Searched defs:strategy (Results 1 - 6 of 6) sorted by relevance
/haiku/src/add-ons/kernel/file_systems/packagefs/indices/ |
H A D | IndexImpl.h | 218 typename Policy::NodeTree::NodeStrategy strategy; local
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/haiku/src/add-ons/kernel/file_systems/ramfs/ |
H A D | TwoKeyAVLTree.h | 376 const NodeStrategy& strategy = fTreeMap.GetNodeStrategy(); local 408 const NodeStrategy& strategy local 463 NodeStrategy& strategy local [all...] |
/haiku/headers/private/kernel/util/ |
H A D | AVLTreeMap.h | 251 _AVL_TREE_MAP_CLASS_NAME::AVLTreeMap(const NodeStrategy& strategy) argument
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/haiku/src/tests/system/kernel/util/ |
H A D | VectorTest.cpp | 596 GenericPushPopFrontTest(ValueStrategy strategy, int32 maxNumber) argument 625 GenericPushPopBackTest(ValueStrategy strategy, int32 maxNumber) argument 654 GenericInsertTest1(ValueStrategy strategy, int32 maxNumber) argument 668 GenericInsertTest2(ValueStrategy strategy, int32 maxNumber) argument 704 GenericFill(TestVector<Value> &v, ValueStrategy strategy, int32 maxNumber) argument 719 GenericRemoveTest(ValueStrategy strategy, int32 maxNumber) argument 758 GenericEraseTest1(ValueStrategy strategy, int32 maxNumber) argument 773 GenericEraseTest2(ValueStrategy strategy, int32 maxNumber) argument 810 GenericMakeEmptyTest(ValueStrategy strategy, int32 maxNumber) argument 838 GenericIndexAccessTest(ValueStrategy strategy, int32 maxNumber) argument 868 GenericFindTest(ValueStrategy strategy, int32 maxNumber) argument 924 GenericIteratorTest(ValueStrategy strategy, int32 maxNumber) argument [all...] |
H A D | OrderedMapTest.h | 794 GenericFill(TestClass &v, EntryStrategy strategy, int32 maxNumber) argument
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/haiku/src/add-ons/kernel/file_systems/packagefs/util/ |
H A D | TwoKeyAVLTree.h | 475 const NodeStrategy& strategy = fTreeMap.GetNodeStrategy(); local 493 const NodeStrategy& strategy = fTreeMap.GetNodeStrategy(); local 529 const NodeStrategy& strategy = fTreeMap.GetNodeStrategy(); local 591 NodeStrategy& strategy local 608 NodeStrategy& strategy local 637 const NodeStrategy& strategy = fTreeMap.GetNodeStrategy(); local [all...] |
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