Searched refs:StateType (Results 51 - 75 of 89) sorted by relevance

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/freebsd-current/contrib/llvm-project/lldb/source/Target/
H A DThreadPlanStepInstruction.cpp239 StateType ThreadPlanStepInstruction::GetPlanRunState() {
H A DThreadPlanStepOut.cpp390 StateType ThreadPlanStepOut::GetPlanRunState() { return eStateRunning; }
392 bool ThreadPlanStepOut::DoWillResume(StateType resume_state,
H A DThreadPlanRunToAddress.cpp168 StateType ThreadPlanRunToAddress::GetPlanRunState() { return eStateRunning; }
H A DThreadPlanStepOverRange.cpp368 bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
H A DThread.cpp552 StateType Thread::GetState() const {
558 void Thread::SetState(StateType state) {
652 bool Thread::ShouldResume(StateType resume_state) {
657 StateType prev_resume_state = GetTemporaryResumeState();
957 StateType thread_state = GetResumeState();
958 StateType temp_thread_state = GetTemporaryResumeState();
1018 StateType thread_state = GetResumeState();
H A DThreadPlanStepInRange.cpp460 bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
H A DThreadPlanCallFunction.cpp367 StateType ThreadPlanCallFunction::GetPlanRunState() { return eStateRunning; }
H A DStopInfo.cpp59 lldb::StateType ret_type = thread_sp->GetProcess()->GetPrivateState();
709 bool DoWillResume(lldb::StateType resume_state,
1091 void WillResume(lldb::StateType resume_state) override {
H A DThreadPlanStepRange.cpp427 StateType ThreadPlanStepRange::GetPlanRunState() {
/freebsd-current/contrib/llvm-project/lldb/include/lldb/Target/
H A DStopInfo.h67 virtual void WillResume(lldb::StateType resume_state) {
/freebsd-current/contrib/llvm-project/lldb/source/Plugins/Process/gdb-remote/
H A DGDBRemoteCommunicationServerLLGS.h79 lldb::StateType state) override;
143 lldb::StateType process_state,
H A DThreadGDBRemote.cpp236 void ThreadGDBRemote::WillResume(StateType resume_state) {
H A DGDBRemoteClientBase.cpp38 StateType GDBRemoteClientBase::SendContinuePacketAndWaitForResponse(
H A DGDBRemoteCommunicationServerLLGS.cpp1042 *process, StateType::eStateExited, /*force_synchronous=*/false);
1084 *process, StateType::eStateStopped, /*force_synchronous=*/false);
1094 NativeProcessProtocol *process, lldb::StateType state) {
1105 case StateType::eStateRunning:
1108 case StateType::eStateStopped:
1119 case StateType::eStateExited:
1592 ResumeActionList resume_actions(StateType::eStateRunning,
1607 ResumeAction action = {GetContinueThreadID(), StateType::eStateRunning,
1661 ResumeActionList actions(StateType::eStateRunning,
1927 NativeProcessProtocol &process, lldb::StateType process_stat
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/freebsd-current/contrib/llvm-project/lldb/source/API/
H A DSBProcess.cpp322 const StateType event_state = SBProcess::GetStateFromEvent(event);
334 const StateType event_state = SBProcess::GetStateFromEvent(event);
470 void SBProcess::ForceScriptedState(StateType new_state) {
480 StateType SBProcess::GetState() {
483 StateType ret_val = eStateInvalid;
723 StateType SBProcess::GetStateFromEvent(const SBEvent &event) {
726 StateType ret_val = Process::ProcessEventData::GetStateFromEvent(event.get());
H A DSBDebugger.cpp663 StateType event_state = SBProcess::GetStateFromEvent(event);
745 const char *SBDebugger::StateAsCString(StateType state) {
806 bool SBDebugger::StateIsRunningState(StateType state) {
814 bool SBDebugger::StateIsStoppedState(StateType state) {
/freebsd-current/contrib/llvm-project/llvm/lib/Transforms/IPO/
H A DAttributorAttributes.cpp355 template <typename AAType, typename StateType = typename AAType::StateType,
359 Attributor &A, const AAType &QueryingAA, StateType &S,
373 std::optional<StateType> T;
391 const StateType &AAS = AA->getState();
393 T = StateType::getBestState(AAS);
411 typename StateType = typename BaseType::StateType,
421 StateType S(StateType
[all...]
/freebsd-current/contrib/llvm-project/llvm/lib/Target/AMDGPU/
H A DGCNHazardRecognizer.cpp1528 struct StateType { struct
1534 StateType State;
1537 auto IsHazardFn = [&, this](StateType &State, const MachineInstr &I) {
1621 auto UpdateStateFn = [](StateType &State, const MachineInstr &MI) {
1627 if (!hasHazard<StateType>(State, IsHazardFn, UpdateStateFn, MI->getParent(),
1666 struct StateType { struct
1671 StateType State;
1674 auto IsHazardFn = [&, this](StateType &State, const MachineInstr &I) {
1697 auto UpdateStateFn = [](StateType &State, const MachineInstr &MI) {
1705 if (!hasHazard<StateType>(Stat
[all...]
/freebsd-current/contrib/llvm-project/lldb/source/Plugins/Process/scripted/
H A DScriptedThread.cpp107 void ScriptedThread::WillResume(StateType resume_state) {}
/freebsd-current/contrib/llvm-project/lldb/source/Host/common/
H A DNativeProcessProtocol.cpp312 lldb::StateType state) {
728 lldb::StateType NativeProcessProtocol::GetState() const {
733 void NativeProcessProtocol::SetState(lldb::StateType state,
/freebsd-current/contrib/llvm-project/lldb/source/Plugins/ScriptInterpreter/Python/
H A DScriptInterpreterPythonImpl.h99 lldb::StateType
/freebsd-current/contrib/llvm-project/lldb/source/Commands/
H A DCommandObjectProcess.cpp58 bool StopProcessIfNecessary(Process *process, StateType &state,
180 StateType state = eStateInvalid;
334 StateType state = eStateInvalid;
509 StateType state = process->GetState();
/freebsd-current/contrib/llvm-project/lldb/include/lldb/Interpreter/
H A DScriptInterpreter.h282 virtual lldb::StateType
/freebsd-current/contrib/llvm-project/llvm/include/llvm/Transforms/IPO/
H A DAttributor.h3173 using StateType = StateTy;
3179 StateType &getState() override { return *this; }
3182 const StateType &getState() const override { return *this; }
3283 using StateType = AbstractState;
3357 virtual StateType &getState() = 0;
3358 virtual const StateType &getState() const = 0;
3458 /// Helper function to clamp a state \p S of type \p StateType with the
3461 template <typename StateType>
3462 ChangeStatus clampStateAndIndicateChange(StateType &S, const StateType
[all...]
/freebsd-current/contrib/llvm-project/lldb/include/lldb/
H A Dlldb-enumerations.h74 enum StateType { enum in namespace:lldb

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