///////////////////////////////////////////////////////////////////////////// // Name: src/msw/mediactrl_qt.cpp // Purpose: QuickTime Media Backend for Windows // Author: Ryan Norton // Modified by: Robin Dunn (moved QT code from mediactrl.cpp) // // Created: 11/07/04 // RCS-ID: $Id: mediactrl_qt.cpp 45498 2007-04-16 13:03:05Z VZ $ // Copyright: (c) Ryan Norton // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// //=========================================================================== // DECLARATIONS //=========================================================================== //--------------------------------------------------------------------------- // Pre-compiled header stuff //--------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_MEDIACTRL #include "wx/mediactrl.h" #ifndef WX_PRECOMP #include "wx/log.h" #include "wx/dcclient.h" #include "wx/timer.h" #include "wx/math.h" // log10 & pow #endif #include "wx/msw/private.h" // user info and wndproc setting/getting #include "wx/dynlib.h" //--------------------------------------------------------------------------- // Externals (somewhere in src/msw/app.cpp and src/msw/window.cpp) //--------------------------------------------------------------------------- extern "C" WXDLLIMPEXP_BASE HINSTANCE wxGetInstance(void); #ifdef __WXWINCE__ extern WXDLLIMPEXP_CORE wxChar *wxCanvasClassName; #else extern WXDLLIMPEXP_CORE const wxChar *wxCanvasClassName; #endif LRESULT WXDLLIMPEXP_CORE APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); //--------------------------------------------------------------------------- // Killed MSVC warnings //--------------------------------------------------------------------------- //disable "cast truncates constant value" for VARIANT_BOOL values //passed as parameters in VC5 and up #ifdef _MSC_VER #pragma warning (disable:4310) #endif //--------------------------------------------------------------------------- // wxQTMediaBackend // // We don't include Quicktime headers here and define all the types // ourselves because looking for the quicktime libaries etc. would // be tricky to do and making this a dependency for the MSVC projects // would be unrealistic. // // Thanks to Robert Roebling for the wxDL macro/library idea //--------------------------------------------------------------------------- //--------------------------------------------------------------------------- // QT Includes //--------------------------------------------------------------------------- //#include // Windoze QT include //#include // Standard QT stuff #include "wx/dynlib.h" //--------------------------------------------------------------------------- // QT Types //--------------------------------------------------------------------------- typedef struct MovieRecord* Movie; typedef wxInt16 OSErr; typedef wxInt32 OSStatus; #define noErr 0 #define fsRdPerm 1 typedef unsigned char Str255[256]; #define StringPtr unsigned char* #define newMovieActive 1 #define newMovieAsyncOK (1 << 8) #define Ptr char* #define Handle Ptr* #define Fixed long #define OSType unsigned long #define CGrafPtr struct GrafPort * #define TimeScale long #define TimeBase struct TimeBaseRecord * typedef struct ComponentInstanceRecord * ComponentInstance; #define kMovieLoadStatePlayable 10000 #define Boolean int #define MovieController ComponentInstance #ifndef URLDataHandlerSubType #if defined(__WATCOMC__) || defined(__MINGW32__) // use magic numbers for compilers which complain about multicharacter integers const OSType URLDataHandlerSubType = 1970433056; const OSType VisualMediaCharacteristic = 1702454643; #else const OSType URLDataHandlerSubType = 'url '; const OSType VisualMediaCharacteristic = 'eyes'; #endif #endif struct FSSpec { short vRefNum; long parID; Str255 name; // Str63 on mac, Str255 on msw }; struct Rect { short top; short left; short bottom; short right; }; struct wide { wxInt32 hi; wxUint32 lo; }; struct TimeRecord { wide value; // units TimeScale scale; // units per second TimeBase base; }; struct Point { short v; short h; }; struct EventRecord { wxUint16 what; wxUint32 message; wxUint32 when; Point where; wxUint16 modifiers; }; enum { mcTopLeftMovie = 1, mcScaleMovieToFit = 2, mcWithBadge = 4, mcNotVisible = 8, mcWithFrame = 16 }; //--------------------------------------------------------------------------- // QT Library //--------------------------------------------------------------------------- #define wxDL_METHOD_DEFINE( rettype, name, args, shortargs, defret ) \ typedef rettype (* name ## Type) args ; \ name ## Type pfn_ ## name; \ rettype name args \ { if (m_ok) return pfn_ ## name shortargs ; return defret; } #define wxDL_VOIDMETHOD_DEFINE( name, args, shortargs ) \ typedef void (* name ## Type) args ; \ name ## Type pfn_ ## name; \ void name args \ { if (m_ok) pfn_ ## name shortargs ; } #define wxDL_METHOD_LOAD( lib, name, success ) \ pfn_ ## name = (name ## Type) lib.GetSymbol( wxT(#name), &success ); \ if (!success) return false class WXDLLIMPEXP_MEDIA wxQuickTimeLibrary { public: ~wxQuickTimeLibrary() { if (m_dll.IsLoaded()) m_dll.Unload(); } bool Initialize(); bool IsOk() const {return m_ok;} protected: wxDynamicLibrary m_dll; bool m_ok; public: wxDL_VOIDMETHOD_DEFINE( StartMovie, (Movie m), (m) ) wxDL_VOIDMETHOD_DEFINE( StopMovie, (Movie m), (m) ) wxDL_METHOD_DEFINE( bool, IsMovieDone, (Movie m), (m), false) wxDL_VOIDMETHOD_DEFINE( GoToBeginningOfMovie, (Movie m), (m) ) wxDL_METHOD_DEFINE( OSErr, GetMoviesError, (), (), -1) wxDL_METHOD_DEFINE( OSErr, EnterMovies, (), (), -1) wxDL_VOIDMETHOD_DEFINE( ExitMovies, (), () ) wxDL_METHOD_DEFINE( OSErr, InitializeQTML, (long flags), (flags), -1) wxDL_VOIDMETHOD_DEFINE( TerminateQTML, (), () ) wxDL_METHOD_DEFINE( OSErr, NativePathNameToFSSpec, (char* inName, FSSpec* outFile, long flags), (inName, outFile, flags), -1) wxDL_METHOD_DEFINE( OSErr, OpenMovieFile, (const FSSpec * fileSpec, short * resRefNum, wxInt8 permission), (fileSpec, resRefNum, permission), -1 ) wxDL_METHOD_DEFINE( OSErr, CloseMovieFile, (short resRefNum), (resRefNum), -1) wxDL_METHOD_DEFINE( OSErr, NewMovieFromFile, (Movie * theMovie, short resRefNum, short * resId, StringPtr resName, short newMovieFlags, bool * dataRefWasChanged), (theMovie, resRefNum, resId, resName, newMovieFlags, dataRefWasChanged), -1) wxDL_VOIDMETHOD_DEFINE( SetMovieRate, (Movie m, Fixed rate), (m, rate) ) wxDL_METHOD_DEFINE( Fixed, GetMovieRate, (Movie m), (m), 0) wxDL_VOIDMETHOD_DEFINE( MoviesTask, (Movie m, long maxms), (m, maxms) ) wxDL_VOIDMETHOD_DEFINE( BlockMove, (const char* p1, const char* p2, long s), (p1,p2,s) ) wxDL_METHOD_DEFINE( Handle, NewHandleClear, (long s), (s), NULL ) wxDL_METHOD_DEFINE( OSErr, NewMovieFromDataRef, (Movie * m, short flags, short * id, Handle dataRef, OSType dataRefType), (m,flags,id,dataRef,dataRefType), -1 ) wxDL_VOIDMETHOD_DEFINE( DisposeHandle, (Handle h), (h) ) wxDL_VOIDMETHOD_DEFINE( GetMovieNaturalBoundsRect, (Movie m, Rect* r), (m,r) ) wxDL_METHOD_DEFINE( void*, GetMovieIndTrackType, (Movie m, long index, OSType type, long flags), (m,index,type,flags), NULL ) wxDL_VOIDMETHOD_DEFINE( CreatePortAssociation, (void* hWnd, void* junk, long morejunk), (hWnd, junk, morejunk) ) wxDL_METHOD_DEFINE(void*, GetNativeWindowPort, (void* hWnd), (hWnd), NULL) wxDL_VOIDMETHOD_DEFINE(SetMovieGWorld, (Movie m, CGrafPtr port, void* whatever), (m, port, whatever) ) wxDL_VOIDMETHOD_DEFINE(DisposeMovie, (Movie m), (m) ) wxDL_VOIDMETHOD_DEFINE(SetMovieBox, (Movie m, Rect* r), (m,r)) wxDL_VOIDMETHOD_DEFINE(SetMovieTimeScale, (Movie m, long s), (m,s)) wxDL_METHOD_DEFINE(long, GetMovieDuration, (Movie m), (m), 0) wxDL_METHOD_DEFINE(TimeBase, GetMovieTimeBase, (Movie m), (m), 0) wxDL_METHOD_DEFINE(TimeScale, GetMovieTimeScale, (Movie m), (m), 0) wxDL_METHOD_DEFINE(long, GetMovieTime, (Movie m, void* cruft), (m,cruft), 0) wxDL_VOIDMETHOD_DEFINE(SetMovieTime, (Movie m, TimeRecord* tr), (m,tr) ) wxDL_METHOD_DEFINE(short, GetMovieVolume, (Movie m), (m), 0) wxDL_VOIDMETHOD_DEFINE(SetMovieVolume, (Movie m, short sVolume), (m,sVolume) ) wxDL_VOIDMETHOD_DEFINE(SetMovieTimeValue, (Movie m, long s), (m,s)) wxDL_METHOD_DEFINE(ComponentInstance, NewMovieController, (Movie m, const Rect* mr, long fl), (m,mr,fl), 0) wxDL_VOIDMETHOD_DEFINE(DisposeMovieController, (ComponentInstance ci), (ci)) wxDL_METHOD_DEFINE(int, MCSetVisible, (ComponentInstance m, int b), (m, b), 0) wxDL_VOIDMETHOD_DEFINE(PrePrerollMovie, (Movie m, long t, Fixed r, WXFARPROC p1, void* p2), (m,t,r,p1,p2) ) wxDL_VOIDMETHOD_DEFINE(PrerollMovie, (Movie m, long t, Fixed r), (m,t,r) ) wxDL_METHOD_DEFINE(Fixed, GetMoviePreferredRate, (Movie m), (m), 0) wxDL_METHOD_DEFINE(long, GetMovieLoadState, (Movie m), (m), 0) wxDL_METHOD_DEFINE(void*, NewRoutineDescriptor, (WXFARPROC f, int l, void* junk), (f, l, junk), 0) wxDL_VOIDMETHOD_DEFINE(DisposeRoutineDescriptor, (void* f), (f)) wxDL_METHOD_DEFINE(void*, GetCurrentArchitecture, (), (), 0) wxDL_METHOD_DEFINE(int, MCDoAction, (ComponentInstance ci, long f, void* p), (ci,f,p), 0) wxDL_VOIDMETHOD_DEFINE(MCSetControllerBoundsRect, (ComponentInstance ci, Rect* r), (ci,r)) wxDL_VOIDMETHOD_DEFINE(DestroyPortAssociation, (CGrafPtr g), (g)) wxDL_VOIDMETHOD_DEFINE(NativeEventToMacEvent, (MSG* p1, EventRecord* p2), (p1,p2)) wxDL_VOIDMETHOD_DEFINE(MCIsPlayerEvent, (ComponentInstance ci, EventRecord* p2), (ci, p2)) wxDL_METHOD_DEFINE(int, MCSetMovie, (ComponentInstance ci, Movie m, void* p1, Point w), (ci,m,p1,w),0) wxDL_VOIDMETHOD_DEFINE(MCPositionController, (ComponentInstance ci, Rect* r, void* junk, void* morejunk), (ci,r,junk,morejunk)) wxDL_VOIDMETHOD_DEFINE(MCSetActionFilterWithRefCon, (ComponentInstance