/* * Copyright (c) 1998-2000 Apple Computer, Inc. All rights reserved. * * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. The rights granted to you under the License * may not be used to create, or enable the creation or redistribution of, * unlawful or unlicensed copies of an Apple operating system, or to * circumvent, violate, or enable the circumvention or violation of, any * terms of an Apple operating system software license agreement. * * Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ /* * Copyright (c) 1999 Apple Computer, Inc. All rights reserved. * * DRI: Josh de Cesare */ #include #include "GenericInterruptController.h" /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ #undef super #define super IOInterruptController IODefineMetaClassAndStructors(GenericInterruptController, IOInterruptController); /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ bool GenericInterruptController::start(IOService *provider) { IOInterruptAction handler; IOSymbol *interruptControllerName; // If needed call the parents start. if (!super::start(provider)) return false; // Map the device's memory and initalize its state. // For now you must allocate storage for the vectors. // This will probably changed to something like: initVectors(numVectors). // In the mean time something like this works well. #if 0 // Allocate the memory for the vectors. vectors = (IOInterruptVector *)IOMalloc(numVectors * sizeof(IOInterruptVector)); if (vectors == NULL) return false; bzero(vectors, numVectors * sizeof(IOInterruptVector)); // Allocate locks for the vectors. for (cnt = 0; cnt < numVectors; cnt++) { vectors[cnt].interruptLock = IOLockAlloc(); if (vectors[cnt].interruptLock == NULL) { for (cnt = 0; cnt < numVectors; cnt++) { if (vectors[cnt].interruptLock != NULL) IOLockFree(vectors[cnt].interruptLock); } } } #endif // If you know that this interrupt controller is the primary // interrupt controller, use this to set it nub properties properly. // This may be done by the nub's creator. getPlatform()->setCPUInterruptProperties(provider); // register the interrupt handler so it can receive interrupts. handler = getInterruptHandlerAddress(); provider->registerInterrupt(0, this, handler, 0); // Just like any interrupt source, you must enable it to receive interrupts. provider->enableInterrupt(0); // Set interruptControllerName to the proper symbol. //interruptControllerName = xxx; // Register this interrupt controller so clients can find it. getPlatform()->registerInterruptController(interruptControllerName, this); // All done, so return true. return true; } IOReturn GenericInterruptController::getInterruptType(IOService *nub, int source, int *interruptType) { if (interruptType == 0) return kIOReturnBadArgument; // Given the nub and source, set interruptType to level or edge. return kIOReturnSuccess; } // Sadly this just has to be replicated in every interrupt controller. IOInterruptAction GenericInterruptController::getInterruptHandlerAddress(void) { return (IOInterruptAction)handleInterrupt; } // Handle all current interrupts. IOReturn GenericInterruptController::handleInterrupt(void * refCon, IOService * nub, int source) { IOInterruptVector *vector; int vectorNumber; while (1) { // Get vectorNumber from hardware some how and clear the event. // Break if there are no more vectors to handle. if (vectorNumber == 0/*kNoVector*/) break; // Get the vector's date from the controller's array. vector = &vectors[vectorNumber]; // Set the vector as active. This store must compleat before // moving on to prevent the disableInterrupt fuction from // geting out of sync. vector->interruptActive = 1; //sync(); //isync(); // If the vector is not disabled soft, handle it. if (!vector->interruptDisabledSoft) { // Prevent speculative exacution as needed on your processor. //isync(); // Call the handler if it exists. if (vector->interruptRegistered) { vector->handler(vector->target, vector->refCon, vector->nub, vector->source); } } else { // Hard disable the vector if is was only soft disabled. vector->interruptDisabledHard = 1; disableVectorHard(vectorNumber, vector); } // Done with this vector so, set it back to inactive. vector->interruptActive = 0; } return kIOReturnSuccess; } bool GenericInterruptController::vectorCanBeShared(long vectorNumber, IOInterruptVector *vector) { // Given the vector number and the vector data, return if it can be shared. return true; } void GenericInterruptController::initVector(long vectorNumber, IOInterruptVector *vector) { // Given the vector number and the vector data, // get the hardware ready for the vector to generate interrupts. // Make sure the vector is left disabled. } void GenericInterruptController::disableVectorHard(long vectorNumber, IOInterruptVector *vector) { // Given the vector number and the vector data, // disable the vector at the hardware. } void GenericInterruptController::enableVector(long vectorNumber, IOInterruptVector *vector) { // Given the vector number and the vector data, // enable the vector at the hardware. } void GenericInterruptController::causeVector(long vectorNumber, IOInterruptVector *vector) { // Given the vector number and the vector data, // Set the vector pending and cause an interrupt at the parent controller. // cause the interrupt at the parent controller. Source is usually zero, // but it could be different for your controller. getPlatform()->causeInterrupt(0); }