/haiku/src/servers/app/drawing/Painter/drawing_modes/ |
H A D | DrawingModeSubtractSUBPIX.h | 40 BLEND_SUBTRACT_SUBPIX(p, color.red, color.green, color.blue,
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/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.cpp | 176 *p++ = fDrawColor.green;
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/haiku/src/tests/kits/interface/ |
H A D | PulseTest.cpp | 12 color.green = rand() % 255; 25 fColor.green = 255;
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/haiku/src/tests/kits/interface/balert/ |
H A D | AlertTest.cpp | 28 if (left.red == right.red && left.green == right.green && 40 clr.green << ", " << clr.blue << ", " << clr.alpha << ")";
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/haiku/src/tests/kits/interface/picture/ |
H A D | SVGViewView.h | 46 fCurrentColor.red = 0; fCurrentColor.green = 0;
48 fStrokeColor.red = 0; fStrokeColor.green = 0;
51 fFillColor.red = 0; fFillColor.green = 0;
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/haiku/src/tests/kits/opengl/demos/gears/ |
H A D | gears.c | 333 static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0}; local 352 glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
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/haiku/src/tests/kits/opengl/egl/ |
H A D | EGLTest.cpp | 66 float green=0.0f; local 70 glClearColor(1.0f,green,0.0f,1.0f); 73 green += 0.0001;
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/haiku/src/tests/servers/app/drawing_debugger/ |
H A D | DrawingDebugger.cpp | 73 result.green = (system_time() >> 8) % 256;
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/haiku/src/tests/servers/app/find_view/ |
H A D | FindView.cpp | 17 uint8 red, uint8 green, uint8 blue) 20 SetViewColor(red, green, blue); 28 uint8 red, uint8 green, uint8 blue) 29 : View(rect, name, followMode, red, green, blue) 16 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument 27 TestView(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
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/haiku/src/tests/servers/app/following/ |
H A D | main.cpp | 31 color.green = rand() / 256;
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/haiku/src/tests/servers/app/newClipping/ |
H A D | MyView.cpp | 78 col.green = 101;
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H A D | WinBorder.cpp | 15 fColor.green = 203;
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H A D | main.cpp | 238 c.green = rand()/256; 252 c.green = rand()/256; 260 c.green = rand()/256; 268 c.green = rand()/256; 277 c.green = rand()/256; 288 c.green = rand()/256; 298 c.green = rand()/256; 307 c.green = rand()/256; 316 c.green = rand()/256; 325 c.green [all...] |
/haiku/src/tests/servers/app/newerClipping/drawing/ |
H A D | AccelerantHWInterface.cpp | 883 (c.green << 8) | 889 uint32 native = (c.alpha << 24) | (c.red << 16) | (c.green << 8) | (c.blue);
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H A D | DrawingEngine.cpp | 62 color = (255 << 24) | (c.red << 16) | (c.green << 8) | (c.blue);
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/haiku/src/tests/servers/app/painter/ |
H A D | Painter.cpp | 361 handle[1] = c.green; 388 handle[1] = c.green; 614 handle[1] = c.green; 1451 color.green / 255.0, 1455 color.green / 255.0, 1460 color.green / 255.0, 1464 color.green / 255.0, 1468 color.green / 255.0,
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H A D | Painter.h | 325 color.green = g; 337 color.green = g;
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/haiku/src/tests/servers/app/playground/ |
H A D | ObjectView.cpp | 476 color.green != fColor.green ||
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/haiku/src/tests/servers/app/view_transit/ |
H A D | ViewTransit.cpp | 17 uint8 red, uint8 green, uint8 blue); 34 uint8 red, uint8 green, uint8 blue) 39 SetHighColor(red, green, blue); 33 View(BRect rect, const char* name, uint32 followMode, uint8 red, uint8 green, uint8 blue) argument
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/haiku/headers/os/add-ons/graphics/ |
H A D | GraphicsCard.h | 125 uchar green[256]; member in struct:__anon11
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/haiku/headers/os/interface/ |
H A D | GraphicsDefs.h | 44 uint8 green; member in struct:rgb_color 54 green = g; 99 return set_to(other.red, other.green, other.blue, other.alpha); 107 make_color(uint8 red, uint8 green, uint8 blue, uint8 alpha = 255) argument 109 rgb_color color = {red, green, blue, alpha};
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H A D | View.h | 267 void SetViewColor(uchar red, uchar green, uchar blue, 296 void SetHighColor(uchar red, uchar green, uchar blue, 305 void SetLowColor(uchar red, uchar green, uchar blue, 806 BView::SetViewColor(uchar red, uchar green, uchar blue, uchar alpha) argument 810 color.green = green; 818 BView::SetHighColor(uchar red, uchar green, uchar blue, uchar alpha) argument 822 color.green = green; 830 BView::SetLowColor(uchar red, uchar green, ucha argument [all...] |
/haiku/headers/private/interface/ |
H A D | ColorConversion.h | 39 inline uint8 IndexForRGB15(uint8 red, uint8 green, uint8 blue) const; 41 inline uint8 IndexForRGB16(uint8 red, uint8 green, uint8 blue) const; 43 inline uint8 IndexForRGB24(uint8 red, uint8 green, uint8 blue) const; 51 inline void RGBA32ColorForIndex(uint8 index, uint8 &red, uint8 &green,
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/haiku/src/add-ons/accelerants/3dfx/ |
H A D | 3dfx_overlay.cpp | 31 | (window->green.value & window->green.mask) << 5 36 | (window->green.value & window->green.mask) << 8
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/haiku/src/add-ons/accelerants/ati/ |
H A D | mach64_overlay.cpp | 92 | (window->green.value & window->green.mask) << 5 99 | (window->green.value & window->green.mask) << 5 106 | (window->green.value & window->green.mask) << 8
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