Searched defs:fps (Results 1 - 9 of 9) sorted by relevance

/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackLOAdapter.cpp65 PlaybackLOAdapter::FramesPerSecondChanged(float fps) argument
H A DPlaybackListener.cpp46 PlaybackListener::FramesPerSecondChanged(float fps) argument
/haiku/src/add-ons/screen_savers/ifs/
H A DIFSSaver.cpp150 float fps = mode.timing.pixel_clock * 1000.0f / totalSize; local
/haiku/src/tests/kits/opengl/demos/gears/
H A Dgears.c220 GLfloat fps = Frames / seconds; local
/haiku/src/kits/media/
H A DSoundFile.cpp164 BSoundFile::SetSamplingRate(int32 fps) argument
/haiku/src/tests/kits/game/ParticlesII/
H A DparticlesII.cpp38 void set_frame_rate(float fps) {frame_pause = (bigtime_t)((1000 * 1000)/fps);} argument
/haiku/src/apps/glteapot/
H A DObjectView.cpp792 float fps = 1.0 / ((now - fLastFrame) / 1000000.0); local
/haiku/src/add-ons/media/media-add-ons/usb_webcam/
H A DProducer.cpp871 float fps = (fStats[0].frames - fStats[1].frames) * 1000000LL local
/haiku/src/tests/kits/game/chart/
H A DChartWindow.cpp1353 ChartWindow::PrintStatNumbers(float fps) argument
2163 bigtime_t before_frame, after_frame, fps; local

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