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H A D | cmap.c | 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | cmap.h | 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | cset.h | 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | cset.c | 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | Makefile | diff 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | extern.h | diff 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | str.c | diff 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
H A D | tr.c | diff 131846 Fri Jul 09 02:08:07 MDT 2004 tjr Add support for multibyte characters. The challenge here was to use data structures that scale better with large character sets, instead of arrays indexed by character value: - Sets of characters to delete/squeeze are stored in a new "cset" structure, which is implemented as a splay tree of extents. This structure has the ability to store character classes (ala wctype(3)), but this is not currently fully utilized. - Mappings between characters are stored in a new "cmap" structure, which is also a splay tree. - The parser no longer builds arrays containing all the characters in a particular class; instead, next() determines them on-the-fly using nextwctype(3). |
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