/haiku-fatelf/src/kits/interface/layouter/ |
H A D | CollapsingLayouter.h | 24 float spacing);
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H A D | SimpleLayouter.cpp | 116 SimpleLayouter::SimpleLayouter(int32 elementCount, float spacing) argument 118 fSpacing((int32)spacing), 339 int spacing = (fElementCount - 1) * fSpacing; local 340 fMin = spacing; 341 fMax = spacing; 342 fPreferred = spacing;
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H A D | ComplexLayouter.h | 23 float spacing);
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H A D | SimpleLayouter.h | 22 float spacing);
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H A D | ComplexLayouter.cpp | 38 MyLayoutInfo(int32 elementCount, int32 spacing) argument 40 fSpacing(spacing) 44 // (not considering spacing). 163 ComplexLayouter::ComplexLayouter(int32 elementCount, float spacing) argument 165 fSpacing((int32)spacing), 227 int32 spacing = fSpacing * (length - 1); local 228 int32 min = (int32)_min + 1 - spacing; 229 int32 max = (int32)_max + 1 - spacing; 656 int32 spacing = (fElementCount - 1) * fSpacing; local 657 fMin = fSums[fElementCount].min + spacing [all...] |
/haiku-fatelf/src/kits/tracker/ |
H A D | OverrideAlert.h | 65 button_width width, button_spacing spacing,
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H A D | OverrideAlert.cpp | 66 button_width width, button_spacing spacing, alert_type type) 67 : BAlert(title, text, button1, button2, button3, width, spacing, type), 62 OverrideAlert(const char* title, const char* text, const char* button1, uint32 modifiers1, const char* button2, uint32 modifiers2, const char* button3, uint32 modifiers3, button_width width, button_spacing spacing, alert_type type) argument
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/haiku-fatelf/src/tests/kits/interface/bwindowstack/ |
H A D | WindowStackTest.cpp | 46 float spacing = be_control_look->DefaultItemSpacing(); local 48 AddChild(BGroupLayoutBuilder(B_VERTICAL, spacing) 49 .AddGroup(B_HORIZONTAL, spacing) 54 .AddGroup(B_HORIZONTAL, spacing) 60 //.SetInsets(spacing, spacing, spacing, spacing)
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/haiku-fatelf/src/apps/haiku3d/ |
H A D | RenderView.cpp | 140 float spacing = 1.6f; local 147 Vector3(-3.6 * spacing, yOffset, zOffset), 154 Vector3(-1.6 * spacing, yOffset, zOffset), 161 Vector3(0 * spacing, yOffset, zOffset), 168 Vector3(1.5 * spacing, yOffset, zOffset), 175 Vector3(3.4 * spacing, yOffset, zOffset),
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/haiku-fatelf/src/apps/showimage/ |
H A D | PrintOptionsWindow.cpp | 175 const float spacing = be_control_look->DefaultItemSpacing(); local 187 .AddGroup(B_HORIZONTAL, spacing) 197 .SetInsets(spacing, spacing, spacing, spacing)
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/haiku-fatelf/headers/os/interface/ |
H A D | Alert.h | 42 button_spacing spacing, 87 button_spacing spacing = B_EVEN_SPACING,
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H A D | GroupLayout.h | 13 float spacing = B_USE_DEFAULT_SPACING); 18 void SetSpacing(float spacing);
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H A D | SplitView.h | 18 float spacing = B_USE_DEFAULT_SPACING); 30 void SetSpacing(float spacing);
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H A D | LayoutBuilder.h | 60 float spacing = B_USE_DEFAULT_SPACING); 63 float spacing = B_USE_DEFAULT_SPACING); 66 float spacing = B_USE_DEFAULT_SPACING); 81 float spacing = B_USE_DEFAULT_SPACING, 98 float spacing = B_USE_DEFAULT_SPACING, 169 float spacing, int32 column, int32 row, 190 float spacing, int32 column, int32 row, 230 float spacing = B_USE_DEFAULT_SPACING); 243 float spacing = B_USE_DEFAULT_SPACING, 260 float spacing 361 Group(enum orientation orientation, float spacing) argument 369 Group(BWindow* window, enum orientation orientation, float spacing) argument 382 Group(BView* view, enum orientation