/* SCCS Id: @(#)mactty.h 3.4 1993/03/01 */ /* Copyright (c) Jon W{tte 1993. */ /* NetHack may be freely redistributed. See license for details. */ /* * This header is the supported external interface for the "tty" window * package. This package sports care-free handling of "dumb" tty windows * (preferrably using monospaced fonts) - it does NOT remember the strings * sent to it; rather, it uses an offscreen bitmap. * * For best performance, make sure it is aligned on a 32-pixel boundary * (or at least a 16-pixel one) in black & white. For 24bit color, * alignment doesn't matter, and for 8-bit color, alignment to every * fourth pixel is most efficient. * * (c) Copyright 1993 Jon W{tte */ /* * You should really not poke in the structures used by the tty window. * However, since it uses the wRefCon of windows (by calling GetWRefCon * and SetWRefCon) you lose that possibility. If you still want to store * information about a window, the FIRST location _pointed to_ by the * wRefCon will be a void * that you can use for whatever reasons. Don't * take the address of this variable and expect it to stay the same * across calls to the tty window. * * void * my_config_ptr = * ( void * * ) GetWRefCon ( tty_window ) ; */ /* * The library uses the window's port temporarily through SetPortBits; * that means you shouldn't do any funky things to the clipping region * etc. Actually, you shouldn't even resize the window, as that will clip * new drawing. * * Also, if you use this library under Pascal, remember that the string * passed to add_tty_string() is a "C" style string with NO length byte, * and a terminating zero byte at the end instead. */ #ifndef _H_tty_public # define _H_tty_public #undef red /* undef internal color const strings from decl */ #undef green #undef blue #if !TARGET_API_MAC_CARBON # include #endif /* * Error code returned when it's probably our fault, or * bad parameters. */ #define general_failure 1 /* * Base resource id's for window types */ #define WIN_BASE_RES 128 #define WIN_BASE_KIND 128 /* * Commonly used characters */ #define CHAR_ENTER ((char)3) #define CHAR_BELL ((char)7) #define CHAR_BS ((char)8) #define CHAR_LF ((char)10) #define CHAR_CR ((char)13) #define CHAR_ESC ((char)27) #define CHAR_BLANK ((char)32) #define CHAR_DELETE ((char)127) extern char game_active; /* flag to window rendering routines not to use ppat */ /* * If you want some fancy operations that not a normal TTY device normally * supports, use EXTENDED_SUPPORT. For frames, area erases and area scrolls, * plus bitmap graphics - RESOLUTION DEPENDENT, be sure to call * get_tty_metrics and use those limits. */ #define EXTENDED_SUPPORT 0 /* * if you print a lot of single characters, accumulating each one in a * clipping region will take too much time. Instead, define this, which * will clip in rects. */ #define CLIP_RECT_ONLY 1 typedef enum tty_attrib { /* * Flags relating to the general functioning of the window. * These flags are passed at create_tty time, and changing them * later will clear the screen. */ TTY_ATTRIB_FLAGS , /* * When using proportional fonts, this will place each character * separately, ensuring aligned columns (but looking ugly and taking * time) */ # define TA_MOVE_EACH_CHAR 1L /* * This means draw each change as it occurs instead of collecting the area * and draw it all at once at update_tty() - slower, but more reliable. */ # define TA_ALWAYS_REFRESH 2L /* * When reaching the right end, we either just stop drawing, or wrap to the * next line. */ # define TA_WRAP_AROUND 4L /* * Overstrike means that characters are added on top of each other; i e don't * clear the letter beneath. This is faster, using srcOr under QuickDraw */ # define TA_OVERSTRIKE 8L /* * We may want the window not to scroll when we reach the end line, * but stop drawing instead. */ # define TA_INHIBIT_VERT_SCROLL 16L /* * Foreground and background colors. These only affect characters * drawn by subsequent calls; not what's already there (but it does * affect clears) * On b/w screens these do nothing. */ TTY_ATTRIB_FOREGROUND , TTY_ATTRIB_BACKGROUND , # define TA_RGB_TO_TTY(r) ((((long)((r).red>>8)&0xff)<<16)+\ (((long)((r).green>>8)&0xff)<<8)+((long)((r).blue>>8)&0xff)) /* * Attributes relating to the cursor, and character set mappings */ TTY_ATTRIB_CURSOR , /* * Blinking cursor is more noticeable when it's idle */ # define TA_BLINKING_CURSOR 1L /* * When handling input, do we echo characters as they are typed? */ # define TA_ECHO_INPUT 2L /* * Do we return each character code separately, or map delete etc? Note * that non-raw input means getchar won't return anything until the user * has typed a return. */ # define TA_RAW_INPUT 4L /* * Do we print every character as it is (including BS, NL and CR!) or do * do we interpret characters such as NL, BS and CR? */ # define TA_RAW_OUTPUT 8L /* * When getting a NL, do we also move to the left? */ # define TA_NL_ADD_CR 16L /* * When getting a CR, do we also move down? */ # define TA_CR_ADD_NL 32L /* * Wait for input or return what we've got? */ # define TA_NONBLOCKING_IO 64L /* * Use this macro to cast a function pointer to a tty attribute; this will help * portability to systems where a function pointer doesn't fit in a long */ # define TA_ATTRIB_FUNC(x) ((long)(x)) /* * This symbolic constant is used to check the number of attributes */ TTY_NUMBER_ATTRIBUTES } tty_attrib ; /* * Character returned by end-of-file condition */ # define TTY_EOF -1 /* * Create the window according to a resource WIND template. * The window pointer pointed to by window should be NULL to * allocate the window record dynamically, or point to a * WindowRecord structure already allocated. * * Passing in_color means you have to be sure there's color support; * on the Mac, this means 32bit QuickDraw present, else it will * crash. Not passing in_color means everything's rendered in * black & white. */ extern short create_tty ( WindowPtr * window , short resource_id , Boolean in_color ) ; /* * Use init_tty_name or init_tty_number to initialize a window * once allocated by create_tty. Size parameters are in characters. */ extern short init_tty_number ( WindowPtr window , short font_number , short font_size , short x_size , short y_size ) ; /* * Close and deallocate a window and its data */ extern short destroy_tty ( WindowPtr window ) ; /* * Change the font and font size used in the window for drawing after * the calls are made. To change the coordinate system, be sure to call * force_tty_coordinate_system_recalc() - else it may look strange if * the new font doesn't match the old one. */ extern short set_tty_font_name (winid window_type , char * name ) ; extern short force_tty_coordinate_system_recalc ( WindowPtr window ) ; /* * Getting some metrics about the tty and its drawing. */ extern short get_tty_metrics ( WindowPtr window , short * x_size , short * y_size , short * x_size_pixels , short * y_size_pixels , short * font_number , short * font_size , short * char_width , short * row_height ) ; /* * The basic move cursor function. 0,0 is topleft. */ extern short move_tty_cursor ( WindowPtr window , short x_pos , short y_pos ) ; /* * Flush all changes done to a tty to the screen (see TA_ALWAYS_UPDATE above) */ extern short update_tty ( WindowPtr window ) ; /* * Add a character to the tty and update the cursor position */ extern short add_tty_char ( WindowPtr window , short character ) ; /* * Add a string of characters to the tty and update the cursor * position. The string is 0-terminated! */ extern short add_tty_string ( WindowPtr window , const char * string ) ; /* * Change or read an attribute of the tty. Note that some attribute changes * may clear the screen. See the above enum and defines for values. * Attributes can be both function pointers and special flag values. */ extern short get_tty_attrib ( WindowPtr window , tty_attrib attrib , long * value ) ; extern short set_tty_attrib ( WindowPtr window , tty_attrib attrib , long value ) ; /* * Scroll the actual TTY image, in characters, positive means up/left * scroll_tty ( my_tty , 0 , 1 ) means a linefeed. Is always carried out * directly, regardless of the wait-update setting. Does updates before * scrolling. */ extern short scroll_tty ( WindowPtr window , short delta_x , short delta_y ) ; /* * Erase the offscreen bitmap and move the cursor to 0,0. Re-init some window * values (font etc) Is always carried out directly on-screen, regardless of * the wait-for-update setting. Clears update area. */ extern short clear_tty ( WindowPtr window ) ; /* * Call this routine with a window (always _mt_window) and a time (usually * from most recent event) to determine if cursor in window should be blinked */ extern short blink_cursor ( WindowPtr window , long when ) ; /* * For screen dumps, open the printer port and call this function. Can be used * for clipboard as well (only for a PICT, though; this library doesn't concern * itself with characters, just bitmaps) */ extern short image_tty ( EventRecord *theEvent, WindowPtr window ) ; /* * For erasing just an area of characters */ extern short clear_tty_window ( WindowPtr window , short from_row , short from_col , short to_row , short to_col ) ; /* * get and set the invalid region of the main window */ extern short get_invalid_region (WindowPtr window, Rect *inval_rect); extern short set_invalid_region (WindowPtr window, Rect *inval_rect); /* * Now in macsnd.c, which seemed like a good place */ extern void tty_nhbell (); #if EXTENDED_SUPPORT /* * Various versions of delete character/s, insert line/s etc can be handled by * this general-purpose function. Negative num_ means delete, positive means * insert, and you can never be sure which of row and col operations come first * if you specify both... */ extern short mangle_tty_rows_columns ( WindowPtr window , short from_row , short num_rows , short from_col , short num_cols ) ; /* * For framing an area without using grahpics characters. * Note that the given limits are those used for framing, you should not * draw in them. frame_fatness should typically be 1-5, and may be clipped * if it is too large. */ extern short frame_tty_window ( WindowPtr window , short from_row , short from_col , short to_row , short to_col , short frame_fatness ) ; /* * For inverting specific characters after the fact. May look funny in color. */ extern short invert_tty_window ( WindowPtr window , short from_row , short from_col , short to_row , short to_col ) ; /* * For drawing lines on the tty - VERY DEVICE DEPENDENT. Use get_tty_metrics. */ extern short draw_tty_line ( WindowPtr window , short from_x , short from_y , short to_x , short to_y ) ; #endif /* EXTENDED_SUPPORT */ #endif /* _H_tty_public */