/haiku-fatelf/src/add-ons/locale/catalogs/plaintext/ |
H A D | Catalog.cpp | 72 * constructs a PlainTextCatalog with given signature and language and reads 77 PlainTextCatalog::PlainTextCatalog(const char *signature, const char *language, argument 80 HashMapCatalog(signature, language, fingerprint) 130 * constructs an empty PlainTextCatalog with given sig and language. 135 const char *language) 137 HashMapCatalog(signature, language, 0), 184 // Get the language 303 // set mimetype-, language- and signature-attributes: 311 * writes mimetype, language-name and signature of catalog into the 356 PlainTextCatalog::Instantiate(const char *signature, const char *language, argument 134 PlainTextCatalog(const char *path, const char *signature, const char *language) argument 370 instantiate_catalog(const char *signature, const char *language, uint32 fingerprint) argument 384 create_catalog(const char *signature, const char *language) argument [all...] |
/haiku-fatelf/src/bin/gdb/gdb/ |
H A D | buildsym.c | 576 /* Default the source language to whatever can be deduced from the 578 file with a ".h" extension), then inherit whatever language the 581 language. Also, when symtabs are allocated we try to deduce a 582 language then as well, but it is too late for us to use that 587 subfile->language = deduce_language_from_filename (subfile->name); 588 if (subfile->language == language_unknown && 591 subfile->language = subfile->next->language; 599 language of any pending subfiles from C to C++. We also accept 606 enum language sublan [all...] |
H A D | language.h | 1 /* Source-language-related definitions for GDB. 48 range_mode_auto: range_check set automatically to default of language. 69 type_mode_auto: type_check set automatically to default of language 121 /* Per architecture (OS/ABI) language information. */ 141 /* Structure tying together assorted information about a language. */ 145 /* Name of the language */ 149 /* its symtab language-enum (defs.h) */ 151 enum language la_language; 205 /* Print a type using syntax appropriate for this language. */ 210 /* Print a value using syntax appropriate for this language [all...] |
H A D | symtab.h | 83 multilanguage environment, some language specific information may need to 123 /* Since one and only one language can apply, wrap the language specific 137 /* Record the source code language that applies to this symbol. 138 This is used to select one of the fields from the language specific 141 ENUM_BITFIELD(language) language : 8; member in struct:general_symbol_info 173 #define SYMBOL_LANGUAGE(symbol) (symbol)->ginfo.language 180 /* Initializes the language dependent portion of a symbol 181 depending upon the language fo 840 enum language language; member in struct:symtab [all...] |
H A D | language.c | 1 /* Multiple source language support for GDB. 31 return data out of a "language-specific" struct pointer that is set 32 whenever the working language changes. That would be a lot faster. */ 43 #include "language.h" 111 on the default language at startup, and then again based on the 112 language of the first source file. */ 121 /* The current language and language_mode (see language.h) */ 126 /* The language that the user expects to be typing in (the language 144 static char *language; variable [all...] |
H A D | buildsym.h | 70 enum language language; member in struct:subfile
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H A D | symfile.h | 160 enum language, struct objfile *); 167 enum language,
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/haiku-fatelf/src/kits/locale/ |
H A D | TimeZone.cpp | 39 BTimeZone::BTimeZone(const char* zoneID, const BLanguage* language) argument 46 SetTo(zoneID, language); 233 BTimeZone::SetLanguage(const BLanguage* language) argument 235 return SetTo(fZoneID, language); 240 BTimeZone::SetTo(const char* zoneID, const BLanguage* language) argument 257 if (language != NULL) { 258 fICULocale = new Locale(language->Code());
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H A D | Catalog.cpp | 30 BCatalog::BCatalog(const entry_ref& catalogOwner, const char* language, argument 36 SetTo(catalogOwner, language, fingerprint); 183 BCatalog::SetTo(const entry_ref& catalogOwner, const char* language, argument 192 language, fingerprint);
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H A D | Language.cpp | 37 BLanguage::BLanguage(const char* language) argument 42 SetTo(language); 61 BLanguage::SetTo(const char* language) argument 64 fICULocale = new icu::Locale(language); 98 status = preferredLanguage.FindString("language", 0, &appLanguage);
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H A D | LocaleRoster.cpp | 50 // name of catalog language, lives in every catalog file 66 country_code_for_language(const BLanguage& language) argument 68 if (language.IsCountrySpecific()) 69 return language.CountryCode(); 73 switch ((tolower(language.Code()[0]) << 8) | tolower(language.Code()[1])) { 116 return language.Code(); 183 BLanguage* language = new(std::nothrow) BLanguage(languageCode); 184 if (language == NULL) 187 *_language = language; [all...] |
