model, channels, flags) 77 BChannelSlider(BRect area, const char* name, const char* label, BMessage* model, int32 channels, uint32 resizeMode, uint32 flags) argument 85 BChannelSlider(BRect area, const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 resizeMode, uint32 flags) argument 96 BChannelSlider(const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 flags) argument
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H A D | ChannelControl.cpp | 47 const char* label, BMessage* model, int32 channel_count, 50 BControl(frame, name, label, model, resizingMode, flags), 74 BMessage* model, int32 channelCount, uint32 flags) 76 BControl(name, label, model, flags), 46 BChannelControl(BRect frame, const char* name, const char* label, BMessage* model, int32 channel_count, uint32 resizingMode, uint32 flags) argument 73 BChannelControl(const char* name, const char* label, BMessage* model, int32 channelCount, uint32 flags) argument
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/haiku/src/tools/ |
H A D | cpuidtool.c | 86 int model = ((cpuid >> 4) & 0xf) | ((cpuid >> 12) & 0xf0); local 90 model, stepping);
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/haiku/src/apps/debugger/user_interface/gui/team_settings_window/ |
H A D | SignalsConfigView.cpp | 266 TableSelectionModel* model local 270 model->RowAt(0), info)) { 288 TableSelectionModel* model local 290 for (int32 i = 0; i < model->CountRows(); i++) { 292 if (fDispositionModel->SignalDispositionInfoAt(model->RowAt(i), 350 TableSelectionModel* model = fDispositionExceptions->SelectionModel(); local 351 int32 rowCount = model->CountRows();
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/haiku/headers/os/interface/ |
H A D | ChannelControl.h | 19 const char* label, BMessage* model, 24 const char* label, BMessage* model,
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/haiku/src/apps/switcher/ |
H A D | GroupListView.cpp | 68 GroupListView::GroupListView(const char* name, GroupListModel* model, argument 78 SetModel(model); 92 GroupListView::SetModel(GroupListModel* model) argument 98 fModel = model; 102 int32 groupCount = model->CountGroups(); 108 void* group = model->GroupAt(groupIndex); 114 int32 itemCount = model->CountItems(); 116 void* group = model->GroupForItemAt(itemIndex); 127 itemIndex, model->ItemAt(itemIndex), fItemRenderer);
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/haiku/headers/os/translation/ |
H A D | TranslatorRoster.h | 40 BTranslatorRoster(BMessage* model);
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/haiku/src/apps/debuganalyzer/gui/thread_window/ |
H A D | GeneralPage.cpp | 44 ThreadWindow::GeneralPage::SetModel(Model* model, Model::Thread* thread) argument 46 if (model == fModel && thread == fThread) 49 fModel = model;
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H A D | ThreadWindow.cpp | 36 ThreadWindow::ThreadWindow(SubWindowManager* manager, Model* model, argument 46 fModel(model), 67 // create a thread model loader 91 ThreadModel* model = fThreadModelLoader->DetachModel(); local 94 _SetModel(model); 145 ThreadWindow::_SetModel(ThreadModel* model) argument 149 fThreadModel = model;
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/haiku/src/apps/debuganalyzer/model_loader/ |
H A D | ThreadModelLoader.cpp | 32 ThreadModelLoader::ThreadModelLoader(Model* model, Model::Thread* thread, argument 36 fModel(model), 57 ThreadModel* model = fThreadModel; 60 return model; 95 // create a model
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