Searched +hist:92772 +hist:bbd (Results 1 - 5 of 5) sorted by relevance
/haiku/src/servers/app/ | ||
H A D | AppServer.h | diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbdddc405ff6cdd1d495db71584684082ef Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
H A D | AppServer.cpp | diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbdddc405ff6cdd1d495db71584684082ef Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
/haiku/src/servers/app/drawing/Painter/ | ||
H A D | Jamfile | diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbdddc405ff6cdd1d495db71584684082ef Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
H A D | Painter.h | diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbdddc405ff6cdd1d495db71584684082ef Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
H A D | Painter.cpp | diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbd Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 diff 92772bbdddc405ff6cdd1d495db71584684082ef Sun Jun 21 16:07:54 MDT 2009 Stephan Aßmus <superstippi@gmx.de> Patch by Christian Packmann: * Implemented a CPU feature detection function in AppServer.cpp. The results are put into the global variable gAppServerSIMDFlags. * Implemented an SIMD accelerated version of the bilinear bitmap scaling code that is the backend of BView::DrawBitmap(..., uint32 options) used by the MediaPlayer to smoothly upscale movies when no video overlay is available. The speed up is very noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now without breaking a sweat. There is currently one SIMD version implemented which uses MMX and plain SSE. Very cool! Thanks a lot! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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