///////////////////////////////////////////////////////////////////////////// // Name: src/msw/graphics.cpp // Purpose: wxGCDC class // Author: Stefan Csomor // Modified by: // Created: 2006-09-30 // RCS-ID: $Id: graphics.cpp 61747 2009-08-23 21:36:09Z VZ $ // Copyright: (c) 2006 Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #include "wx/dc.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/msw/wrapcdlg.h" #include "wx/image.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/utils.h" #include "wx/dialog.h" #include "wx/app.h" #include "wx/bitmap.h" #include "wx/dcmemory.h" #include "wx/log.h" #include "wx/icon.h" #include "wx/dcprint.h" #include "wx/module.h" #endif #include "wx/graphics.h" #if wxUSE_GRAPHICS_CONTEXT #include using namespace std; //----------------------------------------------------------------------------- // constants //----------------------------------------------------------------------------- const double RAD2DEG = 180.0 / M_PI; //----------------------------------------------------------------------------- // Local functions //----------------------------------------------------------------------------- static inline double dmin(double a, double b) { return a < b ? a : b; } static inline double dmax(double a, double b) { return a > b ? a : b; } static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; } static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; } //----------------------------------------------------------------------------- // device context implementation // // more and more of the dc functionality should be implemented by calling // the appropricate wxGDIPlusContext, but we will have to do that step by step // also coordinate conversions should be moved to native matrix ops //----------------------------------------------------------------------------- // we always stock two context states, one at entry, to be able to preserve the // state we were called with, the other one after changing to HI Graphics orientation // (this one is used for getting back clippings etc) //----------------------------------------------------------------------------- // wxGraphicsPath implementation //----------------------------------------------------------------------------- #include "wx/msw/private.h" // needs to be before #include #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__) #include #endif // TODO remove this dependency (gdiplus needs the macros) #ifndef max #define max(a,b) (((a) > (b)) ? (a) : (b)) #endif #ifndef min #define min(a,b) (((a) < (b)) ? (a) : (b)) #endif #include "gdiplus.h" using namespace Gdiplus; class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData { public : wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL); ~wxGDIPlusPathData(); virtual wxGraphicsObjectRefData *Clone() const; // // These are the path primitives from which everything else can be constructed // // begins a new subpath at (x,y) virtual void MoveToPoint( wxDouble x, wxDouble y ); // adds a straight line from the current point to (x,y) virtual void AddLineToPoint( wxDouble x, wxDouble y ); // adds a cubic Bezier curve from the current point, using two control points and an end point virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ); // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ; // gets the last point of the current path, (0,0) if not yet set virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const; // adds another path virtual void AddPath( const wxGraphicsPathData* path ); // closes the current sub-path virtual void CloseSubpath(); // // These are convenience functions which - if not available natively will be assembled // using the primitives from above // // appends a rectangle as a new closed subpath virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ; /* // appends an ellipsis as a new closed subpath fitting the passed rectangle virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ; // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1) virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ; */ // returns the native path virtual void * GetNativePath() const { return m_path; } // give the native path returned by GetNativePath() back (there might be some deallocations necessary) virtual void UnGetNativePath(void * WXUNUSED(path)) const {} // transforms each point of this path by the matrix virtual void Transform( const wxGraphicsMatrixData* matrix ) ; // gets the bounding box enclosing all points (possibly including control points) virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const; virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const; private : GraphicsPath* m_path; }; class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData { public : wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ; virtual ~wxGDIPlusMatrixData() ; virtual wxGraphicsObjectRefData* Clone() const ; // concatenates the matrix virtual void Concat( const wxGraphicsMatrixData *t ); // sets the matrix to the respective values virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0); // gets the component valuess of the matrix virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL, wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const; // makes this the inverse matrix virtual void Invert(); // returns true if the elements of the transformation matrix are equal ? virtual bool IsEqual( const wxGraphicsMatrixData* t) const ; // return true if this is the identity matrix virtual bool IsIdentity() const; // // transformation // // add the translation to this matrix virtual void Translate( wxDouble dx , wxDouble dy ); // add the scale to this matrix virtual void Scale( wxDouble xScale , wxDouble yScale ); // add the rotation to this matrix (radians) virtual void Rotate( wxDouble angle ); // // apply the transforms // // applies that matrix to the point virtual void TransformPoint( wxDouble *x, wxDouble *y ) const; // applies the matrix except for translations virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const; // returns the native representation virtual void * GetNativeMatrix() const; private: Matrix* m_matrix ; } ; class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData { public: wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen ); ~wxGDIPlusPenData(); void Init(); virtual wxDouble GetWidth() { return m_width; } virtual Pen* GetGDIPlusPen() { return m_pen; } protected : Pen* m_pen; Image* m_penImage; Brush* m_penBrush; wxDouble m_width; }; class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData { public: wxGDIPlusBrushData( wxGraphicsRenderer* renderer ); wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush ); ~wxGDIPlusBrushData (); void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2 ); void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor ); virtual Brush* GetGDIPlusBrush() { return m_brush; } protected: virtual void Init(); private : Brush* m_brush; Image* m_brushImage; GraphicsPath* m_brushPath; }; class WXDLLIMPEXP_CORE wxGDIPlusBitmapData : public wxGraphicsObjectRefData { public: wxGDIPlusBitmapData( wxGraphicsRenderer* renderer ); wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, const wxBitmap &bmp ); ~wxGDIPlusBitmapData (); virtual Bitmap* GetGDIPlusBitmap() { return m_bitmap; } private : Bitmap* m_bitmap; Bitmap* m_helper; }; class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData { public: wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ); ~wxGDIPlusFontData(); virtual Brush* GetGDIPlusBrush() { return m_textBrush; } virtual Font* GetGDIPlusFont() { return m_font; } private : Brush* m_textBrush; Font* m_font; }; class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext { public: wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc ); wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd ); wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr); wxGDIPlusContext(); virtual ~wxGDIPlusContext(); virtual void Clip( const wxRegion ®ion ); // clips drawings to the rect virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ); // resets the clipping to original extent virtual void ResetClip(); virtual void * GetNativeContext(); virtual void StrokePath( const wxGraphicsPath& p ); virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE ); // stroke lines connecting each of the points virtual void StrokeLines( size_t n, const wxPoint2DDouble *points); // draws a polygon virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxODDEVEN_RULE ); virtual void Translate( wxDouble dx , wxDouble dy ); virtual void Scale( wxDouble xScale , wxDouble yScale ); virtual void Rotate( wxDouble angle ); // concatenates this transform with the current transform of this context virtual void ConcatTransform( const wxGraphicsMatrix& matrix ); // sets the transform of this context virtual void SetTransform( const wxGraphicsMatrix& matrix ); // gets the matrix of this context virtual wxGraphicsMatrix GetTransform() const; void DrawGraphicsBitmapInternal( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ); virtual void PushState(); virtual void PopState(); virtual void DrawText( const wxString &str, wxDouble x, wxDouble y); virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const; virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const; virtual bool ShouldOffset() const; private: void Init(); void SetDefaults(); Graphics* m_context; vector m_stateStack; GraphicsState m_state1; GraphicsState m_state2; DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext) }; class WXDLLIMPEXP_CORE wxGDIPlusMeasuringContext : public wxGDIPlusContext { public: wxGDIPlusMeasuringContext( wxGraphicsRenderer* renderer ) : wxGDIPlusContext( renderer , m_hdc = GetDC(NULL) ) { } wxGDIPlusMeasuringContext() { } virtual ~wxGDIPlusMeasuringContext() { ReleaseDC( NULL, m_hdc ); } private: HDC m_hdc ; DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusMeasuringContext) } ; //----------------------------------------------------------------------------- // wxGDIPlusPen implementation //----------------------------------------------------------------------------- wxGDIPlusPenData::~wxGDIPlusPenData() { delete m_pen; delete m_penImage; delete m_penBrush; } void wxGDIPlusPenData::Init() { m_pen = NULL ; m_penImage = NULL; m_penBrush = NULL; } wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen ) : wxGraphicsObjectRefData(renderer) { Init(); m_width = pen.GetWidth(); if (m_width <= 0.0) m_width = 0.1; m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() , pen.GetColour().Green() , pen.GetColour().Blue() ), m_width ); LineCap cap; switch ( pen.GetCap() ) { case wxCAP_ROUND : cap = LineCapRound; break; case wxCAP_PROJECTING : cap = LineCapSquare; break; case wxCAP_BUTT : cap = LineCapFlat; // TODO verify break; default : cap = LineCapFlat; break; } m_pen->SetLineCap(cap,cap, DashCapFlat); LineJoin join; switch ( pen.GetJoin() ) { case wxJOIN_BEVEL : join = LineJoinBevel; break; case wxJOIN_MITER : join = LineJoinMiter; break; case wxJOIN_ROUND : join = LineJoinRound; break; default : join = LineJoinMiter; break; } m_pen->SetLineJoin(join); m_pen->SetDashStyle(DashStyleSolid); DashStyle dashStyle = DashStyleSolid; switch ( pen.GetStyle() ) { case wxSOLID : break; case wxDOT : dashStyle = DashStyleDot; break; case wxLONG_DASH : dashStyle = DashStyleDash; // TODO verify break; case wxSHORT_DASH : dashStyle = DashStyleDash; break; case wxDOT_DASH : dashStyle = DashStyleDashDot; break; case wxUSER_DASH : { dashStyle = DashStyleCustom; wxDash *dashes; int count = pen.GetDashes( &dashes ); if ((dashes != NULL) && (count > 0)) { REAL *userLengths = new REAL[count]; for ( int i = 0; i < count; ++i ) { userLengths[i] = dashes[i]; } m_pen->SetDashPattern( userLengths, count); delete[] userLengths; } } break; case wxSTIPPLE : { wxBitmap* bmp = pen.GetStipple(); if ( bmp && bmp->Ok() ) { m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE()); m_penBrush = new TextureBrush(m_penImage); m_pen->SetBrush( m_penBrush ); } } break; default : if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH ) { HatchStyle style = HatchStyleHorizontal; switch( pen.GetStyle() ) { case wxBDIAGONAL_HATCH : style = HatchStyleBackwardDiagonal; break ; case wxCROSSDIAG_HATCH : style = HatchStyleDiagonalCross; break ; case wxFDIAGONAL_HATCH : style = HatchStyleForwardDiagonal; break ; case wxCROSS_HATCH : style = HatchStyleCross; break ; case wxHORIZONTAL_HATCH : style = HatchStyleHorizontal; break ; case wxVERTICAL_HATCH : style = HatchStyleVertical; break ; } m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() , pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent ); m_pen->SetBrush( m_penBrush ); } break; } if ( dashStyle != DashStyleSolid ) m_pen->SetDashStyle(dashStyle); } //----------------------------------------------------------------------------- // wxGDIPlusBrush implementation //----------------------------------------------------------------------------- wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer ) : wxGraphicsObjectRefData(renderer) { Init(); } wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush ) : wxGraphicsObjectRefData(renderer) { Init(); if ( brush.GetStyle() == wxSOLID) { m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() , brush.GetColour().Green() , brush.GetColour().Blue() ) ); } else if ( brush.IsHatch() ) { HatchStyle style = HatchStyleHorizontal; switch( brush.GetStyle() ) { case wxBDIAGONAL_HATCH : style = HatchStyleBackwardDiagonal; break ; case wxCROSSDIAG_HATCH : style = HatchStyleDiagonalCross; break ; case wxFDIAGONAL_HATCH : style = HatchStyleForwardDiagonal; break ; case wxCROSS_HATCH : style = HatchStyleCross; break ; case wxHORIZONTAL_HATCH : style = HatchStyleHorizontal; break ; case wxVERTICAL_HATCH : style = HatchStyleVertical; break ; } m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() , brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent ); } else { wxBitmap* bmp = brush.GetStipple(); if ( bmp && bmp->Ok() ) { wxDELETE( m_brushImage ); m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE()); m_brush = new TextureBrush(m_brushImage); } } } wxGDIPlusBrushData::~wxGDIPlusBrushData() { delete m_brush; delete m_brushImage; delete m_brushPath; }; void wxGDIPlusBrushData::Init() { m_brush = NULL; m_brushImage= NULL; m_brushPath= NULL; } void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) { m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2), Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ), Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() )); } void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) { // Create a path that consists of a single circle. m_brushPath = new GraphicsPath(); m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius)); PathGradientBrush *b = new PathGradientBrush(m_brushPath); m_brush = b; b->SetCenterPoint( PointF(xo,yo)); b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() )); Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )}; int count = 1; b->SetSurroundColors(colors, &count); } wxGDIPlusBitmapData::wxGDIPlusBitmapData( wxGraphicsRenderer* renderer, const wxBitmap &bmp) : wxGraphicsObjectRefData( renderer ) { m_bitmap = NULL; m_helper = NULL; Bitmap* image = NULL; if ( bmp.GetMask() ) { Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ; size_t width = interim.GetWidth(); size_t height = interim.GetHeight(); Rect bounds(0,0,width,height); image = new Bitmap(width,height,PixelFormat32bppPARGB) ; Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL); wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed); BitmapData dataMask ; interimMask.LockBits(&bounds,ImageLockModeRead, interimMask.GetPixelFormat(),&dataMask); BitmapData imageData ; image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData); BYTE maskPattern = 0 ; BYTE maskByte = 0; size_t maskIndex ; for ( size_t y = 0 ; y < height ; ++y) { maskIndex = 0 ; for( size_t x = 0 ; x < width; ++x) { if ( x % 8 == 0) { maskPattern = 0x80; maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex); maskIndex++; } else maskPattern = maskPattern >> 1; ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4); if ( (maskByte & maskPattern) == 0 ) *dest = 0x00000000; else { Color c ; interim.GetPixel(x,y,&c) ; *dest = (c.GetValue() | Color::AlphaMask); } } } image->UnlockBits(&imageData); interimMask.UnlockBits(&dataMask); interim.UnlockBits(&dataMask); } else { image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()); if ( bmp.HasAlpha() && GetPixelFormatSize(image->GetPixelFormat()) == 32 ) { size_t width = image->GetWidth(); size_t height = image->GetHeight(); Rect bounds(0,0,width,height); static BitmapData data ; m_helper = image ; image = NULL ; m_helper->LockBits(&bounds, ImageLockModeRead, m_helper->GetPixelFormat(),&data); image = new Bitmap(data.Width, data.Height, data.Stride, PixelFormat32bppPARGB , (BYTE*) data.Scan0); m_helper->UnlockBits(&data); } } if ( image ) m_bitmap = image; } wxGDIPlusBitmapData::~wxGDIPlusBitmapData() { delete m_bitmap; delete m_helper; } //----------------------------------------------------------------------------- // wxGDIPlusFont implementation //----------------------------------------------------------------------------- wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col ) : wxGraphicsObjectRefData( renderer ) { m_textBrush = NULL; m_font = NULL; wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI ); int size = font.GetPointSize(); int style = FontStyleRegular; if ( font.GetStyle() == wxFONTSTYLE_ITALIC ) style |= FontStyleItalic; if ( font.GetUnderlined() ) style |= FontStyleUnderline; if ( font.GetWeight() == wxFONTWEIGHT_BOLD ) style |= FontStyleBold; m_font = new Font( s , size , style ); m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() , col.Green() , col.Blue() )); } wxGDIPlusFontData::~wxGDIPlusFontData() { delete m_textBrush; delete m_font; } //----------------------------------------------------------------------------- // wxGDIPlusPath implementation //----------------------------------------------------------------------------- wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer) { if ( path ) m_path = path; else m_path = new GraphicsPath(); } wxGDIPlusPathData::~wxGDIPlusPathData() { delete m_path; } wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const { return new wxGDIPlusPathData( GetRenderer() , m_path->Clone()); } // // The Primitives // void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y ) { m_path->StartFigure(); m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); } void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y ) { m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y); } void wxGDIPlusPathData::CloseSubpath() { m_path->CloseFigure(); } void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) { PointF c1(cx1,cy1); PointF c2(cx2,cy2); PointF end(x,y); PointF start; m_path->GetLastPoint(&start); m_path->AddBezier(start,c1,c2,end); } // gets the last point of the current path, (0,0) if not yet set void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const { PointF start; m_path->GetLastPoint(&start); *x = start.X ; *y = start.Y ; } void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise ) { double sweepAngle = endAngle - startAngle ; if( fabs(sweepAngle) >= 2*M_PI) { sweepAngle = 2 * M_PI; } else { if ( clockwise ) { if( sweepAngle < 0 ) sweepAngle += 2 * M_PI; } else { if( sweepAngle > 0 ) sweepAngle -= 2 * M_PI; } } m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle)); } void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { m_path->AddRectangle(RectF(x,y,w,h)); } void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path ) { m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE); } // transforms each point of this path by the matrix void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix ) { m_path->Transform( (Matrix*) matrix->GetNativeMatrix() ); } // gets the bounding box enclosing all points (possibly including control points) void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const { RectF bounds; m_path->GetBounds( &bounds, NULL, NULL) ; *x = bounds.X; *y = bounds.Y; *w = bounds.Width; *h = bounds.Height; } bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const { m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding); return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ; } //----------------------------------------------------------------------------- // wxGDIPlusMatrixData implementation //----------------------------------------------------------------------------- wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix ) : wxGraphicsMatrixData(renderer) { if ( matrix ) m_matrix = matrix ; else m_matrix = new Matrix(); } wxGDIPlusMatrixData::~wxGDIPlusMatrixData() { delete m_matrix; } wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const { return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone()); } // concatenates the matrix void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t ) { m_matrix->Multiply( (Matrix*) t->GetNativeMatrix()); } // sets the matrix to the respective values void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d, wxDouble tx, wxDouble ty) { m_matrix->SetElements(a,b,c,d,tx,ty); } // gets the component valuess of the matrix void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c, wxDouble* d, wxDouble* tx, wxDouble* ty) const { REAL elements[6]; m_matrix->GetElements(elements); if (a) *a = elements[0]; if (b) *b = elements[1]; if (c) *c = elements[2]; if (d) *d = elements[3]; if (tx) *tx= elements[4]; if (ty) *ty= elements[5]; } // makes this the inverse matrix void wxGDIPlusMatrixData::Invert() { m_matrix->Invert(); } // returns true if the elements of the transformation matrix are equal ? bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const { return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ; } // return true if this is the identity matrix bool wxGDIPlusMatrixData::IsIdentity() const { return m_matrix->IsIdentity() == TRUE ; } // // transformation // // add the translation to this matrix void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy ) { m_matrix->Translate(dx,dy); } // add the scale to this matrix void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale ) { m_matrix->Scale(xScale,yScale); } // add the rotation to this matrix (radians) void wxGDIPlusMatrixData::Rotate( wxDouble angle ) { m_matrix->Rotate( angle ); } // // apply the transforms // // applies that matrix to the point void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const { PointF pt(*x,*y); m_matrix->TransformPoints(&pt); *x = pt.X; *y = pt.Y; } // applies the matrix except for translations void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const { PointF pt(*dx,*dy); m_matrix->TransformVectors(&pt); *dx = pt.X; *dy = pt.Y; } // returns the native representation void * wxGDIPlusMatrixData::GetNativeMatrix() const { return m_matrix; } //----------------------------------------------------------------------------- // wxGDIPlusContext