ci, WXFARPROC cb, void* ref), (ci,cb,ref)) wxDL_VOIDMETHOD_DEFINE(MCGetControllerInfo, (MovieController mc, long* flags), (mc,flags)) wxDL_VOIDMETHOD_DEFINE(BeginUpdate, (CGrafPtr port), (port)) wxDL_VOIDMETHOD_DEFINE(UpdateMovie, (Movie m), (m)) wxDL_VOIDMETHOD_DEFINE(EndUpdate, (CGrafPtr port), (port)) wxDL_METHOD_DEFINE( OSErr, GetMoviesStickyError, (), (), -1) }; bool wxQuickTimeLibrary::Initialize() { m_ok = false; // Turn off the wxDynamicLibrary logging as we're prepared to handle the // errors wxLogNull nolog; if (!m_dll.Load(wxT("qtmlClient.dll"))) { return false; } wxDL_METHOD_LOAD( m_dll, StartMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, StopMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, IsMovieDone, m_ok ); wxDL_METHOD_LOAD( m_dll, GoToBeginningOfMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMoviesError, m_ok ); wxDL_METHOD_LOAD( m_dll, EnterMovies, m_ok ); wxDL_METHOD_LOAD( m_dll, ExitMovies, m_ok ); wxDL_METHOD_LOAD( m_dll, InitializeQTML, m_ok ); wxDL_METHOD_LOAD( m_dll, TerminateQTML, m_ok ); wxDL_METHOD_LOAD( m_dll, NativePathNameToFSSpec, m_ok ); wxDL_METHOD_LOAD( m_dll, OpenMovieFile, m_ok ); wxDL_METHOD_LOAD( m_dll, CloseMovieFile, m_ok ); wxDL_METHOD_LOAD( m_dll, NewMovieFromFile, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieRate, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieRate, m_ok ); wxDL_METHOD_LOAD( m_dll, MoviesTask, m_ok ); wxDL_METHOD_LOAD( m_dll, BlockMove, m_ok ); wxDL_METHOD_LOAD( m_dll, NewHandleClear, m_ok ); wxDL_METHOD_LOAD( m_dll, NewMovieFromDataRef, m_ok ); wxDL_METHOD_LOAD( m_dll, DisposeHandle, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieNaturalBoundsRect, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieIndTrackType, m_ok ); wxDL_METHOD_LOAD( m_dll, CreatePortAssociation, m_ok ); wxDL_METHOD_LOAD( m_dll, DestroyPortAssociation, m_ok ); wxDL_METHOD_LOAD( m_dll, GetNativeWindowPort, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieGWorld, m_ok ); wxDL_METHOD_LOAD( m_dll, DisposeMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieBox, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieTimeScale, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieDuration, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieTimeBase, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieTimeScale, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieTime, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieTime, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieVolume, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieVolume, m_ok ); wxDL_METHOD_LOAD( m_dll, SetMovieTimeValue, m_ok ); wxDL_METHOD_LOAD( m_dll, NewMovieController, m_ok ); wxDL_METHOD_LOAD( m_dll, DisposeMovieController, m_ok ); wxDL_METHOD_LOAD( m_dll, MCSetVisible, m_ok ); wxDL_METHOD_LOAD( m_dll, PrePrerollMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, PrerollMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMoviePreferredRate, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMovieLoadState, m_ok ); wxDL_METHOD_LOAD( m_dll, MCDoAction, m_ok ); wxDL_METHOD_LOAD( m_dll, MCSetControllerBoundsRect, m_ok ); wxDL_METHOD_LOAD( m_dll, NativeEventToMacEvent, m_ok ); wxDL_METHOD_LOAD( m_dll, MCIsPlayerEvent, m_ok ); wxDL_METHOD_LOAD( m_dll, MCSetMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, MCSetActionFilterWithRefCon, m_ok ); wxDL_METHOD_LOAD( m_dll, MCGetControllerInfo, m_ok ); wxDL_METHOD_LOAD( m_dll, BeginUpdate, m_ok ); wxDL_METHOD_LOAD( m_dll, UpdateMovie, m_ok ); wxDL_METHOD_LOAD( m_dll, EndUpdate, m_ok ); wxDL_METHOD_LOAD( m_dll, GetMoviesStickyError, m_ok ); m_ok = true; return true; } class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackendCommonBase { public: wxQTMediaBackend(); virtual ~wxQTMediaBackend(); virtual bool CreateControl(wxControl* ctrl, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name); virtual bool Play(); virtual bool Pause(); virtual bool Stop(); virtual bool Load(const wxURI& location, const wxURI& proxy) { return wxMediaBackend::Load(location, proxy); } virtual bool Load(const wxString& fileName); virtual bool Load(const wxURI& location); virtual wxMediaState GetState(); virtual bool SetPosition(wxLongLong where); virtual wxLongLong GetPosition(); virtual wxLongLong GetDuration(); virtual void Move(int x, int y, int w, int h); wxSize GetVideoSize() const; virtual double GetPlaybackRate(); virtual bool SetPlaybackRate(double dRate); virtual double GetVolume(); virtual bool SetVolume(double); void Cleanup(); void FinishLoad(); static void PPRMProc (Movie theMovie, OSErr theErr, void* theRefCon); // TODO: Last param actually long - does this work on 64bit machines? static Boolean MCFilterProc(MovieController theController, short action, void *params, LONG_PTR refCon); static LRESULT