Searched refs:monst (Results 26 - 40 of 40) sorted by relevance
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/netbsd-current/games/hack/ |
H A D | hack.read.c | 167 struct monst *mtmp; 246 struct monst *mtmp; 257 struct monst *mtmp, *mtmp2; 470 struct monst *mtmp;
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H A D | hack.mhitu.c | 77 mhitu(struct monst *mtmp) 404 hitu(struct monst *mtmp, int dam)
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H A D | hack.mkmaze.c | 92 struct monst *mtmp;
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H A D | Makefile | 13 hack.mkmaze.c hack.mkobj.c hack.mkshop.c hack.mon.c hack.monst.c \
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H A D | hack.unix.c | 421 struct monst *md; 443 mdrush(struct monst *md, boolean away)
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H A D | hack.c | 150 struct monst *mtmp = NULL; 568 struct monst *mtmp; 678 struct monst *mtmp; 905 losehp_m(int n, struct monst *mtmp)
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H A D | hack.end.c | 133 done_in_by(struct monst *mtmp) 225 struct monst *mtmp;
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H A D | hack.main.c | 341 struct monst *mtmp;
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H A D | hack.trap.c | 211 mintrap(struct monst *mtmp)
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H A D | hack.invent.c | 259 struct monst * 262 struct monst *mtmp;
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H A D | hack.mklev.c | 794 struct monst *mtmp;
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/netbsd-current/games/larn/ |
H A D | movem.c | 137 int k, m, z, tmp, xtmp, ytmp, monst; local 138 switch (monst = mitem[i][j]) { /* for half speed monsters */ 165 if (monster[monst].intelligence > 10 - c[HARDGAME]) { /* if smart monster */
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H A D | data.c | 126 u_char stealth[MAXX][MAXY]; /* 0=sleeping 1=awake monst */ 220 struct monst monster[] = { 632 * 8 - teleportation 9 - expanded awareness 10 - haste monst
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H A D | tok.c | 138 struct monst *mp;
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H A D | header.h | 34 struct monst { struct 371 extern struct monst monster[];
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