orientation, float spacing) argument 481 AddGroup(enum orientation orientation, float spacing, float weight) argument 549 AddSplit(enum orientation orientation, float spacing, float weight) argument 803 AddGroup(enum orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument 863 AddSplit(enum orientation orientation, float spacing, int32 column, int32 row, int32 columnCount, int32 rowCount) argument 989 Split(enum orientation orientation, float spacing) argument 1068 AddGroup(enum orientation orientation, float spacing, float weight) argument 1136 AddSplit(enum orientation orientation, float spacing, float weight) argument [all...] |
H A D | GridLayout.h | 26 void SetHorizontalSpacing(float spacing); 27 void SetVerticalSpacing(float spacing);
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/haiku-fatelf/src/apps/debuganalyzer/gui/chart/ |
H A D | LegendChartAxis.h | 41 inline void _FilterLegends(int32 totalSize, int32 spacing,
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/haiku-fatelf/src/kits/interface/ |
H A D | GridLayout.cpp | 254 BGridLayout::SetHorizontalSpacing(float spacing) argument 256 spacing = BControlLook::ComposeSpacing(spacing); 257 if (spacing != fHSpacing) { 258 fHSpacing = spacing; 266 BGridLayout::SetVerticalSpacing(float spacing) argument 268 spacing = BControlLook::ComposeSpacing(spacing); 269 if (spacing != fVSpacing) { 270 fVSpacing = spacing; [all...] |
H A D | SplitView.cpp | 17 BSplitView::BSplitView(enum orientation orientation, float spacing) argument 21 fSplitLayout = new BSplitLayout(orientation, spacing)) 86 BSplitView::SetSpacing(float spacing) argument 88 fSplitLayout->SetSpacing(spacing);
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/haiku-fatelf/src/apps/people/ |
H A D | PersonView.cpp | 63 float spacing = be_control_look->DefaultItemSpacing(); local 65 layout->SetInsets(spacing, spacing, spacing, spacing);
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/haiku-fatelf/src/preferences/datatranslations/ |
H A D | DataTranslationsWindow.cpp | 184 float spacing = be_control_look->DefaultItemSpacing(); local 185 group->GroupLayout()->SetInsets(spacing, spacing, spacing, spacing);
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/haiku-fatelf/src/add-ons/translators/hpgs/lib/ |
H A D | hpgspath.c | 349 static int hatch(hpgs_reader *reader, double spacing, double angle, int cross, hpgs_bool winding) argument 357 if (spacing <= 1.0) 358 spacing= hypot(reader->P2.x-reader->P1.x, 365 h_max.x = h_min.x = (p.x * ca + p.y * sa)/spacing; 366 h_max.y = h_min.y = (p.y * ca - p.x * sa)/spacing; 371 ph.x = (p.x * ca + p.y * sa)/spacing; 372 ph.y = (p.y * ca - p.x * sa)/spacing; 382 ph.x = (p.x * ca + p.y * sa)/spacing; 383 ph.y = (p.y * ca - p.x * sa)/spacing; 393 ph.x = (p.x * ca + p.y * sa)/spacing; [all...] |
/haiku-fatelf/src/apps/switcher/ |
H A D | GroupListView.h | 42 float spacing = 0);
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/haiku-fatelf/src/apps/mediaplayer/interface/ |
H A D | PlayPauseButton.cpp | 61 float spacing = pauseBounds.Height() / 4; local 64 offset.x -= (pauseBounds.Width() + playBounds.Width() + spacing) / 2; 100 offset.x += ceilf(playBounds.Width() + spacing);
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/haiku-fatelf/src/apps/webpositive/tabview/ |
H A D | TabView.cpp | 115 float spacing = be_control_look->DefaultLabelSpacing(); local 116 frame.InsetBy(spacing, spacing / 2);
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/haiku-fatelf/src/apps/expander/ |
H A D | ExpanderWindow.cpp | 104 const float spacing = be_control_look->DefaultItemSpacing(); local 105 topView->AddChild(BGroupLayoutBuilder(B_VERTICAL, spacing) 106 .AddGroup(B_HORIZONTAL, spacing) 112 .AddGroup(B_VERTICAL, spacing) 117 .AddGroup(B_HORIZONTAL, spacing) 127 .SetInsets(spacing, spacing, spacing, spacing) 131 fSizeLimit = size.Height() - scrollView->PreferredSize().height - spacing; [all...] |