Searched defs:ship (Results 1 - 11 of 11) sorted by relevance

/netbsd-current/games/sail/
H A Dparties.c69 unboard(struct ship *ship, struct ship *to, int isdefense) argument
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H A Dgame.c46 maxturns(struct ship *ship, bool *af) argument
61 maxmove(struct ship *ship, int dir, int fs) argument
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H A Dlo_main.c74 struct ship *ship; local
129 struct ship *ship; local
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H A Dpl_4.c122 eyeball(struct ship *ship) argument
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H A Dassorted.c274 strike(struct ship *ship, struct ship *from) argument
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H A Ddr_3.c202 is_isolated(struct ship *ship) argument
291 is_toughmelee(struct ship *ship, struct ship *to, int isdefense, int count) argument
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H A Ddr_2.c176 score(struct ship *ship, struct ship *to, char *movement, size_t movementmax, int onlytemp) argument
208 move_ship(struct ship *ship, const char *p, unsigned char *dir, short *row, short *col, int *drift) argument
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H A Dextern.h172 struct ship { struct
188 struct ship ship[NSHIP]; /* 16 */ member in struct:scenario
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H A Dpl_7.c399 Signal(const char *fmt, struct ship *ship, ...) argument
438 prompt(const char *p, struct ship *ship) argument
479 sgetch(const char *p, struct ship *shi argument
1172 struct ship *ship; local
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H A Dsync.c169 fmtship(char *buf, size_t len, const char *fmt, struct ship *ship) argument
194 makesignal(struct ship *from, const char *fmt, struct ship *ship, ...) argument
286 Write(int type, struct ship *ship, long a, long b, long c, long d) argument
302 Writestr(int type, struct ship *ship, const char *a) argument
426 sync_update(int type, struct ship *ship, const char *astr, long a, long b, long c, long d) argument
480 send_captain(struct ship *ship, const char *astr) argument
486 send_captured(struct ship *ship, long a) argument
492 send_class(struct ship *ship, long a) argument
498 send_crew(struct ship *ship, long a, long b, long c) argument
504 send_dbp(struct ship *ship, long a, long b, long c, long d) argument
510 send_drift(struct ship *ship, long a) argument
516 send_explode(struct ship *ship, long a) argument
522 send_foul(struct ship *ship, long a) argument
528 send_gunl(struct ship *ship, long a, long b) argument
534 send_gunr(struct ship *ship, long a, long b) argument
540 send_hull(struct ship *ship, long a) argument
546 send_move(struct ship *ship, const char *astr) argument
552 send_obp(struct ship *ship, long a, long b, long c, long d) argument
558 send_pcrew(struct ship *ship, long a) argument
564 send_unfoul(struct ship *ship, long a, long b) argument
570 send_points(struct ship *ship, long a) argument
576 send_qual(struct ship *ship, long a) argument
582 send_ungrap(struct ship *ship, long a, long b) argument
588 send_rigg(struct ship *ship, long a, long b, long c, long d) argument
594 send_col(struct ship *ship, long a) argument
600 send_dir(struct ship *ship, long a) argument
606 send_row(struct ship *ship, long a) argument
612 send_signal(struct ship *ship, const char *astr) argument
618 send_sink(struct ship *ship, long a) argument
624 send_struck(struct ship *ship, long a) argument
630 send_ta(struct ship *ship, long a) argument
654 send_fs(struct ship *ship, long a) argument
660 send_grap(struct ship *ship, long a) argument
666 send_rig1(struct ship *ship, long a) argument
672 send_rig2(struct ship *ship, long a) argument
678 send_rig3(struct ship *ship, long a) argument
684 send_rig4(struct ship *ship, long a) argument
690 send_begin(struct ship *ship) argument
696 send_end(struct ship *ship) argument
713 recv_captain(struct ship *ship, const char *astr) argument
719 recv_captured(struct ship *ship, long a) argument
728 recv_class(struct ship *ship, long a) argument
734 recv_crew(struct ship *ship, long a, long b, long c) argument
744 recv_dbp(struct ship *ship, long a, long b, long c, long d) argument
754 recv_drift(struct ship *ship, long a) argument
760 recv_explode(struct ship *ship, long a) argument
767 recv_foul(struct ship *ship, long a) argument
779 recv_gunl(struct ship *ship, long a, long b) argument
788 recv_gunr(struct ship *ship, long a, long b) argument
797 recv_hull(struct ship *ship, long a) argument
803 recv_move(struct ship *ship, const char *astr) argument
809 recv_obp(struct ship *ship, long a, long b, long c, long d) argument
819 recv_pcrew(struct ship *ship, long a) argument
825 recv_unfoul(struct ship *ship, long a, long b) argument
841 recv_points(struct ship *ship, long a) argument
847 recv_qual(struct ship *ship, long a) argument
853 recv_ungrap(struct ship *ship, long a, long b) argument
869 recv_rigg(struct ship *ship, long a, long b, long c, long d) argument
880 recv_col(struct ship *ship, long a) argument
886 recv_dir(struct ship *ship, long a) argument
892 recv_row(struct ship *ship, long a) argument
898 recv_signal(struct ship *ship, const char *astr) argument
909 recv_sink(struct ship *ship, long a) argument
916 recv_struck(struct ship *ship, long a) argument
922 recv_ta(struct ship *ship, long a) argument
947 recv_fs(struct ship *ship, long a) argument
953 recv_grap(struct ship *ship, long a) argument
965 recv_rig1(struct ship *ship, long a) argument
971 recv_rig2(struct ship *ship, long a) argument
977 recv_rig3(struct ship *ship, long a) argument
983 recv_rig4(struct ship *ship, long a) argument
989 recv_begin(struct ship *ship) argument
996 recv_end(struct ship *ship) argument
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/netbsd-current/games/trek/
H A Dtrek.h237 char ship; /* current starship */ member in struct:Ship_struct

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