CALLBACK QTWndProc(HWND, UINT, WPARAM, LPARAM); virtual bool ShowPlayerControls(wxMediaCtrlPlayerControls flags); wxSize m_bestSize; // Original movie size Movie m_movie; // QT Movie handle/instance bool m_bVideo; // Whether or not we have video bool m_bPlaying; // Whether or not movie is playing wxTimer* m_timer; // Load or Play timer wxQuickTimeLibrary m_lib; // DLL to load functions from ComponentInstance m_pMC; // Movie Controller friend class wxQTMediaEvtHandler; DECLARE_DYNAMIC_CLASS(wxQTMediaBackend) }; // helper to hijack background erasing for the QT window class WXDLLIMPEXP_MEDIA wxQTMediaEvtHandler : public wxEvtHandler { public: wxQTMediaEvtHandler(wxQTMediaBackend *qtb, WXHWND hwnd) { m_qtb = qtb; m_hwnd = hwnd; m_qtb->m_ctrl->Connect(m_qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND, wxEraseEventHandler(wxQTMediaEvtHandler::OnEraseBackground), NULL, this); } void OnEraseBackground(wxEraseEvent& event); private: wxQTMediaBackend *m_qtb; WXHWND m_hwnd; DECLARE_NO_COPY_CLASS(wxQTMediaEvtHandler) }; //=========================================================================== // IMPLEMENTATION //=========================================================================== //--------------------------------------------------------------------------- // wxQTMediaBackend // // TODO: Use a less kludgy way to pause/get state/set state // FIXME: Greg Hazel reports that sometimes files that cannot be played // with this backend are treated as playable anyway - not verified though. //--------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend) // Time between timer calls - this is the Apple recommendation to the TCL // team I believe #define MOVIE_DELAY 20 //--------------------------------------------------------------------------- // wxQTLoadTimer // // QT, esp. QT for Windows is very picky about how you go about // async loading. If you were to go through a Windows message loop // or a MoviesTask or both and then check the movie load state // it would still return 1000 (loading)... even (pre)prerolling doesn't // help. However, making a load timer like this works //--------------------------------------------------------------------------- class wxQTLoadTimer : public wxTimer { public: wxQTLoadTimer(Movie movie, wxQTMediaBackend* parent, wxQuickTimeLibrary* pLib) : m_movie(movie), m_parent(parent), m_pLib(pLib) {} void Notify() { m_pLib->MoviesTask(m_movie, 0); // kMovieLoadStatePlayable if (m_pLib->GetMovieLoadState(m_movie) >= 10000) { m_parent->FinishLoad(); delete this; } } protected: Movie m_movie; //Our movie instance wxQTMediaBackend* m_parent; //Backend pointer wxQuickTimeLibrary* m_pLib; //Interfaces }; // -------------------------------------------------------------------------- // wxQTPlayTimer - Handle Asyncronous Playing // // 1) Checks to see if the movie is done, and if not continues // streaming the movie // 2) Sends the wxEVT_MEDIA_STOP event if we have reached the end of // the movie. // -------------------------------------------------------------------------- class wxQTPlayTimer : public wxTimer { public: wxQTPlayTimer(Movie movie, wxQTMediaBackend* parent, wxQuickTimeLibrary* pLib) : m_movie(movie), m_parent(parent), m_pLib(pLib) {} void Notify() { // // OK, a little explaining - basically originally // we only called MoviesTask if the movie was actually // playing (not paused or stopped)... this was before // we realized MoviesTask actually handles repainting // of the current frame - so if you were to resize // or something it would previously not redraw that // portion of the movie. // // So now we call MoviesTask always so that it repaints // correctly. // m_pLib->MoviesTask(m_movie, 0); // // Handle the stop event - if the movie has reached // the end, notify our handler // // m_bPlaying == !(Stopped | Paused) // if (m_parent->m_bPlaying) { if (m_pLib->IsMovieDone(m_movie)) { if ( m_parent->SendStopEvent() ) { m_parent->Stop(); wxASSERT(m_pLib->GetMoviesError() == noErr); m_parent->QueueFinishEvent(); } } } } protected: Movie m_movie; // Our movie instance wxQTMediaBackend* m_parent; //Backend pointer wxQuickTimeLibrary* m_pLib; //Interfaces }; //--------------------------------------------------------------------------- // wxQTMediaBackend::QTWndProc // // Forwards events to the Movie Controller so that it can // redraw itself/process messages etc.. //--------------------------------------------------------------------------- LRESULT CALLBACK wxQTMediaBackend::QTWndProc(HWND hWnd, UINT nMsg, WPARAM wParam, LPARAM lParam) { wxQTMediaBackend* pThis = (wxQTMediaBackend*)wxGetWindowUserData(hWnd); MSG msg; msg.hwnd = hWnd; msg.message = nMsg; msg.wParam = wParam; msg.lParam = lParam; msg.time = 0; msg.pt.x = 0; msg.pt.y = 0; EventRecord