Searched defs:glyph (Results 1 - 16 of 16) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dregion.h62 int glyph; /* Which glyph to use if visible */ member in struct:__anon694
H A Dwinami.h18 long glyph; /* Glyph for menu item */ member in struct:amii_mi
H A Dqt_win.h294 unsigned short glyph[ROWNO][COLNO]; member in class:NetHackQtMapWindow
551 int glyph; member in struct:NetHackQtMenuWindow::MenuItem
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H A Drm.h334 int glyph; /* what the hero thinks is there */ member in struct:rm
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dregion.h62 int glyph; /* Which glyph to use if visible */ member in struct:__anon16
H A Dwinami.h18 long glyph; /* Glyph for menu item */ member in struct:amii_mi
H A Dqt_win.h294 unsigned short glyph[ROWNO][COLNO]; member in class:NetHackQtMapWindow
551 int glyph; member in struct:NetHackQtMenuWindow::MenuItem
[all...]
H A Drm.h334 int glyph; /* what the hero thinks is there */ member in struct:rm
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Ddetect.c83 register int glyph; local
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H A Dpager.c64 int glyph; local
514 int glyph; /* glyph at selected position */ local
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H A Duhitm.c2417 int glyph = levl[u.ux+u.dx][u.uy+u.dy].glyph; local
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H A Ddisplay.c172 int glyph = back_to_glyph(x,y); /* assumes hero can see x,y */ local
217 register int glyph = back_to_glyph(x,y); local
236 register int glyph = trap_to_glyph(trap); local
255 register int glyph = obj_to_glyph(obj); local
395 register int glyph = cmap_to_glyph(mon->mappearance); local
461 int glyph; local
824 int glyph; /* glyph to use when printing */ member in struct:tmp_glyph
1124 int glyph; local
1203 int glyph; member in struct:__anon732
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Ddetect.c83 register int glyph; local
[all...]
H A Dpager.c64 int glyph; local
514 int glyph; /* glyph at selected position */ local
[all...]
H A Duhitm.c2417 int glyph = levl[u.ux+u.dx][u.uy+u.dy].glyph; local
[all...]
H A Ddisplay.c172 int glyph = back_to_glyph(x,y); /* assumes hero can see x,y */ local
217 register int glyph = back_to_glyph(x,y); local
236 register int glyph = trap_to_glyph(trap); local
255 register int glyph = obj_to_glyph(obj); local
395 register int glyph = cmap_to_glyph(mon->mappearance); local
461 int glyph; local
824 int glyph; /* glyph to use when printing */ member in struct:tmp_glyph
1124 int glyph; local
1203 int glyph; member in struct:__anon54
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