Searched hist:183397 (Results 1 - 25 of 60) sorted by relevance
/freebsd-10.0-release/sys/dev/pbio/ | ||
H A D | pbio.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/arm/arm/ | ||
H A D | mem.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/iscsi_initiator/ | ||
H A D | isc_cam.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
H A D | iscsi.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/powermac_nvram/ | ||
H A D | powermac_nvram.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/rp/ | ||
H A D | rpvar.h | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/powerpc/powerpc/ | ||
H A D | mem.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/ce/ | ||
H A D | if_ce.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/cpuctl/ | ||
H A D | cpuctl.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/drm/ | ||
H A D | drm_fops.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
H A D | drm_drv.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/iir/ | ||
H A D | iir_ctrl.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/i386/bios/ | ||
H A D | smapi.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/sparc64/sparc64/ | ||
H A D | mem.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/contrib/ipfilter/netinet/ | ||
H A D | ip_compat.h | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/fb/ | ||
H A D | vgareg.h | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/firewire/ | ||
H A D | firewire.h | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/hptiop/ | ||
H A D | hptiop.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/sound/midi/ | ||
H A D | sequencer.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/ia64/ia64/ | ||
H A D | mem.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/pc98/cbus/ | ||
H A D | olpt.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/ctau/ | ||
H A D | if_ct.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/ppbus/ | ||
H A D | pcfclock.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/dev/twa/ | ||
H A D | tw_osl_freebsd.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
/freebsd-10.0-release/sys/cddl/contrib/opensolaris/uts/common/dtrace/ | ||
H A D | dtrace.c | diff 183397 Sat Sep 27 07:03:38 MDT 2008 ed Replace all calls to minor() with dev2unit(). After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
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