# # CDDL HEADER START # # The contents of this file are subject to the terms of the # Common Development and Distribution License (the "License"). # You may not use this file except in compliance with the License. # # You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE # or http://www.opensolaris.org/os/licensing. # See the License for the specific language governing permissions # and limitations under the License. # # When distributing Covered Code, include this CDDL HEADER in each # file and include the License file at usr/src/OPENSOLARIS.LICENSE. # If applicable, add the following below this CDDL HEADER, with the # fields enclosed by brackets "[]" replaced with your own identifying # information: Portions Copyright [yyyy] [name of copyright owner] # # CDDL HEADER END # # # Copyright (c) 1999, 2010, Oracle and/or its affiliates. All rights reserved. # # Configuration variables for the runtime environment of the nightly # build script and other tools for construction and packaging of releases. # This script is sourced by 'nightly' and 'bldenv' to set up the environment # for the build. This example is suitable for building a developers workspace, # which will contain the resulting packages and archives. It is based off # the onnv release. It sets NIGHTLY_OPTIONS to make nightly do: # check ELF ABI/versioning (-A) # runs 'make check' (-C) # DEBUG and non-DEBUG builds (-D) # runs lint in usr/src (-l plus the LINTDIRS variable) # sends mail on completion (-m and the MAILTO variable) # creates packages for PIT/RE (-p) # checks for changes in ELF runpaths (-r) # NIGHTLY_OPTIONS="-ACDlmpr"; export NIGHTLY_OPTIONS # This is a variable for the rest of the script - GATE doesn't matter to # nightly itself GATE=onnv-bugfixes; export GATE # CODEMGR_WS - where is your workspace at (or what should nightly name it) CODEMGR_WS="/builds/$GATE"; export CODEMGR_WS # PARENT_WS is used to determine the parent of this workspace. This is # for the options that deal with the parent workspace (such as where the # proto area will go). # # If you use this, it must be local (or nfs): nightly cannot copy # over ssh or http. PARENT_WS="/ws/onnv-gate"; export PARENT_WS # CLONE_WS is the workspace nightly should do a bringover from. CLONE_WS="ssh://anonhg@onnv.sfbay.sun.com//export/onnv-clone"; export CLONE_WS # CLOSED_CLONE_WS is the workspace from which nightly should acquire # the usr/closed tree. CLOSED_CLONE_WS="${CLONE_WS}/usr/closed"; export CLOSED_CLONE_WS # This flag controls whether to build the closed source. If # undefined, nightly(1) and bldenv(1) will set it according to whether # the closed source tree is present. CLOSED_IS_PRESENT="no" means not # building the closed sources. # CLOSED_IS_PRESENT="yes"; export CLOSED_IS_PRESENT # The bringover, if any, is done as STAFFER. # Set STAFFER to your own login as gatekeeper or developer # The point is to use group "staff" and avoid referencing the parent # workspace as root. # Some scripts optionally send mail messages to MAILTO. # STAFFER=nobody; export STAFFER MAILTO=$STAFFER; export MAILTO # The project (see project(4)) under which to run this build. If not # specified, the build is simply run in a new task in the current project. BUILD_PROJECT=; export BUILD_PROJECT # You should not need to change the next four lines LOCKNAME="`basename $CODEMGR_WS`_nightly.lock"; export LOCKNAME ATLOG="$CODEMGR_WS/log"; export ATLOG LOGFILE="$ATLOG/nightly.log"; export LOGFILE MACH=`uname -p`; export MACH # When the -A flag is specified, and ELF_DATA_BASELINE_DIR is defined, # the ELF interface description file resulting from the build is compared # to that from the specified directory. This ensures that our object # versioning evolves in a backward compatible manner. # # You should not need to change this unless you wish to use locally cached # baseline files. If you use this, it must be local (or nfs): nightly cannot # copy over ssh or http. # ELF_DATA_BASELINE_DIR="/ws/onnv-gate/usr/src/ELF-data-baseline.