/* SCCS Id: @(#)rect.c 3.4 1990/02/22 */ /* Copyright (c) 1990 by Jean-Christophe Collet */ /* NetHack may be freely redistributed. See license for details. */ #include "hack.h" int FDECL(get_rect_ind, (NhRect *)); static boolean FDECL(intersect, (NhRect *,NhRect *,NhRect *)); /* * In this file, we will handle the various rectangle functions we * need for room generation. */ #define MAXRECT 50 #define XLIM 4 #define YLIM 3 static NhRect rect[MAXRECT+1]; static int rect_cnt; /* * Initialisation of internal structures. Should be called for every * new level to be build... */ void init_rect() { rect_cnt = 1; rect[0].lx = rect[0].ly = 0; rect[0].hx = COLNO - 1; rect[0].hy = ROWNO - 1; } /* * Search Index of one precise NhRect. * */ int get_rect_ind(r) NhRect *r; { register NhRect *rectp; register int lx, ly, hx, hy; register int i; lx = r->lx; ly = r->ly; hx = r->hx; hy = r->hy; for (i=0,rectp = &rect[0];ilx && ly == rectp->ly && hx == rectp->hx && hy == rectp->hy) return i; return -1; } /* * Search a free rectangle that include the one given in arg */ NhRect * get_rect(r) NhRect *r; { register NhRect *rectp; register int lx, ly, hx, hy; register int i; lx = r->lx; ly = r->ly; hx = r->hx; hy = r->hy; for (i=0,rectp = &rect[0];i= rectp->lx && ly >= rectp->ly && hx <= rectp->hx && hy <= rectp->hy) return rectp; return 0; } /* * Get some random NhRect from the list. */ NhRect * rnd_rect() { return rect_cnt > 0 ? &rect[rn2(rect_cnt)] : 0; } /* * Search intersection between two rectangles (r1 & r2). * return TRUE if intersection exist and put it in r3. * otherwise returns FALSE */ static boolean intersect(r1, r2, r3) NhRect *r1, *r2, *r3; { if (r2->lx > r1->hx || r2->ly > r1->hy || r2->hx < r1->lx || r2->hy < r1->ly) return FALSE; r3->lx = (r2->lx > r1->lx ? r2->lx : r1->lx); r3->ly = (r2->ly > r1->ly ? r2->ly : r1->ly); r3->hx = (r2->hx > r1->hx ? r1->hx : r2->hx); r3->hy = (r2->hy > r1->hy ? r1->hy : r2->hy); if (r3->lx > r3->hx || r3->ly > r3->hy) return FALSE; return TRUE; } /* * Remove a rectangle from the list of free NhRect. */ void remove_rect(r) NhRect *r; { int ind; ind = get_rect_ind(r); if ( ind >=0 ) rect[ind] = rect[--rect_cnt]; } /* * Add a NhRect to the list. */ void add_rect(r) NhRect *r; { if (rect_cnt >= MAXRECT) { #ifdef WIZARD if (wizard) pline("MAXRECT may be too small."); #endif return; } /* Check that this NhRect is not included in another one */ if (get_rect(r)) return; rect[rect_cnt] = *r; rect_cnt++; } /* * Okay, here we have two rectangles (r1 & r2). * r1 was already in the list and r2 is included in r1. * What we want is to allocate r2, that is split r1 into smaller rectangles * then remove it. */ void split_rects(r1, r2) NhRect *r1, *r2; { NhRect r, old_r; int i; old_r = *r1; remove_rect(r1); /* Walk down since rect_cnt & rect[] will change... */ for (i=rect_cnt-1; i>=0; i--) if (intersect(&rect[i], r2, &r)) split_rects(&rect[i], &r); if (r2->ly - old_r.ly-1 > (old_r.hy < ROWNO - 1 ? 2*YLIM : YLIM+1)+4) { r = old_r; r.hy = r2->ly - 2; add_rect(&r); } if (r2->lx - old_r.lx-1 > (old_r.hx < COLNO - 1 ? 2*XLIM : XLIM+1)+4) { r = old_r; r.hx = r2->lx - 2; add_rect(&r); } if (old_r.hy - r2->hy-1 > (old_r.ly > 0 ? 2*YLIM : YLIM+1)+4) { r = old_r; r.ly = r2->hy + 2; add_rect(&r); } if (old_r.hx - r2->hx-1 > (old_r.lx > 0 ? 2*XLIM : XLIM+1)+4) { r = old_r; r.lx = r2->hx + 2; add_rect(&r); } } /*rect.c*/