Searched refs:language (Results 76 - 90 of 90) sorted by relevance
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/haiku/src/apps/mediaplayer/playlist/ |
H A D | FilePlaylistItem.cpp | 399 BString language = "default"; local 404 language.SetTo(nameString.String() + pos, end - pos); 409 = new(std::nothrow) SubTitlesSRT(&file, language.String());
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/haiku/src/preferences/time/ |
H A D | ZoneView.cpp | 268 BLanguage language; local 269 BLocale::Default()->GetLanguage(&language); 327 = new(std::nothrow) BTimeZone(zoneID, &language);
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/haiku/src/kits/debugger/debug_info/ |
H A D | DwarfImageDebugInfo.cpp | 957 SourceLanguage* language; 963 language = new(std::nothrow) CLanguage; 966 language = new(std::nothrow) CppLanguage; 970 language = new(std::nothrow) UnsupportedLanguage; 974 if (language == NULL) 977 _language = language;
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/haiku/src/apps/debugger/user_interface/cli/ |
H A D | CliContext.cpp | 299 SourceLanguage* language, target_addr_t& address) 305 language, fExpressionInfo); 298 EvaluateExpression(const char* expression, SourceLanguage* language, target_addr_t& address) argument
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/haiku/src/kits/debugger/jobs/ |
H A D | Jobs.h | 280 SourceLanguage* language,
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/haiku/src/kits/debugger/dwarf/ |
H A D | DebugInfoEntry.h | 94 DECLARE_DEBUG_INFO_ENTRY_ATTR_SETTER(language)
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H A D | DebugInfoEntry.cpp | 237 DEFINE_DEBUG_INFO_ENTRY_ATTR_SETTER(language)
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H A D | AttributeClasses.cpp | 58 { ENTRY(language), AC_CONSTANT },
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/haiku/src/apps/aboutsystem/ |
H A D | AboutSystem.cpp | 141 BLanguage* language; local 144 &language) == B_OK) { 145 language->GetName(leftName); 146 delete language; 152 &language) == B_OK) { 153 language->GetName(rightName); 154 delete language;
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/haiku/src/preferences/locale/ |
H A D | LocaleWindow.cpp | 98 // Fill the language list from the LocaleRoster data 105 for (int i = 0; availableLanguages.FindString("language", i, ¤tID) 107 // Now get the human-readable, native name for each language 117 // replace by name translated to current language 139 // This is a script for some language, skip it and add the 143 // This is a generic language, add it at top-level 196 // get all available formatting conventions (by language) 203 availableLanguages.FindString("language", i, &conventionsID) == B_OK; 514 preferredLanguages.AddString("language", item->ID()); 581 languages.FindString("language", inde [all...] |
/haiku/src/kits/locale/ |
H A D | LocaleRosterData.cpp | 122 static const char* kLanguageField = "language"; 130 LocaleRosterData::LocaleRosterData(const BLanguage& language, argument 134 fDefaultLocale(&language, &conventions), 660 for (int i = 0; fPreferredLanguages.FindString("language", i,
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/haiku/headers/private/kernel/ |
H A D | acpi.h | 279 uint8 language; member in struct:acpi_spcr
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | TeamWindow.cpp | 1012 SourceLanguage* language; local 1013 if (_GetActiveSourceLanguage(language) != B_OK) 1016 BReference<SourceLanguage> languageReference(language, true); 1017 fListener->ExpressionEvaluationRequested(language, info, frame, thread); 2185 // language corresponding to the active function. As such,
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H A D | SourceView.cpp | 2256 SourceLanguage* language = fSourceCode->GetSourceLanguage(); local 2257 if (language != NULL) { 2258 SyntaxHighlighter* highlighter = language->GetSyntaxHighlighter();
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/haiku/src/apps/mediaplayer/ |
H A D | MainWin.cpp | 1917 metaData.FindString("language", &languageString); 1919 BLanguage language(languageString); 1921 if (language.GetName(languageName) == B_OK)
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