Searched refs:SendMessage (Results 76 - 100 of 308) sorted by relevance

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/haiku-fatelf/src/system/kernel/messaging/
H A DMessagingService.h71 status_t SendMessage(const void *message, int32 messageSize,
/haiku-fatelf/src/apps/stylededit/
H A DStyledEditView.cpp52 fMessenger->SendMessage(start == finish ? DISABLE_ITEMS : ENABLE_ITEMS);
181 fMessenger-> SendMessage(TEXT_CHANGED);
193 fMessenger->SendMessage(TEXT_CHANGED);
240 fMessenger->SendMessage(message);
/haiku-fatelf/src/apps/fontdemo/
H A DControlView.cpp221 fMessenger->SendMessage(&fontMsg);
242 fMessenger->SendMessage(&msg);
255 fMessenger->SendMessage(&msg);
268 fMessenger->SendMessage(&msg);
281 fMessenger->SendMessage(&msg);
289 fMessenger->SendMessage(&msg);
301 fMessenger->SendMessage(&msg);
322 fMessenger->SendMessage(&msg);
527 fMessenger->SendMessage(&fontMsg);
564 fMessenger->SendMessage(
[all...]
/haiku-fatelf/src/preferences/printers/
H A DAddPrinterDialog.cpp56 fPrintersPrefletMessenger.SendMessage(kMsgAddPrinterClosed);
114 msgr.SendMessage(&m);
350 if (msgr.SendMessage(&msg, &reply) != B_OK)
361 if (transport.SendMessage(&msg, &reply) != B_OK)
374 if (transport.SendMessage(&msg, &reply) != B_OK ||
/haiku-fatelf/src/kits/tracker/
H A DFSClipboard.cpp157 messenger.SendMessage(&message);
175 messenger.SendMessage(&message);
303 BMessenger(kTrackerSignature).SendMessage(&updateMessage);
350 BMessenger(kTrackerSignature).SendMessage(&updateMessage);
401 tracker.SendMessage(updateMessage);
467 tracker.SendMessage(updateMessage);
596 messenger.SendMessage(report);
767 fNotifyList.ItemAt(i)->SendMessage(&message);
786 // fNotifyList.ItemAt(i)->SendMessage(&message);
826 fNotifyList.ItemAt(i)->SendMessage(reportMessag
[all...]
/haiku-fatelf/src/add-ons/tracker/zipomatic/
H A DZipperThread.cpp346 fWindowMessenger.SendMessage(&msg);
432 trackerMessenger.SendMessage(&request, &reply);
446 status = trackerMessenger.SendMessage(&request, &reply);
466 status = trackerMessenger.SendMessage(&request, &reply);
493 status = trackerMessenger.SendMessage(&request, &reply);
520 status = trackerMessenger.SendMessage(&request, &reply);
/haiku-fatelf/headers/private/app/
H A DMessagePrivate.h178 SendMessage(port_id port, team_id portOwner, int32 token, function in class:BMessage::Private
186 SendMessage(port_id port, team_id portOwner, int32 token, function in class:BMessage::Private
/haiku-fatelf/src/apps/cortex/DiagramView/
H A DDiagramEndPoint.cpp132 BMessenger(v).SendMessage(&selectMsg);
245 BMessenger(v).SendMessage(&dropMsg);
/haiku-fatelf/src/apps/cortex/NodeManager/
H A DAddOnHost.cpp165 err = s_messenger.SendMessage(
172 // "### SendMessage() returned '%s'\n", strerror(err)));
176 "!!! AddOnHost::InstantiateDormantNode(): SendMessage() failed:\n"
243 err = s_messenger.SendMessage(
252 "!!! AddOnHost::ReleaseInternalNode(): SendMessage() failed:\n"
/haiku-fatelf/src/apps/cortex/support/
H A DObservableHandler.cpp118 observer.SendMessage(&m);
127 observer.SendMessage(&m);
/haiku-fatelf/src/apps/terminal/
H A DFindWindow.cpp130 fFindDlgMessenger.SendMessage(MSG_FIND_CLOSED);
154 fFindDlgMessenger.SendMessage(&message);
/haiku-fatelf/src/kits/bluetooth/UI/
H A DPincodeWindow.cpp140 if (be_app_messenger.SendMessage(&request, &reply) == B_OK) {
168 if (be_app_messenger.SendMessage(&request, &reply) == B_OK) {
/haiku-fatelf/src/preferences/filetypes/
H A DNewFileTypeWindow.cpp185 fTarget.SendMessage(&update);
202 fTarget.SendMessage(kMsgNewTypeWindowClosed);
H A DTypeListWindow.cpp92 fTarget.SendMessage(&select);
/haiku-fatelf/src/servers/app/
H A DEventStream.cpp62 if (messenger.SendMessage(&message, &reply) != B_OK)
116 fInputServer.SendMessage(&update);
/haiku-fatelf/src/tests/kits/interface/bwindowstack/
H A DWindowStackTest.cpp100 messenger.SendMessage(&message, &reply);
129 appMessenger.SendMessage(&message, &reply);
/haiku-fatelf/src/preferences/time/
H A DClockView.cpp103 messenger->SendMessage(message, replyMessenger);
177 messenger->SendMessage(message);
/haiku-fatelf/src/kits/media/
H A DDataExchange.cpp73 status_t status = sMediaServerMessenger.SendMessage(msg,
76 ERROR("SendToServer: SendMessage failed: %s\n", strerror(status));
86 status_t status = sMediaServerMessenger.SendMessage(&request, &reply,
89 ERROR("QueryServer: SendMessage failed: %s\n", strerror(status));
/haiku-fatelf/headers/os/storage/
H A DFilePanel.h56 virtual void SendMessage(const BMessenger* target, BMessage* message);
/haiku-fatelf/src/apps/powerstatus/
H A DDriverInterface.cpp44 messenger.SendMessage(message);
H A DPowerStatus.cpp127 target.SendMessage(&about);
/haiku-fatelf/src/kits/interface/
H A DToolTipManager.cpp383 if (fWindow.SendMessage(kMsgCurrentToolTip, &reply) == B_OK) {
393 fWindow.SendMessage(kMsgShowToolTip);
397 fWindow.SendMessage(kMsgHideToolTip);
411 fWindow.SendMessage(kMsgHideToolTip);
/haiku-fatelf/src/kits/network/libnetapi/
H A DUrlProtocolDispatchingListener.cpp125 ASSERT(fMessenger.SendMessage(message) == B_OK);
/haiku-fatelf/src/kits/shared/
H A DLongAndDragTrackingFilter.cpp119 messenger.SendMessage(&dragMessage);
/haiku-fatelf/src/preferences/dun/
H A DNewConnectionWindow.cpp97 BMessenger(ptrDUNWindow).SendMessage(&msg);

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