Searched hist:f08d5477 (Results 1 - 7 of 7) sorted by relevance
/haiku/src/servers/app/ | ||
H A D | View.h | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
H A D | View.cpp | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
H A D | Jamfile | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
/haiku/src/servers/app/drawing/ | ||
H A D | DrawingEngine.h | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
H A D | DrawingEngine.cpp | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
/haiku/src/servers/app/drawing/Painter/ | ||
H A D | Painter.h | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
H A D | Painter.cpp | diff f08d5477 Tue Jan 28 07:42:21 MST 2014 Adrien Destugues <pulkomandy@pulkomandy.tk> Add Alpha Masking support in ClipToPicture Use AGG to implement ClipToPicture in a faster and better way. There are things missing in this initial implementation: * No support for PushState/PopState saving and restoring the picture. * No support for nested clipping through PushState * The clipping doesn't happen where you expect it when using SetScale() * There are artifacts when scrolling and resizing clipped views * The implementation uses more memory than it needs, as the clipping bitmap is stored as RGBA32, yet only the alpha channel is used * The clipping bitmap is rendered more times than it needs to. We need some caching here. |
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