Searched refs:signal (Results 101 - 125 of 173) sorted by relevance

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/haiku/src/tests/system/libroot/posix/
H A Dpthread_signal_test.cpp4 #include <signal.h>
/haiku/src/tests/system/network/
H A Dtcp_server.c9 #include <signal.h>
/haiku/src/apps/codycam/
H A DSpawningUploadClient.cpp11 #include <signal.h>
/haiku/src/tests/add-ons/kernel/kernelland_emu/
H A Ddebug.cpp10 #include <signal.h>
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/include/platform/
H A Dacenv.h500 #include <signal.h>
/haiku/headers/private/debugger/controllers/
H A DTeamDebugger.h118 int32 signal, int32 disposition);
120 int32 signal);
/haiku/src/libs/bsd/
H A Darc4random.c28 #include <signal.h>
72 #include <signal.h>
H A Dreadpassphrase.c28 #include <signal.h>
155 * If we were interrupted by a signal, resend it to ourselves
156 * now that we have restored the signal handlers.
/haiku/src/kits/debugger/user_interface/util/
H A DUiUtils.cpp586 UiUtils::SignalNameToString(int32 signal, BString& _output) argument
594 switch (signal) {
629 if (signal == SIGRTMIN)
631 else if (signal == SIGRTMAX)
634 _output.SetToFormat("SIGRTMIN+%" B_PRId32, signal - SIGRTMIN);
649 return "Stop at signal handler";
/haiku/src/kits/debugger/controllers/
H A DTeamDebugger.cpp716 int32 signal; local
718 if (message->FindInt32("signal", &signal) != B_OK
724 fTeam->SetCustomSignalDisposition(signal, disposition);
730 int32 signal; local
731 if (message->FindInt32("signal", &signal) != B_OK)
735 fTeam->RemoveCustomSignalDisposition(signal);
1202 TeamDebugger::SetCustomSignalDispositionRequested(int32 signal, argument
1206 message.AddInt32("signal", signa
1213 RemoveCustomSignalDispositionRequested(int32 signal) argument
2491 int32 signal; local
[all...]
H A DThreadHandler.cpp256 int32 signal = info.Signal(); local
257 int32 disposition = team->SignalDispositionFor(signal);
289 stopReason.SetToFormat("Received signal %" B_PRId32 " (%s)",
290 signal, strsignal(signal));
/haiku/src/system/kernel/
H A Dteam.cpp308 SetJobControlState(team_id team, job_control_state newState, Signal* signal) argument
312 fSignal(signal != NULL ? signal->Number() : 0)
320 "new state: %s, signal: %d",
361 fSignal(entry.signal)
377 "state: %s, status: %#" B_PRIx32 ", reason: %#x, signal: %d\n",
2096 // We return a status here since the signal that is sent by the
2147 // inherit signal handlers
2458 signal = team->exit.signal;
3422 team_set_job_control_state(Team* team, job_control_state newState, Signal* signal) argument
[all...]
/haiku/src/system/kernel/arch/riscv64/
H A Darch_int.cpp264 // If the thread has a signal handler for the signal, we simply send it
265 // the signal. Otherwise we notify the user debugger first.
270 Signal signal(signalNumber, signalCode, signalError,
272 signal.SetAddress((void*)signalAddress);
273 send_signal_to_thread(thread, signal, 0);
/haiku/headers/tools/cppunit/
H A DThreadManager.h7 #include <signal.h>
/haiku/src/add-ons/kernel/drivers/audio/cmedia/
H A Dmidi.c8 #include <signal.h>
/haiku/src/add-ons/kernel/drivers/audio/emuxki/
H A Dmidi.c34 #include <signal.h>
/haiku/src/bin/network/telnetd/
H A Ddefs.h77 #include <signal.h>
/haiku/src/tests/system/benchmarks/
H A Dctxbench.c11 #include <signal.h>
/haiku/src/add-ons/kernel/drivers/audio/ice1712/
H A Dmidi.cpp15 #include <signal.h>
/haiku/src/system/libroot/posix/stdlib/
H A Dexit.cpp15 #include <signal.h>
/haiku/src/bin/multiuser/
H A Dlogin.cpp14 #include <signal.h>
/haiku/src/bin/network/ftpd/
H A Dpopen.c52 #include <signal.h>
/haiku/src/apps/remotedesktop/
H A DRemoteDesktop.cpp18 #include <signal.h>
/haiku/src/add-ons/kernel/file_systems/userlandfs/server/fuse/
H A Dfuse_main.cpp7 #include <signal.h>
/haiku/src/add-ons/kernel/generic/tty/
H A Dtty_private.h169 extern status_t tty_hardware_signal(tty_cookie* cookie, int signal, bool);

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