#include "wx/wxprec.h" #include "wx/cppunit.h" // define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants #if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \ (defined(__GNUC__) && (__GNUC__ >= 3)) #define wxHAVE_U_ESCAPE #endif