$MACH"; export ELF_DATA_BASELINE_DIR # This is usually just needed if the closed tree is missing, or when # building a project gate with the -O (cap oh) flag. # ON_CRYPTO_BINS="$PARENT_WS/packages/$MACH/on-crypto.$MACH.tar.bz2" # export ON_CRYPTO_BINS # REF_PROTO_LIST - for comparing the list of stuff in your proto area # with. Generally this should be left alone, since you want to see differences # from your parent (the gate). # REF_PROTO_LIST=$PARENT_WS/usr/src/proto_list_${MACH}; export REF_PROTO_LIST # # build environment variables, including version info for mcs, motd, # motd, uname and boot messages. Mostly you shouldn't change this except # when the release slips (nah) or you move an environment file to a new # release # ROOT="$CODEMGR_WS/proto/root_${MACH}"; export ROOT SRC="$CODEMGR_WS/usr/src"; export SRC VERSION="$GATE"; export VERSION # # the RELEASE and RELEASE_DATE variables are set in Makefile.master; # there might be special reasons to override them here, but that # should not be the case in general # # RELEASE="5.10.1"; export RELEASE # RELEASE_DATE="October 2007"; export RELEASE_DATE # proto area in parent for optionally depositing a copy of headers and # libraries corresponding to the protolibs target # not applicable given the NIGHTLY_OPTIONS # PARENT_ROOT=$PARENT_WS/proto/root_$MACH; export PARENT_ROOT PARENT_TOOLS_ROOT=$PARENT_WS/usr/src/tools/proto/root_$MACH-nd; export PARENT_TOOLS_ROOT # # Package creation variables. You probably shouldn't change these, # either. # # PKGARCHIVE determines where repositories will be created. # # PKGPUBLISHER* control the publisher settings for those repositories. # PKGARCHIVE="${CODEMGR_WS}/packages/${MACH}/nightly"; export PKGARCHIVE # PKGPUBLISHER_REDIST="on-redist"; export PKGPUBLISHER_REDIST # PKGPUBLISHER_NONREDIST="on-extra"; export PKGPUBLISHER_NONREDIST # we want make to do as much as it can, just in case there's more than # one problem. MAKEFLAGS=k; export MAKEFLAGS # Magic variable to prevent the devpro compilers/teamware from sending # mail back to devpro on every use. UT_NO_USAGE_TRACKING="1"; export UT_NO_USAGE_TRACKING # Build tools - don't set these unless you know what you're doing. These # variables allows you to get the compilers and onbld files locally or # through cachefs. Set BUILD_TOOLS to pull everything from one location. # Alternately, you can set ONBLD_TOOLS to where you keep the contents of # SUNWonbld and SPRO_ROOT to where you keep the compilers. # #BUILD_TOOLS=/opt; export BUILD_TOOLS #ONBLD_TOOLS=/opt/onbld; export ONBLD_TOOLS #SPRO_ROOT=/opt/SUNWspro; export SPRO_ROOT # This goes along with lint - it is a series of the form "A [y|n]" which # means "go to directory A and run 'make lint'" Then mail me (y) the # difference in the lint output. 'y' should only be used if the area you're # linting is actually lint clean or you'll get lots of mail. # You shouldn't need to change this though. #LINTDIRS="$SRC y"; export LINTDIRS # # Reference to IA32 IHV workspace, proto area and packages # #IA32_IHV_WS=/ws/${GATE}-ihv; export IA32_IHV_WS #IA32_IHV_ROOT=$IA32_IHV_WS/proto/root_i386; export IA32_IHV_ROOT #IA32_IHV_PKGS=$IA32_IHV_WS/packages/i386/nightly; export IA32_IHV_PKGS # # Reference to binary-only IA32 IHV packages # #IA32_IHV_BINARY_PKGS=/ws/${GATE}-ihv-bin #export IA32_IHV_BINARY_PKGS # Set this flag to 'n' to disable the automatic validation of the dmake # version in use. The default is to check it. #CHECK_DMAKE=y # Set this flag to 'n' to disable the use of 'checkpaths'. The default, # if the 'N' option is not specified, is to run this test. #CHECK_PATHS=y # Set this flag to 'y' to enable the use of elfsigncmp to validate the # output of elfsign. Doing so requires that 't' be set in NIGHTLY_OPTIONS. # The default is to not verify them. #VERIFY_ELFSIGN=n # BRINGOVER_FILES is the list of files nightly passes to bringover. # If not set the default is "usr", but it can be used for bringing # over deleted_files or other nifty directories. #BRINGOVER_FILES="usr deleted_files" # POST_NIGHTLY can be any command to be run at the end of nightly. See # nightly(1) for interactions between environment variables and this command. #POST_NIGHTLY=