Searched refs:language (Results 76 - 90 of 90) sorted by relevance

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/haiku/src/apps/mediaplayer/playlist/
H A DFilePlaylistItem.cpp399 BString language = "default"; local
404 language.SetTo(nameString.String() + pos, end - pos);
409 = new(std::nothrow) SubTitlesSRT(&file, language.String());
/haiku/src/preferences/time/
H A DZoneView.cpp268 BLanguage language; local
269 BLocale::Default()->GetLanguage(&language);
327 = new(std::nothrow) BTimeZone(zoneID, &language);
/haiku/src/kits/debugger/debug_info/
H A DDwarfImageDebugInfo.cpp957 SourceLanguage* language;
963 language = new(std::nothrow) CLanguage;
966 language = new(std::nothrow) CppLanguage;
970 language = new(std::nothrow) UnsupportedLanguage;
974 if (language == NULL)
977 _language = language;
/haiku/src/apps/debugger/user_interface/cli/
H A DCliContext.cpp299 SourceLanguage* language, target_addr_t& address)
305 language, fExpressionInfo);
298 EvaluateExpression(const char* expression, SourceLanguage* language, target_addr_t& address) argument
/haiku/src/kits/debugger/jobs/
H A DJobs.h280 SourceLanguage* language,
/haiku/src/kits/debugger/dwarf/
H A DDebugInfoEntry.h94 DECLARE_DEBUG_INFO_ENTRY_ATTR_SETTER(language)
H A DDebugInfoEntry.cpp237 DEFINE_DEBUG_INFO_ENTRY_ATTR_SETTER(language)
H A DAttributeClasses.cpp58 { ENTRY(language), AC_CONSTANT },
/haiku/src/apps/aboutsystem/
H A DAboutSystem.cpp141 BLanguage* language; local
144 &language) == B_OK) {
145 language->GetName(leftName);
146 delete language;
152 &language) == B_OK) {
153 language->GetName(rightName);
154 delete language;
/haiku/src/preferences/locale/
H A DLocaleWindow.cpp98 // Fill the language list from the LocaleRoster data
105 for (int i = 0; availableLanguages.FindString("language", i, &currentID)
107 // Now get the human-readable, native name for each language
117 // replace by name translated to current language
139 // This is a script for some language, skip it and add the
143 // This is a generic language, add it at top-level
196 // get all available formatting conventions (by language)
203 availableLanguages.FindString("language", i, &conventionsID) == B_OK;
514 preferredLanguages.AddString("language", item->ID());
581 languages.FindString("language", inde
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/haiku/src/kits/locale/
H A DLocaleRosterData.cpp122 static const char* kLanguageField = "language";
130 LocaleRosterData::LocaleRosterData(const BLanguage& language, argument
134 fDefaultLocale(&language, &conventions),
660 for (int i = 0; fPreferredLanguages.FindString("language", i,
/haiku/headers/private/kernel/
H A Dacpi.h279 uint8 language; member in struct:acpi_spcr
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTeamWindow.cpp1012 SourceLanguage* language; local
1013 if (_GetActiveSourceLanguage(language) != B_OK)
1016 BReference<SourceLanguage> languageReference(language, true);
1017 fListener->ExpressionEvaluationRequested(language, info, frame, thread);
2185 // language corresponding to the active function. As such,
H A DSourceView.cpp2256 SourceLanguage* language = fSourceCode->GetSourceLanguage(); local
2257 if (language != NULL) {
2258 SyntaxHighlighter* highlighter = language->GetSyntaxHighlighter();
/haiku/src/apps/mediaplayer/
H A DMainWin.cpp1917 metaData.FindString("language", &languageString);
1919 BLanguage language(languageString);
1921 if (language.GetName(languageName) == B_OK)

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