Searched refs:item (Results 26 - 50 of 66) sorted by relevance

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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/win/tty/
H A Dwintty.c430 if (n != 1 || selected[0].item.a_int == any.a_int)
433 flags.initrole = selected[0].item.a_int - 1;
499 if (n != 1 || selected[0].item.a_int == any.a_int)
502 k = selected[0].item.a_int - 1;
571 if (n != 1 || selected[0].item.a_int == any.a_int)
574 k = selected[0].item.a_int - 1;
642 if (n != 1 || selected[0].item.a_int == any.a_int)
645 k = selected[0].item.a_int - 1;
1034 set_item_state(window, lineno, item)
1037 tty_menu_item *item;
1999 tty_menu_item *item; local
[all...]
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/win/tty/
H A Dwintty.c430 if (n != 1 || selected[0].item.a_int == any.a_int)
433 flags.initrole = selected[0].item.a_int - 1;
499 if (n != 1 || selected[0].item.a_int == any.a_int)
502 k = selected[0].item.a_int - 1;
571 if (n != 1 || selected[0].item.a_int == any.a_int)
574 k = selected[0].item.a_int - 1;
642 if (n != 1 || selected[0].item.a_int == any.a_int)
645 k = selected[0].item.a_int - 1;
1034 set_item_state(window, lineno, item)
1037 tty_menu_item *item;
1999 tty_menu_item *item; local
[all...]
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dpickup.c486 res = pickup_object(pick_list[i].item.a_obj,pick_list[i].count,
503 selective = FALSE; /* ask for each item */
632 menu_item *pi; /* pick item */
660 pi[n].item.a_obj = curr;
715 (*pick_list)->item.a_obj = last;
771 if (mi->count == -1L || mi->count > mi->item.a_obj->quan)
772 mi->count = mi->item.a_obj->quan;
835 (*pick_list)->item.a_int = curr->oclass;
905 "Auto-select every item being worn" :
906 "Auto-select every item", MENU_UNSELECTE
[all...]
H A Dtrap.c58 struct obj *item; local
67 item = (victim == &youmonst) ? uarmh : which_armor(victim, W_ARMH);
68 if (item) {
69 mat_idx = objects[item->otyp].oc_material;
72 if (!burn_dmg(item, item ? buf : "helmet")) continue;
75 item = (victim == &youmonst) ? uarmc : which_armor(victim, W_ARMC);
76 if (item) {
77 (void) burn_dmg(item, cloak_simple_name(item));
410 struct obj *item; local
[all...]
H A Doptions.c263 { "menu_search", "search for a menu item", 4, SET_IN_FILE },
2487 opt_indx = pick_list[pick_idx].item.a_int - 1;
2563 flags.menu_style = style_pick->item.a_int - 1;
2581 flags.pickup_burden = burden_pick->item.a_int - 1;
2615 opt_idx = disclosure_category_pick[pick_idx].item.a_int - 1;
2647 flags.end_disclose[i] = disclosure_option_pick->item.a_char;
2667 iflags.runmode = mode_pick->item.a_int - 1;
2693 iflags.prevmsg_window = window_pick->item.a_char;
2724 if (msg) iflags.wc_align_message = window_pick->item.a_int;
2725 else iflags.wc_align_status = window_pick->item
[all...]
H A Ddo.c34 /* 'd' command: drop one inventory item */
675 if (pick_list[i].item.a_int == ALL_TYPES_SELECTED)
677 else if (pick_list[i].item.a_int == 'A')
680 add_valid_menu_class(pick_list[i].item.a_int);
707 otmp = pick_list[i].item.a_obj;
H A Dspell.c1098 *spell_no = selected[0].item.a_int - 1;
1102 *spell_no = selected[1].item.a_int - 1;
H A Dzap.c1216 the new item be the same as it was for the old one. */
1629 struct obj *item; local
1639 while ((item = obj->cobj) != 0) {
1640 obj_extract_self(item);
1641 place_object(item, oox, ooy);
3795 struct obj *item; local
3801 while ((item = obj->cobj) != 0) {
3802 obj_extract_self(item);
3803 place_object(item, obj->ox, obj->oy);
H A Dinvent.c38 * item without this. putting it in inv_order would mean venom would
97 * We expect at most one item to be out of order, so this
132 /* if this is an item on the shop floor, the attributes it will
366 /* Add an item to the inventory unless we're fumbling or it refuses to be
441 /* useup() all of an item regardless of its quantity */
467 /* use one charge from an item and possibly incur shop debt for it */
1037 * split off a single item anyway */
1044 You("can only throw one item at a time.");
1496 /* assumptions: id_limit > 0 and at least one unID'd item is present */
1507 (void) identify(pick_list[i].item
[all...]
H A Dobjnam.c20 int item; member in struct:Jitem
608 * totally identified the item, so "uncursed" is unneccesary,
613 * printed to avoid ambiguity between an item whose curse
614 * status is unknown, and an item known to be uncursed.
