Searched refs:state (Results 101 - 125 of 689) sorted by relevance

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/haiku/src/add-ons/kernel/drivers/bluetooth/h2/h2generic/
H A Dh2upper.cpp32 if (!TEST_AND_SET(&bdev->state, PROCESSING)) {
39 bdev->state = CLEAR_BIT(bdev->state, SENDING);
79 } while (GET_BIT(bdev->state, SENDING));
81 bdev->state = CLEAR_BIT(bdev->state, PROCESSING);
85 bdev->state = SET_BIT(bdev->state, SENDING);
/haiku/src/bin/network/ftpd/
H A Dmd5.h39 u_int32_t state[4]; /* state (ABCD) */ member in struct:MD5Context
/haiku/src/apps/deskbar/
H A DBarSettings.h43 int32 state; member in struct:desk_settings
/haiku/headers/private/kernel/vm/
H A Dvm_priv.h36 const char *page_state_to_string(int state);
/haiku/src/kits/tracker/
H A DSlowMenu.h57 // set up state to start building the item list
68 virtual bool AddDynamicItem(add_state state);
H A DViewState.cpp350 PRINT(("endian swapping view state\n"));
480 BViewState::_Sanitize(BViewState* state, bool fixOnly) argument
482 if (state == NULL)
485 if (state->fViewMode == kListMode) {
486 if (state->fListOrigin.x < 0)
487 state->fListOrigin.x = 0;
489 if (state->fListOrigin.y < 0)
490 state->fListOrigin.y = 0;
492 if (state->fIconSize < 16)
493 state
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/haiku/src/kits/debugger/debug_info/
H A DImageDebugInfoLoadingState.h24 SpecificImageDebugInfoLoadingState* state);
26 // in state object.
H A DFunctionInstance.cpp69 function_source_state state)
71 if (source == fSourceCode && state == fSourceCodeState)
78 fSourceCodeState = state;
68 SetSourceCode(DisassembledCode* source, function_source_state state) argument
/haiku/src/libs/compat/freebsd_iflib/compat/sys/
H A Dmd5.h39 u_int32_t state[4]; /* state (ABCD) */ member in struct:MD5Context
/haiku/headers/compatibility/bsd/sys/
H A Dmd5.h44 u_int32_t state[4]; /* state (ABCD) */ member in struct:MD5Context
/haiku/src/system/kernel/arch/x86/timers/
H A Dx86_apic.cpp71 cpu_status state = disable_interrupts(); local
87 restore_interrupts(state);
96 cpu_status state = disable_interrupts(); local
104 restore_interrupts(state);
/haiku/src/add-ons/kernel/drivers/network/ether/ipro1000/dev/e1000/
H A De1000_82571.h65 void e1000_set_laa_state_82571(struct e1000_hw *hw, bool state);
H A De1000_82543.h47 /* If TBI_COMPAT_ENABLED, then this is the current state (on/off) */
55 bool state);
/haiku/src/libs/compat/openbsd_wlan/crypto/
H A Darc4.h23 u_int8_t state[RC4STATE]; member in struct:rc4_ctx
H A Dsha1.c50 SHA1Transform(u_int32_t state[5], const unsigned char buffer[SHA1_BLOCK_LENGTH]) argument
66 /* Copy context->state[] to working vars */
67 a = state[0];
68 b = state[1];
69 c = state[2];
70 d = state[3];
71 e = state[4];
95 /* Add the working vars back into context.state[] */
96 state[0] += a;
97 state[
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/haiku/src/tests/servers/app/playground/
H A DObjectView.h36 void SetState(State* state);
42 void AddObject(State* state);
43 void RemoveObject(State* state);
/haiku/src/kits/debugger/model/
H A DImage.cpp58 image_debug_info_state state)
60 if (debugInfo == fDebugInfo && state == fDebugInfoState)
69 fDebugInfoState = state;
57 SetImageDebugInfo(ImageDebugInfo* debugInfo, image_debug_info_state state) argument
/haiku/src/apps/codycam/
H A DFtpClient.h66 bool _TestState(unsigned long state);
67 void _SetState(unsigned long state);
68 void _ClearState(unsigned long state);
/haiku/src/kits/debugger/dwarf/
H A DLineNumberProgram.h27 void GetInitialState(State& state) const;
28 bool GetNextRow(State& state) const;
31 void _SetToInitial(State& state) const;
/haiku/src/apps/haikudepot/server/
H A DPopulatePkgSizesProcess.cpp64 PackageState state = packageInfo->State(); local
67 && (state == ACTIVATED || state == INSTALLED)) {
/haiku/src/tools/fs_shell/
H A Dmodule.cpp58 module_state state; /* state of module */ member in struct:FSShell::module
163 module->state = MODULE_QUERIED;
181 /** Initializes a loaded module depending on its state */
186 switch (module->state) {
191 module->state = MODULE_INIT;
200 module->state = MODULE_READY;
202 module->state = MODULE_LOADED;
230 /** Uninitializes a module depeding on its state */
237 switch (module->state) {
[all...]
/haiku/src/add-ons/kernel/power/cpuidle/intel_cstates/
H A Dintel_cstates.cpp81 int state = min_c(idleTime / timeStep, sCStateCount - 1); local
83 if(state < 0 || state >= sCStateCount) {
85 "idleTime %" B_PRIdBIGTIME "/%" B_PRIdBIGTIME, state, cpu,
90 subState *= sCStates[state].fSubStatesCount;
93 ASSERT(subState >= 0 && subState < sCStates[state].fSubStatesCount);
99 x86_mwait(sCStates[state].fCode | subState, MWAIT_INTERRUPTS_BREAK);
136 // get C-state data
151 // no sub-states means the state is not available
/haiku/src/kits/storage/sniffer/
H A DParser.cpp265 TokenStreamScannerState state = tsssStart; local
267 // Used to remember which state to return to from an escape sequence
277 switch (state) {
296 state = tsssOneDouble;
301 state = tsssOneSingle;
308 state = tsssLonelyMinusOrPlus;
313 state = tsssLonelyDecimalPoint;
318 state = tsssOneZero;
331 state = tsssIntOrFloat;
342 state
[all...]
/haiku/src/add-ons/kernel/file_cache/
H A Drule_based_prefetcher.cpp86 match_type Match(int32 state, mount_id device, vnode_id parent,
116 int32 state; member in struct:rule_state
230 rule_state *state; local
231 while ((state = (rule_state *)list_remove_head_item(&states)) != NULL) {
232 delete state;
234 while ((state = (rule_state *)list_remove_head_item(&applied)) != NULL) {
235 delete state;
608 rule_state *state = new rule_state; local
609 if (state == NULL)
613 state
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/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.h92 // playing state manipulation
102 // playing state change info
109 // playing state access
177 void PrintState(PlayingState* state);
181 // state management
182 void _PushState(PlayingState* state,
193 static int32 _PlayingDirectionFor(PlayingState* state);
194 static void _GetPlayingBoundsFor(PlayingState* state,
198 static int64 _PlayingStartFrameFor(PlayingState* state);
199 static int64 _PlayingEndFrameFor(PlayingState* state);
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