Searched refs:BPoint (Results 101 - 125 of 1122) sorted by relevance

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/haiku/src/preferences/screen/
H A DScreenSettings.cpp25 BPoint offset;
33 file.Read(&offset, sizeof(BPoint));
48 BPoint offset = fWindowFrame.LeftTop();
52 file.Write(&offset, sizeof(BPoint));
/haiku/src/preferences/printers/
H A DScreenSettings.cpp25 BPoint offset;
33 file.Read(&offset, sizeof(BPoint));
48 BPoint offset = fWindowFrame.LeftTop();
52 file.Write(&offset, sizeof(BPoint));
/haiku/src/preferences/appearance/
H A DColorPreview.h29 virtual void MouseDown(BPoint where);
30 virtual void MouseMoved(BPoint where, uint32 transit,
32 virtual void MouseUp(BPoint where);
41 void _DragColor(BPoint where);
/haiku/src/apps/terminal/
H A DColorPreview.h29 virtual void MouseDown(BPoint where);
30 virtual void MouseMoved(BPoint where, uint32 transit,
32 virtual void MouseUp(BPoint where);
41 void _DragColor(BPoint where);
H A DTermViewStates.h37 virtual void MouseDown(BPoint where, int32 buttons,
39 virtual void MouseMoved(BPoint where, uint32 transit,
41 virtual void MouseUp(BPoint where, int32 buttons);
57 bool _StandardMouseMoved(BPoint where,
71 virtual void MouseDown(BPoint where, int32 buttons,
73 virtual void MouseMoved(BPoint where, uint32 transit,
75 virtual void MouseUp(BPoint where, int32 buttons);
88 void Prepare(BPoint where, int32 modifiers);
92 virtual void MouseMoved(BPoint where, uint32 transit,
94 virtual void MouseUp(BPoint wher
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/haiku/src/apps/icon-o-matic/shape/commands/
H A DTransformPointsCommand.h37 BPoint pivot,
38 BPoint translation,
54 virtual status_t _SetTransformation(BPoint pivotDiff,
55 BPoint translationDiff,
/haiku/src/apps/icon-o-matic/transformable/
H A DTransformObjectsCommand.h33 BPoint pivot,
34 BPoint translation,
50 virtual status_t _SetTransformation(BPoint pivotDiff,
51 BPoint translationDiff,
H A DPerspectiveBoxStates.cpp41 DragCornerState::DragCornerState(PerspectiveBox* parent, BPoint* point)
50 DragCornerState::SetOrigin(BPoint origin)
57 DragCornerState::DragTo(BPoint current, uint32 modifiers)
65 DragCornerState::UpdateViewCursor(BView* view, BPoint current) const
H A DPerspectiveCommand.cpp25 PerspectiveTransformer* transformer, BPoint leftTop, BPoint rightTop
26 , BPoint leftBottom, BPoint rightBottom)
135 BPoint leftTop, BPoint rightTop, BPoint leftBottom, BPoint rightBottom)
/haiku/headers/libs/print/libprint/
H A DPagesView.h23 void _DrawPages(BPoint position, int number, int count);
24 void _DrawPage(BPoint position, int number);
/haiku/src/apps/cortex/MediaRoutingView/
H A DMediaNodePanel.h84 BPoint position,
98 BPoint point,
103 BPoint point,
107 BPoint point,
142 BPoint point);
189 BPoint m_labelOffset;
196 BPoint m_alternatePosition;
201 static const BPoint s_invalidPosition;
/haiku/src/kits/interface/
H A DGradientLinear.cpp26 BGradientLinear::BGradientLinear(const BPoint& start, const BPoint& end)
48 BPoint
51 return BPoint(fData.linear.x1, fData.linear.y1);
57 BGradientLinear::SetStart(const BPoint& start)
74 BPoint
77 return BPoint(fData.linear.x2, fData.linear.y2);
83 BGradientLinear::SetEnd(const BPoint& end)
/haiku/src/servers/app/decorator/
H A DMagneticBorder.h24 bool AlterDeltaForSnap(Window* window, BPoint& delta,
27 BRect& frame, BPoint& delta, bigtime_t now);
/haiku/src/tests/servers/app/lagging_get_mouse/
H A Dmain.cpp16 virtual void MouseDown(BPoint where);
36 BPoint* p = (BPoint*)fMouseSamples.ItemAtFast(0);
41 BPoint* p = (BPoint*)fMouseSamples.ItemAtFast(i);
48 TestView::MouseDown(BPoint where)
53 delete (BPoint*)fMouseSamples.ItemAtFast(i);
64 fMouseSamples.AddItem(new BPoint(where));
/haiku/src/add-ons/screen_savers/debugnow/
H A DDebugNow.h29 BPoint fLine1Start;
