Searched refs:orientation (Results 1 - 25 of 118) sorted by relevance

12345

/haiku/headers/os/interface/
H A DSeparatorView.h16 BSeparatorView(orientation orientation,
20 orientation orientation = B_HORIZONTAL,
27 orientation orientation = B_HORIZONTAL,
33 orientation orientation = B_HORIZONTAL,
39 orientation orientation
[all...]
H A DGroupView.h16 orientation orientation = B_HORIZONTAL,
19 orientation orientation = B_HORIZONTAL,
H A DGroupLayout.h12 BGroupLayout(orientation orientation,
20 orientation Orientation() const;
21 void SetOrientation(orientation orientation);
54 virtual void PrepareItems(orientation orientation);
59 orientation orientation,
87 orientation fOrientatio
[all...]
H A DSplitView.h16 orientation orientation = B_HORIZONTAL,
31 orientation Orientation() const;
32 void SetOrientation(orientation orientation);
89 orientation orientation,
112 orientation orientation,
H A DSplitLayoutBuilder.h13 orientation orientation = B_HORIZONTAL,
H A DGroupLayoutBuilder.h15 orientation orientation = B_HORIZONTAL,
31 BGroupLayoutBuilder& AddGroup(orientation orientation,
H A DControlLook.h138 orientation orientation = B_HORIZONTAL) = 0;
145 orientation orientation = B_HORIZONTAL) = 0;
155 orientation orientation = B_HORIZONTAL) = 0;
238 orientation orientation) = 0;
242 orientation orientation)
[all...]
H A DTwoDimensionalLayout.h28 orientation orientation);
75 virtual void PrepareItems(orientation orientation);
82 orientation orientation,
H A DScrollBar.h20 orientation direction);
23 orientation orientation);
67 void SetOrientation(orientation direction);
68 orientation Orientation() const;
127 orientation fOrientation;
/haiku/src/apps/haiku3d/
H A DCamera.cpp12 Camera::Camera(const Vector3& position, const Quaternion& orientation, argument
16 fOrientation(orientation),
H A DMeshInstance.h21 const Vector3& position, const Quaternion& orientation,
/haiku/src/kits/interface/
H A DGroupView.cpp12 BGroupView::BGroupView(orientation orientation, float spacing) argument
14 BView(NULL, 0, new BGroupLayout(orientation, spacing))
20 BGroupView::BGroupView(const char* name, orientation orientation, argument
23 BView(name, 0, new BGroupLayout(orientation, spacing))
H A DSeparatorView.cpp27 BSeparatorView::BSeparatorView(orientation orientation, border_style border) argument
31 _Init(NULL, NULL, orientation, BAlignment(B_ALIGN_HORIZONTAL_CENTER,
37 orientation orientation, border_style border, const BAlignment& alignment)
41 _Init(label, NULL, orientation, alignment, border);
46 orientation orientation, border_style border, const BAlignment& alignment)
50 _Init(NULL, labelView, orientation, alignment, border);
55 orientation orientatio
36 BSeparatorView(const char* name, const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
45 BSeparatorView(const char* name, BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
54 BSeparatorView(const char* label, orientation orientation, border_style border, const BAlignment& alignment) argument
63 BSeparatorView(BView* labelView, orientation orientation, border_style border, const BAlignment& alignment) argument
91 int32 orientation; local
341 SetOrientation(orientation orientation) argument
448 _Init(const char* label, BView* labelView, orientation orientation, BAlignment alignment, border_style border) argument
[all...]
H A DControlLook.cpp124 BControlLook::GetScrollBarWidth(orientation orientation) argument
155 int32 direction, orientation orientation, bool down)
158 direction, orientation, down);
167 int32 direction, orientation orientation, uint32 knobStyle)
170 orientation, knobStyle);
179 orientation orientation)
[all...]
H A DGroupLayoutBuilder.cpp17 BGroupLayoutBuilder::BGroupLayoutBuilder(orientation orientation, argument
19 : fRootLayout((new BGroupView(orientation, spacing))->GroupLayout())
121 BGroupLayoutBuilder::AddGroup(orientation orientation, float spacing, argument
125 BGroupView* group = new(nothrow) BGroupView(orientation, spacing);
/haiku/src/add-ons/control_look/FlatControlLook/
H A DFlatControlLook.h86 orientation orientation);
90 int32 direction, orientation orientation,
96 orientation orientation);
100 orientation orientation);
104 orientation orientation,
[all...]
/haiku/src/apps/icon-o-matic/generic/gui/
H A DGroup.h18 orientation direction = B_HORIZONTAL);
38 orientation fOrientation;
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.h58 orientation orientation = B_HORIZONTAL);
63 orientation orientation = B_HORIZONTAL);
69 orientation orientation = B_HORIZONTAL);
84 orientation orientation);
88 int32 direction, orientation orientation,
[all...]
/haiku/headers/libs/alm/
H A DALMGroup.h12 #include <InterfaceDefs.h> // for enum orientation
36 enum orientation Orientation() const;
49 enum orientation orien = B_HORIZONTAL);
51 enum orientation orien);
63 enum orientation fOrientation;
/haiku/src/apps/glteapot/
H A DResScroll.h16 ObjectView* target, orientation posture);
/haiku/src/tests/kits/interface/layout/widget_layout_test/tests/
H A DScrollBarTest.cpp24 OrientationRadioButton(const char* label, enum orientation orientation) argument
26 fOrientation(orientation)
30 enum orientation fOrientation;
59 // the radio button group for selecting the orientation
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorField.h26 orientation orient = B_VERTICAL,
31 orientation orient = B_VERTICAL,
69 float fixedValue, orientation orient,
77 float fixedValue, orientation orient) const;
82 orientation fOrientation;
H A DColorSlider.h24 orientation dir = B_VERTICAL,
29 orientation dir = B_VERTICAL,
67 orientation dir, border_style border);
75 orientation orient) const;
96 orientation fOrientation;
/haiku/headers/private/interface/
H A DHaikuControlLook.h62 orientation orientation = B_HORIZONTAL);
69 orientation orientation = B_HORIZONTAL);
79 orientation orientation = B_HORIZONTAL);
161 orientation orientation);
165 int32 direction, orientation orientation,
[all...]
/haiku/src/apps/deskbar/
H A DInlineScrollView.h24 enum orientation orientation = B_VERTICAL);

Completed in 232 milliseconds

12345