Searched refs:model (Results 126 - 150 of 195) sorted by last modified time

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/haiku/src/kits/tracker/
H A DFSClipboard.cpp232 Model* model = pose->TargetModel(); local
233 const node_ref* node = model->NodeRef();
236 model->GetEntry(&entry);
237 if (model->IsVolume()
238 || model->IsRoot()
239 || model->IsTrash()
240 || model->IsDesktop())
248 if (clip->AddRef(refName, model->EntryRef()) == B_OK) {
263 if (clip->ReplaceRef(refName, model->EntryRef()) == B_OK) {
285 if (clip->AddRef(refName, model
366 FSClipboardPaste(Model* model, uint32 linksMode) argument
544 FSClipboardFindNodeMode(Model* model, bool autoLock, bool updateRefIfNeeded) argument
599 FSClipboardRemove(Model* model) argument
[all...]
H A DDirMenu.cpp95 Model model(startEntry);
96 ThrowOnInitCheckError(&model);
101 menu = new ModelMenuItem(&model, this, true, true);
214 Model model(entry);
215 if (model.InitCheck() != B_OK)
219 message->AddRef(fEntryName.String(), model.EntryRef());
221 // add reference to the container windows model so that we can
231 BNavMenu* subMenu = new BNavMenu(model.Name(), B_REFS_RECEIVED,
236 item = new ModelMenuItem(&model, subMenu);
237 item->SetLabel(model
[all...]
H A DNavigator.h68 BNavigator(const Model* model);
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DMainWindow.cpp64 // create a model loader, if we have a data source
89 Model* model = fModelLoader->DetachModel(); local
92 _SetModel(model);
93 model->ReleaseReference();
196 MainWindow::_SetModel(Model* model) argument
201 fModel = model;
H A DGeneralPage.cpp39 MainWindow::GeneralPage::SetModel(Model* model) argument
41 if (model == fModel)
44 fModel = model;
H A DThreadsPage.cpp21 ThreadsTableModel(Model* model) argument
23 fModel(model)
169 MainWindow::ThreadsPage::SetModel(Model* model) argument
171 if (model == fModel)
180 fModel = model;
/haiku/src/apps/debuganalyzer/gui/
H A DAbstractWaitObjectsPage.h16 #include "model/Model.h"
34 void SetModel(ModelType* model);
63 WaitObjectsTreeModel(ModelType* model, bool groupByName) argument
65 fModel(model),
350 ModelType* model; member in struct:AbstractWaitObjectsPage::WaitObjectsTreeModel::RootNode
352 RootNode(ModelType* model, bool groupByName) argument
354 model(model)
360 int32 count = model->CountWaitObjectGroups();
362 WaitObjectGroupType* group = model
475 SetModel(ModelType* model) argument
[all...]
/haiku/src/kits/tracker/infowindow/
H A DAttributesView.h22 AttributesView(Model* model);
/haiku/src/apps/haikudepot/server/
H A DServerRepositoryDataUpdateProcess.h28 Model* model, uint32 serverProcessOptions);
/haiku/src/apps/debuganalyzer/gui/table/
H A DTreeTable.cpp139 TreeTableModelListener::TableNodesAdded(TreeTableModel* model, argument
146 TreeTableModelListener::TableNodesRemoved(TreeTableModel* model, argument
153 TreeTableModelListener::TableNodesChanged(TreeTableModel* model, argument
160 TreeTableModelListener::TableModelReset(TreeTableModel* model) argument
303 Column(TreeTableModel* model,
307 virtual void SetModel(AbstractTableModelBase* model);
324 TreeTable::Column::Column(TreeTableModel* model, TableColumn* tableColumn) argument
327 fModel(model)
338 TreeTable::Column::SetModel(AbstractTableModelBase* model) argument
340 fModel = dynamic_cast<TreeTableModel*>(model);
686 TreeTable(TreeTableModel* model, const char* name, uint32 flags, border_style borderStyle, bool showHorizontalScrollbar) argument
707 SetTreeTableModel(TreeTableModel* model) argument
961 TableNodesAdded(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument
973 TableNodesRemoved(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument
985 TableNodesChanged(TreeTableModel* model, const TreeTablePath& path, int32 childIndex, int32 count) argument
1001 TableModelReset(TreeTableModel* model) argument
[all...]
H A DTable.cpp46 TableModelListener::TableRowsAdded(TableModel* model, int32 rowIndex, argument
53 TableModelListener::TableRowsRemoved(TableModel* model, int32 rowIndex, argument
60 TableModelListener::TableRowsChanged(TableModel* model, int32 rowIndex, argument
67 TableModelListener::TableModelReset(TableModel* model) argument
261 Column(TableModel* model,
265 virtual void SetModel(AbstractTableModelBase* model);
282 Table::Column::Column(TableModel* model, TableColumn* tableColumn) argument
285 fModel(model)
296 Table::Column::SetModel(AbstractTableModelBase* model) argument
298 fModel = dynamic_cast<TableModel*>(model);
390 Table(TableModel* model, const char* name, uint32 flags, border_style borderStyle, bool showHorizontalScrollbar) argument
410 SetTableModel(TableModel* model) argument
603 TableRowsAdded(TableModel* model, int32 rowIndex, int32 count) argument
648 TableRowsRemoved(TableModel* model, int32 rowIndex, int32 count) argument
669 TableRowsChanged(TableModel* model, int32 rowIndex, int32 count) argument
680 TableModelReset(TableModel* model) argument
[all...]