theEvent; pThis->m_lib.NativeEventToMacEvent(&msg, &theEvent); pThis->m_lib.MCIsPlayerEvent(pThis->m_pMC, &theEvent); return pThis->m_ctrl->MSWWindowProc(nMsg, wParam, lParam); } //--------------------------------------------------------------------------- // wxQTMediaBackend Destructor // // Sets m_timer to NULL signifying we havn't loaded anything yet //--------------------------------------------------------------------------- wxQTMediaBackend::wxQTMediaBackend() : m_movie(NULL), m_bPlaying(false), m_timer(NULL), m_pMC(NULL) { } //--------------------------------------------------------------------------- // wxQTMediaBackend Destructor // // 1) Cleans up the QuickTime movie instance // 2) Decrements the QuickTime reference counter - if this reaches // 0, QuickTime shuts down // 3) Decrements the QuickTime Windows Media Layer reference counter - // if this reaches 0, QuickTime shuts down the Windows Media Layer //--------------------------------------------------------------------------- wxQTMediaBackend::~wxQTMediaBackend() { if (m_movie) Cleanup(); if (m_lib.IsOk()) { if (m_pMC) { m_lib.DisposeMovieController(m_pMC); // m_pMC = NULL; } // destroy wxQTMediaEvtHandler we pushed on it m_ctrl->PopEventHandler(true); m_lib.DestroyPortAssociation( (CGrafPtr)m_lib.GetNativeWindowPort(m_ctrl->GetHWND())); //Note that ExitMovies() is not necessary, but //the docs are fuzzy on whether or not TerminateQTML is m_lib.ExitMovies(); m_lib.TerminateQTML(); } } //--------------------------------------------------------------------------- // wxQTMediaBackend::CreateControl // // 1) Intializes QuickTime // 2) Creates the control window //--------------------------------------------------------------------------- bool wxQTMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { if (!m_lib.Initialize()) return false; int nError = m_lib.InitializeQTML(0); if (nError != noErr) //-2093 no dll { wxFAIL_MSG(wxString::Format(wxT("Couldn't Initialize Quicktime-%i"), nError)); return false; } m_lib.EnterMovies(); // Create window // By default wxWindow(s) is created with a border - // so we need to get rid of those // // Since we don't have a child window like most other // backends, we don't need wxCLIP_CHILDREN if ( !ctrl->wxControl::Create(parent, id, pos, size, (style & ~wxBORDER_MASK) | wxBORDER_NONE, validator, name) ) { return false; } m_ctrl = wxStaticCast(ctrl, wxMediaCtrl); // Create a port association for our window so we // can use it as a WindowRef m_lib.CreatePortAssociation(m_ctrl->GetHWND(), NULL, 0L); // Part of a suggestion from Greg Hazel // to repaint movie when idle m_ctrl->PushEventHandler(new wxQTMediaEvtHandler(this, m_ctrl->GetHWND())); // done return true; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Load (file version) // // 1) Get an FSSpec from the Windows path name // 2) Open the movie // 3) Obtain the movie instance from the movie resource // 4) Close the movie resource // 5) Finish loading //--------------------------------------------------------------------------- bool wxQTMediaBackend::Load(const wxString& fileName) { if (m_movie) Cleanup(); bool result = true; OSErr err = noErr; short movieResFile = 0; //= 0 because of annoying VC6 warning FSSpec sfFile; err = m_lib.NativePathNameToFSSpec( (char*) (const char*) fileName.mb_str(), &sfFile, 0); result = (err == noErr); if (result) { err = m_lib.OpenMovieFile(&sfFile, &movieResFile, fsRdPerm); result = (err == noErr); } if (result) { short movieResID = 0; Str255 movieName; err = m_lib.NewMovieFromFile( &m_movie, movieResFile, &movieResID, movieName, newMovieActive, NULL ); // wasChanged result = (err == noErr /*&& m_lib.GetMoviesStickyError() == noErr*/); // check m_lib.GetMoviesStickyError() because it may not find the // proper codec and play black video and other strange effects, // not to mention mess up the dynamic backend loading scheme // of wxMediaCtrl - so it just does what the QuickTime player does if (result) { m_lib.CloseMovieFile(movieResFile); FinishLoad(); } } return result; } //--------------------------------------------------------------------------- // wxQTMediaBackend::PPRMProc (static) // // Called when done PrePrerolling the movie. // Note that in 99% of the cases this does nothing... // Anyway we set up the loading timer here to tell us when the movie is done //--------------------------------------------------------------------------- void wxQTMediaBackend::PPRMProc (Movie theMovie, OSErr WXUNUSED_UNLESS_DEBUG(theErr), void* theRefCon) { wxASSERT( theMovie ); wxASSERT( theRefCon ); wxASSERT( theErr == noErr ); wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon; long lTime = pBE->m_lib.GetMovieTime(theMovie,NULL); Fixed rate = pBE->m_lib.GetMoviePreferredRate(theMovie); pBE->m_lib.PrerollMovie(theMovie, lTime, rate); pBE->m_timer = new