Searched defs:passThru (Results 1 - 5 of 5) sorted by relevance
/haiku/src/kits/shared/ |
H A D | SettingsHandler.cpp | 109 ArgvParser::SendArgv(ArgvHandler argvHandlerFunc, void* passThru) argument 172 EachArgv(const char* name, ArgvHandler argvHandlerFunc, void* passThru) argument 182 EachArgvPrivate(const char* name, ArgvHandler argvHandlerFunc, void* passThru) argument
|
/haiku/src/kits/tracker/ |
H A D | TitleView.cpp | 214 Draw(BRect , bool useOffscreen, bool updateOnly, const BColumnTitle* pressedColumn, void (*trackRectBlitter)(BView*, BRect), BRect passThru) argument
|
H A D | Utilities.cpp | 1152 EachEntryRefCommon(BMessage* message, entry_ref *(*func)(entry_ref*, void*), void* passThru, int32 maxCount) argument 1189 EachEntryRef(BMessage* message, entry_ref* (*func)(entry_ref*, void*), void* passThru) argument 1199 EachEntryRef(const BMessage* message, const entry_ref* (*func)(const entry_ref*, void*), void* passThru) argument 1208 EachEntryRef(BMessage* message, entry_ref* (*func)(entry_ref*, void*), void* passThru, int32 maxCount) argument 1216 EachEntryRef(const BMessage* message, const entry_ref *(*func)(const entry_ref *, void *), void* passThru, int32 maxCount) argument [all...] |
H A D | ContainerWindow.cpp | 2894 EachAddOn(bool (eachAddOn)const Model*, const char*, uint32 shortcut, uint32 modifiers, bool primary, void* context, BContainerWindow* window, BMenu* menu), void* passThru, BStringList& mimeTypes, BMenu* menu) argument
|
H A D | PoseView.cpp | 4128 EachItemInDraggedSelection(const BMessage* message, bool (*func)(BPose*, BPoseView*, void*), BPoseView* poseView, void* passThru) argument
|
Completed in 74 milliseconds