Searched defs:matrix (Results 1 - 25 of 75) sorted by relevance

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/macosx-10.9.5/tcl-102/tcl_ext/tcllib/tcllib/modules/struct/
H A Dmatrix1.tcl[all...]
H A Dmatrix.tcl[all...]
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/cairo/
H A DPatternCairo.cpp44 cairo_matrix_t matrix = m_patternSpaceTransformation; local
H A DGradientCairo.cpp82 cairo_matrix_t matrix = m_gradientSpaceTransformation; local
92 cairo_matrix_t matrix = gradientSpaceTransformation; local
H A DGraphicsContext3DPrivate.cpp81 void GraphicsContext3DPrivate::paintToTextureMapper(TextureMapper* textureMapper, const FloatRect& targetRect, const TransformationMatrix& matrix, float opacity) argument
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/clutter/
H A DTransformationMatrixClutter.cpp29 CoglMatrix matrix; local
54 TransformationMatrix(const CoglMatrix* matrix) argument
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H A DGraphicsContext3DPrivate.cpp57 void GraphicsContext3DPrivate::paintToGraphicsLayerActor(ClutterActor*, const FloatRect& target, const TransformationMatrix& matrix, float opacity) argument
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/gpu/
H A DLoopBlinnShader.cpp46 float matrix[16]; local
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/qt/
H A DTransformationMatrixQt.cpp61 TransformationMatrix::TransformationMatrix(const QMatrix4x4& matrix) argument
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/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/texmap/
H A DTextureMapperFPSCounter.cpp49 void TextureMapperFPSCounter::updateFPSAndDisplay(TextureMapper* textureMapper, const FloatPoint& location, const TransformationMatrix& matrix) argument
H A DTextureMapperImageBuffer.cpp90 void TextureMapperImageBuffer::beginClip(const TransformationMatrix& matrix, const FloatRect& rect) argument
117 void TextureMapperImageBuffer::drawTexture(const BitmapTexture& texture, const FloatRect& targetRect, const TransformationMatrix& matrix, float opacity, unsigned /* exposedEdges */) argument
137 void TextureMapperImageBuffer::drawSolidColor(const FloatRect& rect, const TransformationMatrix& matrix, const Color& color) argument
H A DTextureMapperShaderProgram.cpp73 void TextureMapperShaderProgram::setMatrix(GC3Duint location, const TransformationMatrix& matrix) argument
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/macosx-10.9.5/emacs-92/emacs/lisp/calc/
H A Dcalc-mtx.el[all...]
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/transforms/
H A DMatrix3DTransformOperation.h35 static PassRefPtr<Matrix3DTransformOperation> create(const TransformationMatrix& matrix) argument
40 TransformationMatrix matrix() const {return m_matrix; } function in class:WebCore::Matrix3DTransformOperation
H A DMatrixTransformOperation.h45 TransformationMatrix matrix() const { return TransformationMatrix(m_a, m_b, m_c, m_d, m_e, m_f); } function in class:WebCore::MatrixTransformOperation
/macosx-10.9.5/WebCore-7537.78.1/svg/
H A DSVGTransformList.cpp41 AffineTransform matrix; local
/macosx-10.9.5/WebCore-7537.78.1/svg/properties/
H A DSVGTransformListPropertyTearOff.h41 PassRefPtr<SVGPropertyTearOff<SVGTransform> > createSVGTransformFromMatrix(SVGPropertyTearOff<SVGMatrix>* matrix, ExceptionCode& ec) argument
/macosx-10.9.5/cxxfilt-11/cxxfilt/bfd/
H A Dcpu-i960.c144 static const unsigned long matrix[MAX_ARCH+1][MAX_ARCH+1] = local
/macosx-10.9.5/WebCore-7537.78.1/platform/win/
H A DDragImageCairoWin.cpp78 cairo_matrix_t matrix; local
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/blackberry/
H A DLayerRendererSurface.h50 void setDrawTransform(const TransformationMatrix& matrix, const TransformationMatrix& projectionMatrix) { m_drawTransform = projectionMatrix * matrix; } argument
52 void setReplicaDrawTransform(const TransformationMatrix& matrix, const TransformationMatrix& projectionMatrix) { m_replicaDrawTransform = projectionMatrix * matrix; } argument
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/cg/
H A DImageCG.cpp128 CGAffineTransform matrix = CGAffineTransformMake(narrowPrecisionToCGFloat(patternTransform.a()), 0, 0, narrowPrecisionToCGFloat(patternTransform.d()), adjustedX, adjustedY); local
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/efl/
H A DGraphicsContext3DEfl.cpp228 cairo_matrix_t matrix; local
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/filters/
H A DFEColorMatrix.cpp76 inline void matrix(float& red, float& green, float& blue, float& alpha, const Vector<float>& values) function in namespace:WebCore
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/surfaces/efl/
H A DGLTransportSurface.cpp152 TransformationMatrix matrix = TransformationMatrix(identityMatrix).multiply(TransformationMatrix::rectToRect(FloatRect(0, 0, 1, 1), targetRect)); local
/macosx-10.9.5/WebCore-7537.78.1/rendering/svg/
H A DRenderSVGResourceGradient.cpp102 AffineTransform matrix; local

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