Searched refs:NodeRef (Results 26 - 50 of 82) sorted by relevance

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/haiku-fatelf/src/kits/tracker/
H A DDesktopPoseView.cpp93 TTracker::WatchNode(sourceModel.NodeRef(),
255 entryMessage.AddInt32("device", model.NodeRef()->device);
256 entryMessage.AddInt64("node", model.NodeRef()->node);
H A DModel.cpp118 fStatBuf.st_dev = cloneThis.NodeRef()->device;
119 fStatBuf.st_ino = cloneThis.NodeRef()->node;
128 ASSERT(fStatBuf.st_dev == cloneThis.NodeRef()->device);
129 ASSERT(fStatBuf.st_ino == cloneThis.NodeRef()->node);
662 && WellKnowEntryList::Match(NodeRef())
672 if (NodeRef()->node == fEntryRef.directory
673 && NodeRef()->device == fEntryRef.device) {
683 if (WellKnowEntryList::Match(NodeRef()) > (directory_which)-1)
690 BVolume volume(NodeRef()->device);
746 if (WellKnowEntryList::Match(NodeRef()) > (directory_whic
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H A DNodePreloader.cpp98 if (*model->NodeRef() == itemNode)
184 TTracker::WatchNode(model->NodeRef(), B_WATCH_STAT
H A DPendingNodeMonitorCache.cpp135 } else if (item->Match(pose->TargetModel()->NodeRef())) {
H A DModel.h114 const node_ref* NodeRef() const;
335 Model::NodeRef() const function in class:BPrivate::Model
H A DFSClipboard.cpp228 const node_ref* node = model->NodeRef();
335 clipNode.node = *pose->TargetModel()->NodeRef();
368 node_ref* destNodeRef = (node_ref*)model->NodeRef();
539 const node_ref* node = model->NodeRef();
588 tcnode.node = *model->NodeRef();
/haiku-fatelf/src/build/libroot/
H A Dfs_descriptors.cpp62 Descriptor::GetNodeRef(NodeRef &ref)
69 ref = NodeRef(st);
137 DirectoryDescriptor::DirectoryDescriptor(DIR *dir, const NodeRef &ref)
202 DirectoryDescriptor::GetNodeRef(NodeRef &ref)
409 AttrDirDescriptor::AttrDirDescriptor(DIR *dir, const NodeRef &ref)
452 AttrDirDescriptor::GetNodeRef(NodeRef &ref)
H A Dfs.cpp29 #include "NodeRef.h"
204 find_dir_entry(DIR *dir, const char *path, NodeRef ref, string &name,
223 if (NodeRef(st) == ref) {
240 find_dir_entry(const char *path, NodeRef ref, string &name, bool skipDot)
257 normalize_dir_path(string path, NodeRef ref, string &normalizedPath)
268 NodeRef parentRef(st);
302 return normalize_dir_path(path, NodeRef(st), normalizedPath);
350 typedef map<NodeRef, string> DirPathMap;
355 get_path(const NodeRef *ref, const char *name, string &path)
381 // compare the NodeRef
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/haiku-fatelf/src/apps/cortex/InfoView/
H A DAppNodeInfoView.cpp36 #include "NodeRef.h"
62 const NodeRef *ref)
H A DLiveNodeInfoView.cpp39 #include "NodeRef.h"
61 const NodeRef *ref)
H A DFileNodeInfoView.cpp37 #include "NodeRef.h"
55 const NodeRef *ref)
H A DInfoWindowManager.cpp46 #include "NodeRef.h"
77 const NodeRef *ref,
85 const NodeRef *ref;
322 const NodeRef *ref) {
593 case NodeRef::M_RELEASED: {
594 D_MESSAGE((" -> NodeRef::M_RELEASED\n"));
638 const NodeRef *ref,
/haiku-fatelf/src/apps/cortex/RouteApp/
H A DRouteAppNodeManager.cpp38 #include "NodeRef.h"
118 NodeRef* ref;
169 NodeRef* ref) {
209 const NodeRef* ref) {
249 NodeRef *producer, *consumer;
355 NodeRef *producer, *consumer;
409 NodeRef *producer, *consumer;
456 NodeRef* ref;
501 NodeRef* ref;
594 NodeRef* newRe
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H A DConnectionIO.cpp155 NodeRef* outputRef;
199 NodeRef* inputRef;
/haiku-fatelf/src/add-ons/kernel/file_systems/netfs/server/
H A DClientVolume.h54 const NodeRef& GetRootNodeRef() const;
108 NodeRef fRootNodeRef;
H A DNodeHandle.h13 #include "NodeRef.h"
30 const NodeRef& GetNodeRef() const;
37 NodeRef fNodeRef;
/haiku-fatelf/src/tests/add-ons/kernel/file_systems/userlandfs/r5/src/test/netfs/server/
H A DClientVolume.h54 const NodeRef& GetRootNodeRef() const;
108 NodeRef fRootNodeRef;
H A DNodeHandle.h12 #include "NodeRef.h"
30 const NodeRef& GetNodeRef() const;
37 NodeRef fNodeRef;
/haiku-fatelf/src/apps/mail/
H A DEnclosures.h109 node_ref* NodeRef() { return &fNodeRef; } function in class:TListItem
H A DEnclosures.cpp189 watch_node(item->NodeRef(), B_STOP_WATCHING, this);
260 watch_node(item->NodeRef(), B_STOP_WATCHING, this);
299 watch_node(item->NodeRef(), B_WATCH_NAME, this);
332 if (device == item->NodeRef()->device
333 && inode == item->NodeRef()->node)
341 //watch_node(item->NodeRef(), B_STOP_WATCHING, this);
/haiku-fatelf/src/apps/cortex/NodeManager/
H A DNodeGroup.cpp38 #include "NodeRef.h"
89 NodeRef* last = m_nodes.back();
155 NodeRef* NodeGroup::nodeAt(
171 NodeRef* node) {
250 NodeRef* node) {
636 mem_fun(&NodeRef::_setTimeSource),
684 mem_fun(&NodeRef::_setRunModeAuto),
955 // when a NodeRef's cycle state (ie. looping or not looping)
959 NodeRef* ref) {
979 NodeRef* re
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H A DNodeRef.h32 // NodeRef.h (Cortex/NodeManager)
45 // e.moon 9aug99 Moved position & cycle threads into NodeRef;
72 class NodeRef : class in inherits:ObservableHandler,ILockable
162 // call release() rather than deleting NodeRef objects
163 virtual ~NodeRef();
429 NodeRef(
/haiku-fatelf/headers/private/print/
H A DJobs.h85 const node_ref& NodeRef() const { return fNode; } function in class:Job
/haiku-fatelf/src/servers/app/font/
H A DFontStyle.h66 const node_ref& NodeRef() const { return fNodeRef; } function in class:FontStyle
/haiku-fatelf/src/add-ons/kernel/file_cache/
H A Dlaunch_speedup.cpp77 const node_ref &NodeRef() const { return fNodeRef; } function in class:Session
175 if (session->NodeRef().device == key->device
176 && session->NodeRef().node == key->node)
190 return VNODE_HASH(session->NodeRef().device, session->NodeRef().node) % range;

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