Searched hist:183397 (Results 1 - 25 of 60) sorted by relevance

123

/freebsd-10.0-release/sys/dev/pbio/
H A Dpbio.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/arm/arm/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/iscsi_initiator/
H A Disc_cam.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
H A Discsi.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/powermac_nvram/
H A Dpowermac_nvram.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/rp/
H A Drpvar.hdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/powerpc/powerpc/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/ce/
H A Dif_ce.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/cpuctl/
H A Dcpuctl.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/drm/
H A Ddrm_fops.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
H A Ddrm_drv.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/iir/
H A Diir_ctrl.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/i386/bios/
H A Dsmapi.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/sparc64/sparc64/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/contrib/ipfilter/netinet/
H A Dip_compat.hdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/fb/
H A Dvgareg.hdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/firewire/
H A Dfirewire.hdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/hptiop/
H A Dhptiop.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/sound/midi/
H A Dsequencer.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/ia64/ia64/
H A Dmem.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/pc98/cbus/
H A Dolpt.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/ctau/
H A Dif_ct.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/ppbus/
H A Dpcfclock.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/dev/twa/
H A Dtw_osl_freebsd.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib
/freebsd-10.0-release/sys/cddl/contrib/opensolaris/uts/common/dtrace/
H A Ddtrace.cdiff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit().

After I removed all the unit2minor()/minor2unit() calls from the kernel
yesterday, I realised calling minor() everywhere is quite confusing.
Character devices now only have the ability to store a unit number, not
a minor number. Remove the confusion by using dev2unit() everywhere.

This commit could also be considered as a bug fix. A lot of drivers call
minor(), while they should actually be calling dev2unit(). In -CURRENT
this isn't a problem, but it turns out we never had any problem reports
related to that issue in the past. I suspect not many people connect
more than 256 pieces of the same hardware.

Reviewed by: kib

Completed in 273 milliseconds

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