wxQTLoadTimer(pBE->m_movie, pBE, &pBE->m_lib); pBE->m_timer->Start(MOVIE_DELAY); } //--------------------------------------------------------------------------- // wxQTMediaBackend::Load (URL Version) // // 1) Build an escaped URI from location // 2) Create a handle to store the URI string // 3) Put the URI string inside the handle // 4) Make a QuickTime URL data ref from the handle with the URI in it // 5) Clean up the URI string handle // 6) Do some prerolling // 7) Finish Loading //--------------------------------------------------------------------------- bool wxQTMediaBackend::Load(const wxURI& location) { if (m_movie) Cleanup(); wxString theURI = location.BuildURI(); Handle theHandle = m_lib.NewHandleClear(theURI.length() + 1); wxASSERT(theHandle); m_lib.BlockMove(theURI.mb_str(), *theHandle, theURI.length() + 1); // create the movie from the handle that refers to the URI OSErr err = m_lib.NewMovieFromDataRef(&m_movie, newMovieActive | newMovieAsyncOK /* | newMovieIdleImportOK */, NULL, theHandle, URLDataHandlerSubType); m_lib.DisposeHandle(theHandle); if (err == noErr) { long timeNow; Fixed playRate; timeNow = m_lib.GetMovieTime(m_movie, NULL); wxASSERT(m_lib.GetMoviesError() == noErr); playRate = m_lib.GetMoviePreferredRate(m_movie); wxASSERT(m_lib.GetMoviesError() == noErr); // Note that the callback here is optional, // but without it PrePrerollMovie can be buggy // (see Apple ml). Also, some may wonder // why we need this at all - this is because // Apple docs say QuickTime streamed movies // require it if you don't use a Movie Controller, // which we don't by default. // m_lib.PrePrerollMovie(m_movie, timeNow, playRate, (WXFARPROC)wxQTMediaBackend::PPRMProc, (void*)this); return true; } else return false; } //--------------------------------------------------------------------------- // wxQTMediaBackend::FinishLoad // // 1) Create the movie timer // 2) Get real size of movie for GetBestSize/sizers // 3) Set the movie time scale to something usable so that seeking // etc. will work correctly // 4) Set our Movie Controller to display the movie if it exists, // otherwise set the bounds of the Movie // 5) Refresh parent window //--------------------------------------------------------------------------- void wxQTMediaBackend::FinishLoad() { // Create the playing/streaming timer m_timer = new wxQTPlayTimer(m_movie, (wxQTMediaBackend*) this, &m_lib); wxASSERT(m_timer); m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS); // get the real size of the movie Rect outRect; memset(&outRect, 0, sizeof(Rect)); // suppress annoying VC6 warning m_lib.GetMovieNaturalBoundsRect (m_movie, &outRect); wxASSERT(m_lib.GetMoviesError() == noErr); m_bestSize.x = outRect.right - outRect.left; m_bestSize.y = outRect.bottom - outRect.top; // Handle the movie GWorld if (m_pMC) { Point thePoint; thePoint.h = thePoint.v = 0; m_lib.MCSetMovie(m_pMC, m_movie, m_lib.GetNativeWindowPort(m_ctrl->GetHandle()), thePoint); m_lib.MCSetVisible(m_pMC, true); m_bestSize.y += 16; } else { m_lib.SetMovieGWorld(m_movie, (CGrafPtr) m_lib.GetNativeWindowPort(m_ctrl->GetHWND()), NULL); } // Set the movie to millisecond precision m_lib.SetMovieTimeScale(m_movie, 1000); wxASSERT(m_lib.GetMoviesError() == noErr); NotifyMovieLoaded(); } //--------------------------------------------------------------------------- // wxQTMediaBackend::Play // // 1) Start the QT movie // 2) Start the movie loading timer // // NOTE: This will still return success even when // the movie is still loading, and as mentioned in wxQTLoadTimer // I don't know of a way to force this to be sync - so if its // still loading the function will return true but the movie will // still be in the stopped state //--------------------------------------------------------------------------- bool wxQTMediaBackend::Play() { m_lib.StartMovie(m_movie); m_bPlaying = true; return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Pause // // 1) Stop the movie // 2) Stop the movie timer //--------------------------------------------------------------------------- bool wxQTMediaBackend::Pause() { m_bPlaying = false; m_lib.StopMovie(m_movie); return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Stop // // 1) Stop the movie // 2) Stop the movie timer // 3) Seek to the beginning of the movie //--------------------------------------------------------------------------- bool wxQTMediaBackend::Stop() { m_bPlaying = false; m_lib.StopMovie(m_movie); if (m_lib.GetMoviesError() == noErr) m_lib.GoToBeginningOfMovie(m_movie); return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetPlaybackRate // // Get the movie playback rate from ::GetMovieRate //--------------------------------------------------------------------------- double wxQTMediaBackend::GetPlaybackRate() { return ( ((double)m_lib.GetMovieRate(m_movie)) / 0x10000); } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetPlaybackRate // // Convert dRate to Fixed and Set the movie rate through SetMovieRate //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetPlaybackRate(double dRate) { m_lib.SetMovieRate(m_movie, (Fixed) (dRate * 0x10000)); return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetPosition // // 1) Create a time record struct (TimeRecord) with appropriate values // 2) Pass struct to SetMovieTime //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetPosition(wxLongLong where) { // NB: For some reason SetMovieTime does not work // correctly with the Quicktime Windows SDK (6) // From Muskelkatermann at the wxForum // http://www.solidsteel.nl/users/wxwidgets/viewtopic.php?t=2957 // RN - note that I have not verified this but there // is no harm in calling SetMovieTimeValue instead #if 0 TimeRecord theTimeRecord; memset(&theTimeRecord, 0, sizeof(TimeRecord)); theTimeRecord.value.lo = where.GetLo(); theTimeRecord.scale = m_lib.GetMovieTimeScale(m_movie); theTimeRecord.base = m_lib.GetMovieTimeBase(m_movie); m_lib.SetMovieTime(m_movie, &theTimeRecord); #else m_lib.SetMovieTimeValue(m_movie, where.GetLo()); #endif return (m_lib.GetMoviesError() == noErr); } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetPosition // // 1) Calls GetMovieTime to get the position we are in in the movie // in milliseconds (we called //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetPosition() { return m_lib.GetMovieTime(m_movie, NULL); } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetVolume // // Gets the volume through GetMovieVolume - which returns a 16 bit short - // // +--------+--------+ // + (1) + (2) + // +--------+--------+ // // (1) first 8 bits are value before decimal // (2) second 8 bits are value after decimal // // Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to // 1 (full gain and sound) //--------------------------------------------------------------------------- double wxQTMediaBackend::GetVolume() { short sVolume = m_lib.GetMovieVolume(m_movie); wxASSERT(m_lib.GetMoviesError() == noErr); if (sVolume & (128 << 8)) //negative - no sound return 0.0; return sVolume / 256.0; } //--------------------------------------------------------------------------- // wxQTMediaBackend::SetVolume // // Sets the volume through SetMovieVolume - which takes a 16 bit short - // // +--------+--------+ // + (1) + (2) + // +--------+--------+ // // (1) first 8 bits are value before decimal // (2) second 8 bits are value after decimal // // Volume ranges from -1.0 (gain but no sound), 0 (no sound and no gain) to // 1 (full gain and sound) //--------------------------------------------------------------------------- bool wxQTMediaBackend::SetVolume(double dVolume) { m_lib.SetMovieVolume(m_movie, (short) (dVolume * 256)); return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetDuration // // Calls GetMovieDuration //--------------------------------------------------------------------------- wxLongLong wxQTMediaBackend::GetDuration() { return m_lib.GetMovieDuration(m_movie); } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetState // // Determines the current state: // if we are at the beginning, then we are stopped //--------------------------------------------------------------------------- wxMediaState wxQTMediaBackend::GetState() { if (m_bPlaying) return wxMEDIASTATE_PLAYING; else if ( !m_movie || wxQTMediaBackend::GetPosition() == 0 ) return wxMEDIASTATE_STOPPED; else return wxMEDIASTATE_PAUSED; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Cleanup // // Diposes of the movie timer, Disassociates the Movie Controller with // movie and hides it if it exists, and stops and disposes // of the QT movie //--------------------------------------------------------------------------- void wxQTMediaBackend::Cleanup() { m_bPlaying = false; if (m_timer) { delete m_timer; m_timer = NULL; } m_lib.StopMovie(m_movie); if (m_pMC) { Point thePoint; thePoint.h = thePoint.v = 0; m_lib.MCSetVisible(m_pMC, false); m_lib.MCSetMovie(m_pMC, NULL, NULL, thePoint); } m_lib.DisposeMovie(m_movie); m_movie = NULL; } //--------------------------------------------------------------------------- // wxQTMediaBackend::ShowPlayerControls // // Creates a movie controller for the Movie if the user wants it //--------------------------------------------------------------------------- bool wxQTMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags) { if (m_pMC) { // restore old wndproc wxSetWindowProc((HWND)m_ctrl->GetHWND(), wxWndProc); m_lib.DisposeMovieController(m_pMC); m_pMC = NULL; // movie controller height m_bestSize.y -= 16; } if (flags && m_movie) { Rect rect; wxRect wxrect = m_ctrl->GetClientRect(); // make room for controller if (wxrect.width < 320) wxrect.width = 320; rect.top = (short)wxrect.y; rect.left = (short)wxrect.x; rect.right = (short)(rect.left + wxrect.width); rect.bottom = (short)(rect.top + wxrect.height); if (!m_pMC) { m_pMC = m_lib.NewMovieController(m_movie, &rect, mcTopLeftMovie | // mcScaleMovieToFit | // mcWithBadge | mcWithFrame); m_lib.MCDoAction(m_pMC, 32, (void*)true); // mcActionSetKeysEnabled m_lib.MCSetActionFilterWithRefCon(m_pMC, (WXFARPROC)wxQTMediaBackend::MCFilterProc, (void*)this); m_bestSize.y += 16; // movie controller height // By default the movie controller uses its own colour palette // for the movie which can be bad on some files, so turn it off. // Also turn off its frame / border for the movie // Also take care of a couple of the interface flags here long mcFlags = 0; m_lib.MCDoAction(m_pMC, 39/*mcActionGetFlags*/, (void*)&mcFlags); mcFlags |= // (1<< 0) /*mcFlagSuppressMovieFrame*/ | (1<< 3) /*mcFlagsUseWindowPalette*/ | ((flags & wxMEDIACTRLPLAYERCONTROLS_STEP) ? 0 : (1<< 1) /*mcFlagSuppressStepButtons*/) | ((flags & wxMEDIACTRLPLAYERCONTROLS_VOLUME) ? 0 : (1<< 2) /*mcFlagSuppressSpeakerButton*/) // | (1<< 4) /*mcFlagDontInvalidate*/ // if we take care of repainting ourselves ; m_lib.MCDoAction(m_pMC, 38/*mcActionSetFlags*/, (void*)mcFlags); // intercept the wndproc of our control window wxSetWindowProc((HWND)m_ctrl->GetHWND(), wxQTMediaBackend::QTWndProc); // set the user data of our window wxSetWindowUserData((HWND)m_ctrl->GetHWND(), this); } } NotifyMovieSizeChanged(); return m_lib.GetMoviesError() == noErr; } //--------------------------------------------------------------------------- // wxQTMediaBackend::MCFilterProc (static) // // Callback for when the movie controller recieves a message //--------------------------------------------------------------------------- Boolean wxQTMediaBackend::MCFilterProc(MovieController WXUNUSED(theController), short action, void * WXUNUSED(params), LONG_PTR refCon) { // NB: potential optimisation // if (action == 1) // return 0; wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon; switch (action) { case 1: // don't process idle events break; case 8: // play button triggered - MC will set movie to opposite state // of current - playing ? paused : playing if (pThis) pThis->m_bPlaying = !(pThis->m_bPlaying); // NB: Sometimes it doesn't redraw properly - // if you click on the button but don't move the mouse // the button will not change its state until you move // mcActionDraw and Refresh/Update combo do nothing // to help this unfortunately break; default: break; } return 0; } //--------------------------------------------------------------------------- // wxQTMediaBackend::GetVideoSize // // Returns the actual size of the QT movie //--------------------------------------------------------------------------- wxSize wxQTMediaBackend::GetVideoSize() const { return m_bestSize; } //--------------------------------------------------------------------------- // wxQTMediaBackend::Move // // Sets the bounds of either the Movie or Movie Controller //--------------------------------------------------------------------------- void wxQTMediaBackend::Move(int WXUNUSED(x), int WXUNUSED(y), int w, int h) { if (m_movie) { // make room for controller if (m_pMC) { if (w < 320) w = 320; Rect theRect = {0, 0, (short)h, (short)w}; m_lib.MCSetControllerBoundsRect(m_pMC, &theRect); } else { Rect theRect = {0, 0, (short)h, (short)w}; m_lib.SetMovieBox(m_movie, &theRect); } wxASSERT(m_lib.GetMoviesError() == noErr); } } //--------------------------------------------------------------------------- // wxQTMediaBackend::OnEraseBackground // // Suggestion from Greg Hazel to repaint the movie when idle // (on pause also) // // TODO: We may be repainting too much here - under what exact circumstances // do we need this? I think Move also repaints correctly for the Movie // Controller, so in that instance we don't need this either //--------------------------------------------------------------------------- void wxQTMediaEvtHandler::OnEraseBackground(wxEraseEvent& evt) { wxQuickTimeLibrary& m_pLib = m_qtb->m_lib; if ( m_qtb->m_pMC ) { // repaint movie controller m_pLib.MCDoAction(m_qtb->m_pMC, 2 /*mcActionDraw*/, m_pLib.GetNativeWindowPort(m_hwnd)); } else if ( m_qtb->m_movie ) { // no movie controller CGrafPtr port = (CGrafPtr)m_pLib.GetNativeWindowPort(m_hwnd); m_pLib.BeginUpdate(port); m_pLib.UpdateMovie(m_qtb->m_movie); wxASSERT(m_pLib.GetMoviesError() == noErr); m_pLib.EndUpdate(port); } else { // no movie // let the system repaint the window evt.Skip(); } } //--------------------------------------------------------------------------- // End QT Backend //--------------------------------------------------------------------------- // in source file that contains stuff you don't directly use #include "wx/html/forcelnk.h" FORCE_LINK_ME(wxmediabackend_qt) #endif // wxUSE_MEDIACTRL && wxUSE_ACTIVEX