30 BPoint fLine2Start;
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorSlider.h26 ColorSlider(BPoint offsetPoint,
45 virtual void MouseDown(BPoint where);
46 virtual void MouseUp(BPoint where);
47 virtual void MouseMoved(BPoint where, uint32 code,
81 void _DrawTriangle(BPoint point1, BPoint point2,
82 BPoint point3);
84 void _TrackMouse(BPoint where);
/haiku/src/apps/haikudepot/ui_generic/
H A DLinkedBitmapView.h21 virtual void MouseMoved(BPoint where, uint32 transit,
23 virtual void MouseDown(BPoint where);
/haiku/src/apps/deskbar/
H A DTeamMenu.h56 virtual void MouseDown(BPoint where);
58 BMenuItem* ItemAtPoint(BPoint point);
/haiku/src/tests/kits/interface/layout/widget_layout_test/
H A DViewContainer.h26 virtual void MouseDown(BPoint where);
27 virtual void MouseUp(BPoint where);
28 virtual void MouseMoved(BPoint where, uint32 code,
39 virtual void MouseDown(BPoint where, uint32 buttons,
41 virtual void MouseUp(BPoint where, uint32 buttons,
43 virtual void MouseMoved(BPoint where, uint32 buttons,
/haiku/src/tests/kits/interface/menu/menuworld/
H A DViewLayoutFactory.h54 uint32 msgID, BPoint pos,
57 uint32 msgID, BPoint pos,
60 const char* text, BPoint pos, float controlWidth,
64 BPoint pos, float controlWidth,
71 void MoveViewCorner(BView& view, BPoint pos,
77 void ResizeAroundChildren(BView& view, BPoint margin);
/haiku/src/servers/app/drawing/
H A DDrawingEngine.h26 class BPoint;
111 virtual void DrawBezier(BPoint* pts, bool filled);
112 virtual void FillBezier(BPoint* pts, const BGradient& gradient);
117 virtual void DrawPolygon(BPoint* ptlist, int32 numpts,
119 virtual void FillPolygon(BPoint* ptlist, int32 numpts,
124 virtual void StrokePoint(const BPoint& point,
145 int32 ptcount, const BPoint* ptlist,
146 bool filled, const BPoint& viewToScreenOffset,
150 int32 ptcount, const BPoint* ptlist,
152 const BPoint
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/haiku/src/servers/app/drawing/Painter/
H A DPainter.h109 void StrokeLine(BPoint a, BPoint b);
113 bool StraightLine(BPoint a, BPoint b,
117 BRect StrokeTriangle(BPoint pt1, BPoint pt2,
118 BPoint pt3) const;
120 BRect FillTriangle(BPoint pt1, BPoint pt2,
121 BPoint pt
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/haiku/src/tests/add-ons/print/pdf/linepathbuilder/
H A DPathView.cpp10 virtual void MoveTo(BPoint p);
11 virtual void LineTo(BPoint p);
12 virtual void BezierTo(BPoint* p);
25 void ShapeLPB::MoveTo(BPoint p)
30 void ShapeLPB::LineTo(BPoint p)
35 void ShapeLPB::BezierTo(BPoint p[3])
91 void PathView::MouseDown(BPoint point) {
101 BPoint p = point - fPath.PointAt(i);
110 void PathView::MouseMoved(BPoint point, uint32 transit, const BMessage *message) {
117 void PathView::MouseUp(BPoint poin
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/haiku/src/apps/patchbay/
H A DMidiEventMeter.cpp91 BPoint lt = METER_BOUNDS.LeftTop();
92 BPoint rb = METER_BOUNDS.RightBottom();
94 view->AddLine(BPoint(lt.x, lt.y), BPoint(rb.x - 1, lt.y), METER_BLACK);
95 view->AddLine(BPoint(rb.x, lt.y), BPoint(rb.x, rb.y - 1), METER_BLACK);
96 view->AddLine(BPoint(rb.x, rb.y), BPoint(lt.x + 1, rb.y), METER_BLACK);
97 view->AddLine(BPoint(lt.x, rb.y), BPoint(l
[all...]
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteDrawingEngine.h18 class BPoint;
77 virtual void DrawBezier(BPoint* points, bool filled);
78 virtual void FillBezier(BPoint* points,
85 virtual void DrawPolygon(BPoint* pointList, int32 numPoints,
87 virtual void FillPolygon(BPoint* pointList, int32 numPoints,
92 virtual void StrokePoint(const BPoint& point,
114 int32 pointCount, const BPoint* pointList,
116 const BPoint& viewToScreenOffset,
120 int32 pointCount, const BPoint* pointList,
122 const BPoint
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