H A DTable.h26 virtual void TableRowsAdded(TableModel* model,
28 virtual void TableRowsRemoved(TableModel* model,
30 virtual void TableRowsChanged(TableModel* model,
32 virtual void TableModelReset(TableModel* model);
115 Table(TableModel* model, const char* name,
121 void SetTableModel(TableModel* model);
156 virtual void TableRowsAdded(TableModel* model,
158 virtual void TableRowsRemoved(TableModel* model,
160 virtual void TableRowsChanged(TableModel* model,
162 virtual void TableModelReset(TableModel* model);
[all...]
H A DTreeTable.h55 virtual void TableNodesAdded(TreeTableModel* model,
58 virtual void TableNodesRemoved(TreeTableModel* model,
61 virtual void TableNodesChanged(TreeTableModel* model,
64 virtual void TableModelReset(TreeTableModel* model);
165 TreeTable(TreeTableModel* model,
171 bool SetTreeTableModel(TreeTableModel* model);
216 virtual void TableNodesAdded(TreeTableModel* model,
219 virtual void TableNodesRemoved(TreeTableModel* model,
222 virtual void TableNodesChanged(TreeTableModel* model,
225 virtual void TableModelReset(TreeTableModel* model);
[all...]
/haiku/src/apps/text_search/
H A DInitialIterator.cpp26 InitialIterator::InitialIterator(const Model* model) argument
29 fCurrentDir(new (nothrow) BDirectory(&model->fDirectory)),
32 fSelectedFiles(model->fSelectedFiles),
34 fRecurseDirs(model->fRecurseDirs),
35 fRecurseLinks(model->fRecurseLinks),
36 fSkipDotDirs(model->fSkipDotDirs),
37 fTextOnly(model->fTextOnly)
H A DGrepper.h16 Grepper(const char* pattern, const Model* model,
47 // The settings from the model.
/haiku/src/kits/interface/
H A DChannelSlider.cpp78 BMessage* model, int32 channels, uint32 resizeMode, uint32 flags)
79 : BChannelControl(area, name, label, model, channels, resizeMode, flags)
86 BMessage* model, orientation orientation, int32 channels,
88 : BChannelControl(area, name, label, model, channels, resizeMode, flags)
97 BMessage* model, orientation orientation, int32 channels,
99 : BChannelControl(name, label, model, channels, flags)
77 BChannelSlider(BRect area, const char* name, const char* label, BMessage* model, int32 channels, uint32 resizeMode, uint32 flags) argument
85 BChannelSlider(BRect area, const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 resizeMode, uint32 flags) argument
96 BChannelSlider(const char* name, const char* label, BMessage* model, orientation orientation, int32 channels, uint32 flags) argument
H A DChannelControl.cpp47 const char* label, BMessage* model, int32 channel_count,
50 BControl(frame, name, label, model, resizingMode, flags),
74 BMessage* model, int32 channelCount, uint32 flags)
76 BControl(name, label, model, flags),
46 BChannelControl(BRect frame, const char* name, const char* label, BMessage* model, int32 channel_count, uint32 resizingMode, uint32 flags) argument
73 BChannelControl(const char* name, const char* label, BMessage* model, int32 channelCount, uint32 flags) argument
/haiku/src/tools/
H A Dcpuidtool.c86 int model = ((cpuid >> 4) & 0xf) | ((cpuid >> 12) & 0xf0); local
90 model, stepping);
/haiku/src/apps/debugger/user_interface/gui/team_settings_window/
H A DSignalsConfigView.cpp266 TableSelectionModel* model local
270 model->RowAt(0), info)) {
288 TableSelectionModel* model local
290 for (int32 i = 0; i < model->CountRows(); i++) {
292 if (fDispositionModel->SignalDispositionInfoAt(model->RowAt(i),
350 TableSelectionModel* model = fDispositionExceptions->SelectionModel(); local
351 int32 rowCount = model->CountRows();
/haiku/headers/os/interface/
H A DChannelControl.h19 const char* label, BMessage* model,
24 const char* label, BMessage* model,
/haiku/src/apps/switcher/
H A DGroupListView.cpp68 GroupListView::GroupListView(const char* name, GroupListModel* model, argument
78 SetModel(model);
92 GroupListView::SetModel(GroupListModel* model) argument
98 fModel = model;
102 int32 groupCount = model->CountGroups();
108 void* group = model->GroupAt(groupIndex);
114 int32 itemCount = model->CountItems();
116 void* group = model->GroupForItemAt(itemIndex);
127 itemIndex, model->ItemAt(itemIndex), fItemRenderer);
/haiku/headers/os/translation/
H A DTranslatorRoster.h40 BTranslatorRoster(BMessage* model);
/haiku/src/apps/debuganalyzer/gui/thread_window/
H A DGeneralPage.cpp44 ThreadWindow::GeneralPage::SetModel(Model* model, Model::Thread* thread) argument
46 if (model == fModel && thread == fThread)
49 fModel = model;
H A DThreadWindow.cpp36 ThreadWindow::ThreadWindow(SubWindowManager* manager, Model* model, argument
46 fModel(model),
67 // create a thread model loader
91 ThreadModel* model = fThreadModelLoader->DetachModel(); local
94 _SetModel(model);
145 ThreadWindow::_SetModel(ThreadModel* model) argument
149 fThreadModel = model;
/haiku/src/apps/debuganalyzer/model_loader/
H A DThreadModelLoader.cpp32 ThreadModelLoader::ThreadModelLoader(Model* model, Model::Thread* thread, argument
36 fModel(model),
57 ThreadModel* model = fThreadModel;
60 return model;
95 // create a model

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