Searched refs:green (Results 101 - 125 of 237) sorted by path

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/haiku/src/servers/app/drawing/Painter/drawing_modes/
H A DDrawingModeSubtractSUBPIX.h40 BLEND_SUBTRACT_SUBPIX(p, color.red, color.green, color.blue,
/haiku/src/tests/add-ons/opengl/fake_renderer/
H A DFakeRenderer.cpp176 *p++ = fDrawColor.green;
/haiku/src/tests/kits/interface/
H A DPulseTest.cpp12 color.green = rand() % 255;
25 fColor.green = 255;
/haiku/src/tests/kits/interface/balert/
H A DAlertTest.cpp28 if (left.red == right.red && left.green == right.green &&
40 clr.green << ", " << clr.blue << ", " << clr.alpha << ")";
/haiku/src/tests/kits/interface/picture/
H A DSVGViewView.h46 fCurrentColor.red = 0; fCurrentColor.green = 0;
48 fStrokeColor.red = 0; fStrokeColor.green = 0;
51 fFillColor.red = 0; fFillColor.green = 0;
/haiku/src/tests/kits/opengl/demos/gears/
H A Dgears.c333 static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0}; local
352 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
/haiku/src/tests/kits/opengl/egl/
H A DEGLTest.cpp66 float green=0.0f; local
70 glClearColor(1.0f,green,0.0f,1.0f);
73 green += 0.0001;
/haiku/src/tests/servers/app/drawing_debugger/
H A DDrawingDebugger.cpp73 result.green = (system_time() >> 8) % 256;
/haiku/src/tests/servers/app/find_view/
H A DFindView.cpp17 uint8 red, uint8 green, uint8 blue)
20 SetViewColor(red, green, blue);
28 uint8 red, uint8 green, uint8 blue)
29 : View(rect, name, followMode, red, green, blue)
16 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
27 TestView(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
/haiku/src/tests/servers/app/following/
H A Dmain.cpp31 color.green = rand() / 256;
/haiku/src/tests/servers/app/newClipping/
H A DMyView.cpp78 col.green = 101;
H A DWinBorder.cpp15 fColor.green = 203;
H A Dmain.cpp238 c.green = rand()/256;
252 c.green = rand()/256;
260 c.green = rand()/256;
268 c.green = rand()/256;
277 c.green = rand()/256;
288 c.green = rand()/256;
298 c.green = rand()/256;
307 c.green = rand()/256;
316 c.green = rand()/256;
325 c.green
[all...]
/haiku/src/tests/servers/app/newerClipping/drawing/
H A DAccelerantHWInterface.cpp883 (c.green << 8) |
889 uint32 native = (c.alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue);
H A DDrawingEngine.cpp62 color = (255 << 24) | (c.red << 16) | (c.green << 8) | (c.blue);
/haiku/src/tests/servers/app/painter/
H A DPainter.cpp361 handle[1] = c.green;
388 handle[1] = c.green;
614 handle[1] = c.green;
1451 color.green / 255.0,
1455 color.green / 255.0,
1460 color.green / 255.0,
1464 color.green / 255.0,
1468 color.green / 255.0,
H A DPainter.h325 color.green = g;
337 color.green = g;
/haiku/src/tests/servers/app/playground/
H A DObjectView.cpp476 color.green != fColor.green ||
/haiku/src/tests/servers/app/view_transit/
H A DViewTransit.cpp17 uint8 red, uint8 green, uint8 blue);
34 uint8 red, uint8 green, uint8 blue)
39 SetHighColor(red, green, blue);
33 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
/haiku/headers/os/add-ons/graphics/
H A DGraphicsCard.h125 uchar green[256]; member in struct:__anon11
/haiku/headers/os/interface/
H A DGraphicsDefs.h44 uint8 green; member in struct:rgb_color
54 green = g;
99 return set_to(other.red, other.green, other.blue, other.alpha);
107 make_color(uint8 red, uint8 green, uint8 blue, uint8 alpha = 255) argument
109 rgb_color color = {red, green, blue, alpha};
H A DView.h267 void SetViewColor(uchar red, uchar green, uchar blue,
296 void SetHighColor(uchar red, uchar green, uchar blue,
305 void SetLowColor(uchar red, uchar green, uchar blue,
806 BView::SetViewColor(uchar red, uchar green, uchar blue, uchar alpha) argument
810 color.green = green;
818 BView::SetHighColor(uchar red, uchar green, uchar blue, uchar alpha) argument
822 color.green = green;
830 BView::SetLowColor(uchar red, uchar green, ucha argument
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/haiku/headers/private/interface/
H A DColorConversion.h39 inline uint8 IndexForRGB15(uint8 red, uint8 green, uint8 blue) const;
41 inline uint8 IndexForRGB16(uint8 red, uint8 green, uint8 blue) const;
43 inline uint8 IndexForRGB24(uint8 red, uint8 green, uint8 blue) const;
51 inline void RGBA32ColorForIndex(uint8 index, uint8 &red, uint8 &green,
/haiku/src/add-ons/accelerants/3dfx/
H A D3dfx_overlay.cpp31 | (window->green.value & window->green.mask) << 5
36 | (window->green.value & window->green.mask) << 8
/haiku/src/add-ons/accelerants/ati/
H A Dmach64_overlay.cpp92 | (window->green.value & window->green.mask) << 5
99 | (window->green.value & window->green.mask) << 5
106 | (window->green.value & window->green.mask) << 8

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