815 /* otmp->rknown is the only item of interest if we reach here */
2230 while(j->item) {
2232 typ = j->item;
2746 while(j->item) {
2747 if (i == j->item)
H A Ddo_wear.c1205 /* Be warned! We want off_msg after removing the item to
1207 * item which grants fire resistance might cause some trouble
1749 /* also for praying; find worn item that confers "Unchanging" attribute */
1775 why = 0; /* the item which prevents ring removal */
1820 why = 0; /* the item which prevents disrobing */
2006 * would always produce a delay 1 too big per item unless we subtract
2076 if (pick_list[i].item.a_int == ALL_TYPES_SELECTED)
2079 add_valid_menu_class(pick_list[i].item.a_int);
2094 (void) select_off(pick_list[i].item.a_obj);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dpickup.c486 res = pickup_object(pick_list[i].item.a_obj,pick_list[i].count,
503 selective = FALSE; /* ask for each item */
632 menu_item *pi; /* pick item */
660 pi[n].item.a_obj = curr;
715 (*pick_list)->item.a_obj = last;
771 if (mi->count == -1L || mi->count > mi->item.a_obj->quan)
772 mi->count = mi->item.a_obj->quan;
835 (*pick_list)->item.a_int = curr->oclass;
905 "Auto-select every item being worn" :
906 "Auto-select every item", MENU_UNSELECTE
[all...]
H A Dtrap.c58 struct obj *item; local
67 item = (victim == &youmonst) ? uarmh : which_armor(victim, W_ARMH);
68 if (item) {
69 mat_idx = objects[item->otyp].oc_material;
72 if (!burn_dmg(item, item ? buf : "helmet")) continue;
75 item = (victim == &youmonst) ? uarmc : which_armor(victim, W_ARMC);
76 if (item) {
77 (void) burn_dmg(item, cloak_simple_name(item));
410 struct obj *item; local
[all...]
H A Doptions.c263 { "menu_search", "search for a menu item", 4, SET_IN_FILE },
2487 opt_indx = pick_list[pick_idx].item.a_int - 1;
2563 flags.menu_style = style_pick->item.a_int - 1;
2581 flags.pickup_burden = burden_pick->item.a_int - 1;
2615 opt_idx = disclosure_category_pick[pick_idx].item.a_int - 1;
2647 flags.end_disclose[i] = disclosure_option_pick->item.a_char;
2667 iflags.runmode = mode_pick->item.a_int - 1;
2693 iflags.prevmsg_window = window_pick->item.a_char;
2724 if (msg) iflags.wc_align_message = window_pick->item.a_int;
2725 else iflags.wc_align_status = window_pick->item
[all...]
H A Ddo.c34 /* 'd' command: drop one inventory item */
675 if (pick_list[i].item.a_int == ALL_TYPES_SELECTED)
677 else if (pick_list[i].item.a_int == 'A')
680 add_valid_menu_class(pick_list[i].item.a_int);
707 otmp = pick_list[i].item.a_obj;
H A Dspell.c1098 *spell_no = selected[0].item.a_int - 1;
1102 *spell_no = selected[1].item.a_int - 1;
H A Dzap.c1216 the new item be the same as it was for the old one. */
1629 struct obj *item; local
1639 while ((item = obj->cobj) != 0) {
1640 obj_extract_self(item);
1641 place_object(item, oox, ooy);
3795 struct obj *item; local
3801 while ((item = obj->cobj) != 0) {
3802 obj_extract_self(item);
3803 place_object(item, obj->ox, obj->oy);
H A Dinvent.c38 * item without this. putting it in inv_order would mean venom would
97 * We expect at most one item to be out of order, so this
132 /* if this is an item on the shop floor, the attributes it will
366 /* Add an item to the inventory unless we're fumbling or it refuses to be
441 /* useup() all of an item regardless of its quantity */
467 /* use one charge from an item and possibly incur shop debt for it */
1037 * split off a single item anyway */
1044 You("can only throw one item at a time.");
1496 /* assumptions: id_limit > 0 and at least one unID'd item is present */
1507 (void) identify(pick_list[i].item
[all...]
H A Dobjnam.c20 int item; member in struct:Jitem
608 * totally identified the item, so "uncursed" is unneccesary,
613 * printed to avoid ambiguity between an item whose curse
614 * status is unknown, and an item known to be uncursed.
815 /* otmp->rknown is the only item of interest if we reach here */
2230 while(j->item) {
2232 typ = j->item;
2746 while(j->item) {
2747 if (i == j->item)
/seL4-refos-master/projects/refos/design/
H A Dpaper.tex148 \item Kevin Elphinstone
149 \item Andi Cheng
150 \item Xi Chen
151 \item Alexander Wharton
H A Dintro.tex51 \item
56 \item
59 \item
123 \item
126 \item
130 \item
133 \item
/seL4-refos-master/projects/refos/impl/apps/process_server/src/test/
H A Dtest.c128 int item = (int) cqueue_pop(&q); local
129 test_assert(item == i);
/seL4-refos-master/apps/process_server/src/test/
H A Dtest.c128 int item = (int) cqueue_pop(&q); local
129 test_assert(item == i);
/seL4-refos-master/kernel/manual/parts/
H A Dthreads.tex95 \begin{description} \item[Priority] the priority a thread will be scheduled with. \item[Maximum
130 \item When a thread starts executing at current time $T$, record $T_{s}$
131 \item When a thread stops executing (blocks or is preempted), schedule a replenishment at $T_{s} + p$ for the
153 \item The maximum number of refills in a single scheduling context is determined by the size
155 \item A per scheduling context parameter, \texttt{extra\_refills} that
441 \item PC99: IA-32 and x86\_64
442 \item Sabrelite (i.MX6)
443 \item Jetson TegraK1
444 \item HiSilico
[all...]
H A Dipc.tex200 \item A source capability cannot be looked up. Although the presence
208 \item The destination slot cannot be looked up. Unlike the send
216 \item The capability being transferred cannot be derived. See
239 \item If this is not the case, the caller thread is suspended as if
242 \item If this is the case. A reply capability is set in a specific slot of the

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