Searched defs:logicalLeft (Results 1 - 18 of 18) sorted by relevance

/macosx-10.9.5/WebCore-7537.78.1/platform/
H A DLengthBox.cpp36 Length LengthBox::logicalLeft(WritingMode writingMode) const function in class:WebCore::LengthBox
/macosx-10.9.5/WebCore-7537.78.1/rendering/
H A DRenderBoxRegionInfo.h35 RenderBoxRegionInfo(LayoutUnit logicalLeft, LayoutUnit logicalWidth, bool isShifted) argument
41 LayoutUnit logicalLeft() const { return m_logicalLeft; } function in class:WebCore::RenderBoxRegionInfo
H A DRenderRubyText.cpp65 void RenderRubyText::adjustInlineDirectionLineBounds(int expansionOpportunityCount, float& logicalLeft, float& logicalWidth) const argument
H A DRenderFieldset.cpp71 LayoutUnit logicalLeft; local
H A DRenderRubyBase.cpp147 void RenderRubyBase::adjustInlineDirectionLineBounds(int expansionOpportunityCount, float& logicalLeft, float& logicalWidth) const argument
H A DInlineFlowBox.h177 void beginPlacingBoxRangesInInlineDirection(float logicalLeft) { setLogicalLeft(logicalLeft); } argument
178 void endPlacingBoxRangesInInlineDirection(float logicalLeft, float logicalRight, float minLogicalLeft, float maxLogicalRight) argument
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H A DInlineBox.h215 float logicalLeft() const { return isHorizontal() ? m_topLeft.x() : m_topLeft.y(); } function in class:WebCore::InlineBox
H A DRenderBox.h78 LayoutUnit logicalLeft() const { return style()->isHorizontalWritingMode() ? x() : y(); } function in class:WebCore::RenderBox
H A DRenderFlowThread.cpp239 LayoutUnit logicalLeft = style()->direction() == LTR ? LayoutUnit() : logicalWidth - regionLogicalWidth; local
H A DInlineFlowBox.cpp368 float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap) argument
379 placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap); local
386 float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, floa argument
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H A DRenderBlock.h773 void setLogicalLeftForFloat(FloatingObject* child, LayoutUnit logicalLeft) argument
H A DRenderBlockLineLayout.cpp741 static void updateLogicalWidthForLeftAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) argument
757 static void updateLogicalWidthForRightAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) argument
779 static void updateLogicalWidthForCenterAlignedBlock(bool isLeftToRightDirection, BidiRun* trailingSpaceRun, float& logicalLeft, float& totalLogicalWidth, float availableLogicalWidth) argument
952 void RenderBlock::updateLogicalWidthForAlignment(const ETextAlign& textAlign, BidiRun* trailingSpaceRun, float& logicalLeft, floa argument
1044 float logicalLeft = max<float>(roundToInt(segments[0].logicalLeft), lineLogicalLeft); local
1083 computeInlineDirectionPositionsForSegment(RootInlineBox* lineBox, const LineInfo& lineInfo, ETextAlign textAlign, float& logicalLeft, float& availableLogicalWidth, BidiRun* firstRun, BidiRun* trailingSpaceRun, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, VerticalPositionCache& verticalPositionCache, WordMeasurements& wordMeasurements) argument
3556 float logicalLeft = pixelSnappedLogicalLeftOffsetForLine(curr->lineTop(), firstLine); local
3604 float logicalLeft = 0; // We are only interested in the delta from the base position. local
3682 float logicalLeft = logicalLeftOffsetForLine(logicalHeight(), false); local
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H A DRenderBox.cpp121 LayoutUnit logicalLeft = boxInfo->logicalLeft(); local
3006 computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth, RenderRegion* region) argument
3200 computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection, LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding, Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight, LogicalExtentComputedValues& computedValues) const argument
3676 Length logicalLeft = style()->logicalLeft(); local
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H A DRenderBlock.cpp2479 void RenderBlock::setLogicalLeftForChild(RenderBox* child, LayoutUnit logicalLeft, ApplyLayoutDeltaMode applyDelta) argument
3777 logicalLeftSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock, RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const LogicalSelectionOffsetCaches& cache, const PaintInfo* paintInfo) argument
3824 LayoutUnit logicalLeft = logicalLeftOffsetForLine(position, false); local
5310 LayoutUnit logicalLeft = parent->isHorizontalWritingMode() ? pointInChildCoordinates.x() : pointInChildCoordinates.y(); local
5874 LayoutUnit logicalLeft = logicalLeftOffsetForContent(); local
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H A DRenderLayer.cpp4905 LayoutUnit logicalLeft = columnBlock->logicalLeftOffsetForContent(); local
/macosx-10.9.5/WebCore-7537.78.1/rendering/shapes/
H A DShape.h42 LineSegment(float logicalLeft, float logicalRight) argument
48 LayoutUnit logicalLeft; member in struct:WebCore::LineSegment
/macosx-10.9.5/WebCore-7537.78.1/platform/graphics/
H A DLayoutBoxExtent.cpp46 LayoutUnit LayoutBoxExtent::logicalLeft(WritingMode writingMode) const function in class:WebCore::LayoutBoxExtent
/macosx-10.9.5/WebCore-7537.78.1/rendering/style/
H A DRenderStyle.h454 Length logicalLeft() const { return surround->offset.logicalLeft(writingMode()); } function in class:WebCore::RenderStyle
754 void getTextShadowInlineDirectionExtent(LayoutUnit& logicalLeft, LayoutUnit& logicalRight) { getShadowInlineDirectionExtent(textShadow(), logicalLeft, logicalRight); } local
804 void getBoxShadowInlineDirectionExtent(LayoutUnit& logicalLeft, LayoutUnit& logicalRight) { getShadowInlineDirectionExtent(boxShadow(), logicalLeft, logicalRight); } local
1802 void getShadowInlineDirectionExtent(const ShadowData* shadow, LayoutUnit& logicalLeft, LayoutUnit& logicalRight) const argument

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