///////////////////////////////////////////////////////////////////////////// // Name: src/x11/utilsx.cpp // Purpose: Private functions common to X11 and Motif ports // Author: Mattia Barbon // Modified by: // Created: 05/04/03 // RCS-ID: $Id: utilsx.cpp 50982 2008-01-01 20:38:33Z VZ $ // Copyright: (c) Mattia Barbon // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __VMS #define XShapeQueryExtension XSHAPEQUERYEXTENSION #endif #include "wx/x11/privx.h" #ifdef HAVE_XSHAPE #ifndef WX_PRECOMP #include "wx/bitmap.h" #include "wx/region.h" #endif #ifdef __VMS #include "wx/vms_x_fix.h" #include #else #include #endif #include "wx/dcmemory.h" #endif // ---------------------------------------------------------------------------- // XShape code // ---------------------------------------------------------------------------- #ifdef HAVE_XSHAPE bool wxDoSetShape( Display* xdisplay, Window xwindow, const wxRegion& region ) { int dummy1, dummy2; if( !XShapeQueryExtension( xdisplay, &dummy1, &dummy2 ) ) return false; if( region.IsEmpty() ) { XShapeCombineMask( xdisplay, xwindow, ShapeBounding, 0, 0, None, ShapeSet ); } else { // wxRegion::ConvertToBitmap gives us the wrong Pixmap: // polichrome and with black and whire reversed wxRect box = region.GetBox(); wxBitmap bmp(box.GetRight(), box.GetBottom(), 1); wxMemoryDC dc; dc.SelectObject(bmp); dc.SetBackground(*wxBLACK_BRUSH); dc.Clear(); dc.SetClippingRegion(region); dc.SetBackground(*wxWHITE_BRUSH); dc.Clear(); dc.SelectObject(wxNullBitmap); XShapeCombineMask( xdisplay, xwindow, ShapeBounding, 0, 0, (Pixmap)bmp.GetDrawable(), ShapeSet ); } return true; } #else bool wxDoSetShape( Display* WXUNUSED(xdisplay), Window WXUNUSED(xwindow), const wxRegion& WXUNUSED(region) ) { return false; } #endif // ---------------------------------------------------------------------------- // wxXVisualInfo // ---------------------------------------------------------------------------- #if !wxUSE_NANOX bool wxFillXVisualInfo( wxXVisualInfo* vi, Display* dpy ) { int xscreen = DefaultScreen( dpy ); Visual* vis = DefaultVisual( dpy, xscreen ); int bpp = DefaultDepth( dpy, xscreen ); XVisualInfo vinfo_template; XVisualInfo *vinfo; vinfo_template.visual = vis; vinfo_template.visualid = XVisualIDFromVisual( vis ); vinfo_template.depth = bpp; int nitem = 0; vinfo = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem ); wxCHECK_MSG( vinfo, false, wxT("no visual") ); vi->Init( dpy, vinfo ); XFree(vinfo); return true; } inline int ABS(int x) { return x < 0 ? -x : x; } static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec ) { *shift = 0; *prec = 0; while (!(mask & 0x1)) { (*shift)++; mask >>= 1; } while (mask & 0x1) { (*prec)++; mask >>= 1; } } wxXVisualInfo::wxXVisualInfo() { m_visualColormap = NULL; m_colorCube = NULL; } wxXVisualInfo::~wxXVisualInfo() { if (m_colorCube) free( m_colorCube ); if (m_visualColormap) delete [] (XColor*)m_visualColormap; } void wxXVisualInfo::Init( Display* dpy, XVisualInfo* vi ) { m_visualType = vi->visual->c_class; m_visualScreen = vi->screen; m_visualRedMask = vi->red_mask; m_visualGreenMask = vi->green_mask; m_visualBlueMask = vi->blue_mask; if (m_visualType != GrayScale && m_visualType != PseudoColor) { wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift, &m_visualRedPrec ); wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift, &m_visualGreenPrec ); wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift, &m_visualBluePrec ); } m_visualDepth = vi->depth; if (vi->depth == 16) vi->depth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec; m_visualColormapSize = vi->colormap_size; if (m_visualDepth > 8) return; m_visualColormap = new XColor[m_visualColormapSize]; XColor* colors = (XColor*) m_visualColormap; for (int i = 0; i < m_visualColormapSize; i++) colors[i].pixel = i; XQueryColors( dpy, DefaultColormap(dpy, vi->screen), colors, m_visualColormapSize ); m_colorCube = (unsigned char*)malloc(32 * 32 * 32); for (int r = 0; r < 32; r++) { for (int g = 0; g < 32; g++) { for (int b = 0; b < 32; b++) { int rr = (r << 3) | (r >> 2); int gg = (g << 3) | (g >> 2); int bb = (b << 3) | (b >> 2); int index = -1; if (colors) { int max = 3 * 65536; for (int i = 0; i < m_visualColormapSize; i++) { int rdiff = ((rr << 8) - colors[i].red); int gdiff = ((gg << 8) - colors[i].green); int bdiff = ((bb << 8) - colors[i].blue); int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff); if (sum < max) { index = i; max = sum; } } } else { // assume 8-bit true or static colors. this really exists index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift; index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift; index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift; } m_colorCube[ (r*1024) + (g*32) + b ] = (unsigned char)index; } } } } #endif // !wxUSE_NANOX