H A D | EditableCatalog.cpp | 18 const char* language) 21 signature, language); 17 EditableCatalog(const char* type, const char* signature, const char* language) argument
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H A D | MutableLocaleRoster.cpp | 135 * language-name. 139 const char* language) 141 if (!type || !signature || !language) 156 BCatalogData* catalog = info->fCreateFunc(signature, language); 169 * Loads a catalog for the given signature, language and fingerprint. 172 * If a catalog depends on another language (as 'english-british' depends 180 const char* language, int32 fingerprint) const 194 if (language) 195 // try to load catalogs for the given language: 196 languages.AddString("language", languag 138 CreateCatalog(const char* type, const char* signature, const char* language) argument 179 LoadCatalog(const entry_ref& catalogOwner, const char* language, int32 fingerprint) const argument [all...] |
/haiku-fatelf/src/tools/locale/ |
H A D | DefaultCatalog.cpp | 50 // name of catalog language, lives in every catalog file 63 /*! Constructs a DefaultCatalog with given signature and language and reads 69 const char *language, uint32 fingerprint) 71 HashMapCatalog("", language, fingerprint) 76 "", language, strerror(fInitCheck)); 96 /*! Constructs an empty DefaultCatalog with given sig and language. 101 const char *language) 103 HashMapCatalog(signature, language, 0), 225 // set mimetype-, language- and signature-attributes: 249 /*! Writes mimetype, language 68 DefaultCatalog(const entry_ref &catalogOwner, const char *language, uint32 fingerprint) argument 100 DefaultCatalog(const char *path, const char *signature, const char *language) argument 405 Instantiate(const entry_ref &catalogOwner, const char *language, uint32 fingerprint) argument 419 Create(const char *signature, const char *language) argument [all...] |
/haiku-fatelf/src/bin/bash/lib/intl/ |
H A D | finddomain.c | 59 const char *language; local 72 language[_territory[.codeset]][@modifier] 76 language[_territory][+audience][+special][,[sponsor][_revision]] 140 look for the language. Termination symbols are `_' and `@' if 142 mask = _nl_explode_name (locale, &language, &modifier, &territory, 149 strlen (dirname) + 1, mask, language, territory,
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H A D | l10nflist.c | 191 _nl_make_l10nflist (l10nfile_list, dirlist, dirlist_len, mask, language, 198 const char *language; 219 if (IS_ABSOLUTE_PATH (language)) 224 + strlen (language) 257 cp = stpcpy (cp, language); 379 cnt, language, territory, codeset, 386 cnt, language, territory, codeset,
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/haiku-fatelf/src/bin/gawk/intl/ |
H A D | finddomain.c | 57 const char *language; local 70 language[_territory[.codeset]][@modifier] 74 language[_territory][+audience][+special][,[sponsor][_revision]] 138 look for the language. Termination symbols are `_' and `@' if 140 mask = _nl_explode_name (locale, &language, &modifier, &territory, 147 strlen (dirname) + 1, mask, language, territory,
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H A D | l10nflist.c | 188 _nl_make_l10nflist (l10nfile_list, dirlist, dirlist_len, mask, language, 195 const char *language; 216 if (IS_ABSOLUTE_PATH (language)) 221 + strlen (language) 254 cp = stpcpy (cp, language); 376 cnt, language, territory, codeset, 383 cnt, language, territory, codeset,
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/haiku-fatelf/headers/private/locale/ |
H A D | LocaleRosterData.h | 43 LocaleRosterData(const BLanguage& language, 99 const char* language, uint32 fingerprint); 102 const char* language);
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H A D | EditableCatalog.h | 23 const char* language);
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H A D | HashMapCatalog.h | 40 // are identical otherwise in the native language, but different in 71 HashMapCatalog(const char* signature, const char* language, 133 const char* language, uint32 fingerprint) 135 BCatalogData(signature, language, fingerprint) 132 HashMapCatalog(const char* signature, const char* language, uint32 fingerprint) argument
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/haiku-fatelf/src/apps/debugger/model/ |
H A D | FileSourceCode.h | 24 SourceLanguage* language);
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H A D | FileSourceCode.cpp | 18 SourceLanguage* language) 23 fLanguage(language) 17 FileSourceCode(LocatableFile* file, SourceFile* sourceFile, SourceLanguage* language) argument
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/haiku-fatelf/src/apps/firstbootprompt/ |
H A D | BootPromptWindow.h | 35 BLanguage& language) const;
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/haiku-fatelf/headers/os/locale/ |
H A D | Catalog.h | 25 const char* language = NULL, 38 status_t GetLanguage(BString* language); 42 const char* language = NULL,
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