implementation //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext) IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMeasuringContext,wxGDIPlusContext) class wxGDIPlusOffsetHelper { public : wxGDIPlusOffsetHelper( Graphics* gr , bool offset ) { m_gr = gr; m_offset = offset; if ( m_offset ) m_gr->TranslateTransform( 0.5, 0.5 ); } ~wxGDIPlusOffsetHelper( ) { if ( m_offset ) m_gr->TranslateTransform( -0.5, -0.5 ); } public : Graphics* m_gr; bool m_offset; } ; wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc ) : wxGraphicsContext(renderer) { Init(); m_context = new Graphics( hdc); SetDefaults(); } wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd ) : wxGraphicsContext(renderer) { Init(); m_context = new Graphics( hwnd); SetDefaults(); } wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr ) : wxGraphicsContext(renderer) { Init(); m_context = gr; SetDefaults(); } wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL) { Init(); } void wxGDIPlusContext::Init() { m_context = NULL; m_state1 = 0; m_state2= 0; } void wxGDIPlusContext::SetDefaults() { m_context->SetTextRenderingHint(TextRenderingHintSystemDefault); m_context->SetPixelOffsetMode(PixelOffsetModeHalf); m_context->SetSmoothingMode(SmoothingModeHighQuality); m_state1 = m_context->Save(); m_state2 = m_context->Save(); } wxGDIPlusContext::~wxGDIPlusContext() { if ( m_context ) { m_context->Restore( m_state2 ); m_context->Restore( m_state1 ); delete m_context; } } void wxGDIPlusContext::Clip( const wxRegion ®ion ) { Region rgn((HRGN)region.GetHRGN()); m_context->SetClip(&rgn,CombineModeIntersect); } void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect); } void wxGDIPlusContext::ResetClip() { m_context->ResetClip(); } void wxGDIPlusContext::StrokeLines( size_t n, const wxPoint2DDouble *points) { if ( !m_pen.IsNull() ) { wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() ); Point *cpoints = new Point[n]; for (size_t i = 0; i < n; i++) { cpoints[i].X = (int)(points[i].m_x ); cpoints[i].Y = (int)(points[i].m_y ); } // for (size_t i = 0; i < n; i++) m_context->DrawLines( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , cpoints , n ) ; delete[] cpoints; } } void wxGDIPlusContext::DrawLines( size_t n, const wxPoint2DDouble *points, int WXUNUSED(fillStyle) ) { wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() ); Point *cpoints = new Point[n]; for (size_t i = 0; i < n; i++) { cpoints[i].X = (int)(points[i].m_x ); cpoints[i].Y = (int)(points[i].m_y ); } // for (int i = 0; i < n; i++) if ( !m_brush.IsNull() ) m_context->FillPolygon( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() , cpoints , n ) ; if ( !m_pen.IsNull() ) m_context->DrawLines( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , cpoints , n ) ; delete[] cpoints; } void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path ) { if ( !m_pen.IsNull() ) { wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() ); m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() ); } } void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle ) { if ( !m_brush.IsNull() ) { wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() ); ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding); m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() , (GraphicsPath*) path.GetNativePath()); } } void wxGDIPlusContext::Rotate( wxDouble angle ) { m_context->RotateTransform( RadToDeg(angle) ); } void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy ) { m_context->TranslateTransform( dx , dy ); } void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale ) { m_context->ScaleTransform(xScale,yScale); } void wxGDIPlusContext::PushState() { GraphicsState state = m_context->Save(); m_stateStack.push_back(state); } void wxGDIPlusContext::PopState() { GraphicsState state = m_stateStack.back(); m_stateStack.pop_back(); m_context->Restore(state); } // the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the // premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied // bytes as parameter void wxGraphicsContext::DrawGraphicsBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { static_cast(this)->DrawGraphicsBitmapInternal(bmp, x, y, w, h); } void wxGDIPlusContext::DrawGraphicsBitmapInternal( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { Bitmap* image = static_cast(bmp.GetRefData())->GetGDIPlusBitmap(); if ( image ) { if( image->GetWidth() != (UINT) w || image->GetHeight() != (UINT) h ) { Rect drawRect((REAL) x, (REAL)y, (REAL)w, (REAL)h); m_context->SetPixelOffsetMode( PixelOffsetModeNone ); m_context->DrawImage(image, drawRect, 0 , 0 , image->GetWidth()-1, image->GetHeight()-1, UnitPixel ) ; m_context->SetPixelOffsetMode( PixelOffsetModeHalf ); } else m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ; } } void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp); DrawGraphicsBitmapInternal(bitmap, x, y, w, h); } void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) { // the built-in conversion fails when there is alpha in the HICON (eg XP style icons), we can only // find out by looking at the bitmap data whether there really was alpha in it HICON hIcon = (HICON)icon.GetHICON(); ICONINFO iconInfo ; // IconInfo creates the bitmaps for color and mask, we must dispose of them after use if (!GetIconInfo(hIcon,&iconInfo)) return; Bitmap interim(iconInfo.hbmColor,NULL); Bitmap* image = NULL ; // if it's not 32 bit, it doesn't have an alpha channel, note that since the conversion doesn't // work correctly, asking IsAlphaPixelFormat at this point fails as well if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 ) { image = Bitmap::FromHICON(hIcon); } else { size_t width = interim.GetWidth(); size_t height = interim.GetHeight(); Rect bounds(0,0,width,height); BitmapData data ; interim.LockBits(&bounds, ImageLockModeRead, interim.GetPixelFormat(),&data); bool hasAlpha = false; for ( size_t y = 0 ; y < height && !hasAlpha ; ++y) { for( size_t x = 0 ; x < width && !hasAlpha; ++x) { ARGB *dest = (ARGB*)((BYTE*)data.Scan0 + data.Stride*y + x*4); if ( ( *dest & Color::AlphaMask ) != 0 ) hasAlpha = true; } } if ( hasAlpha ) { image = new Bitmap(data.Width, data.Height, data.Stride, PixelFormat32bppARGB , (BYTE*) data.Scan0); } else { image = Bitmap::FromHICON(hIcon); } interim.UnlockBits(&data); } m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ; delete image ; DeleteObject(iconInfo.hbmColor); DeleteObject(iconInfo.hbmMask); } void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y ) { wxCHECK_RET( !m_font.IsNull(), wxT("wxGDIPlusContext::DrawText - no valid font set") ); if ( str.IsEmpty()) return ; wxWCharBuffer s = str.wc_str( *wxConvUI ); m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() , PointF( x , y ) , StringFormat::GenericTypographic() , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() ); } void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height, wxDouble *descent, wxDouble *externalLeading ) const { wxCHECK_RET( !m_font.IsNull(), wxT("wxGDIPlusContext::GetTextExtent - no valid font set") ); wxWCharBuffer s = str.wc_str( *wxConvUI ); FontFamily ffamily ; Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont(); f->GetFamily(&ffamily) ; REAL factorY = m_context->GetDpiY() / 72.0 ; REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) * f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) * f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) * f->GetSize() / ffamily.GetEmHeight(FontStyleRegular); if ( height ) *height = rHeight * factorY; if ( descent ) *descent = rDescent * factorY; if ( externalLeading ) *externalLeading = (rHeight - rAscent - rDescent) * factorY; // measuring empty strings is not guaranteed, so do it by hand if ( str.IsEmpty()) { if ( width ) *width = 0 ; } else { RectF layoutRect(0,0, 100000.0f, 100000.0f); StringFormat strFormat( StringFormat::GenericTypographic() ); strFormat.SetFormatFlags( StringFormatFlagsMeasureTrailingSpaces | strFormat.GetFormatFlags() ); RectF bounds ; m_context->MeasureString((const wchar_t *) s , wcslen(s) , f, layoutRect, &strFormat, &bounds ) ; if ( width ) *width = bounds.Width; } } void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const { widths.Empty(); widths.Add(0, text.length()); wxCHECK_RET( !m_font.IsNull(), wxT("wxGDIPlusContext::GetPartialTextExtents - no valid font set") ); if (text.empty()) return; Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont(); wxWCharBuffer ws = text.wc_str( *wxConvUI ); size_t len = wcslen( ws ) ; wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations")); RectF layoutRect(0,0, 100000.0f, 100000.0f); StringFormat strFormat( StringFormat::GenericTypographic() ); CharacterRange* ranges = new CharacterRange[len] ; Region* regions = new Region[len]; for( size_t i = 0 ; i < len ; ++i) { ranges[i].First = i ; ranges[i].Length = 1 ; } strFormat.SetMeasurableCharacterRanges(len,ranges); strFormat.SetFormatFlags( StringFormatFlagsMeasureTrailingSpaces | strFormat.GetFormatFlags() ); m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ; RectF bbox ; for ( size_t i = 0 ; i < len ; ++i) { regions[i].GetBounds(&bbox,m_context); widths[i] = bbox.GetRight()-bbox.GetLeft(); } } bool wxGDIPlusContext::ShouldOffset() const { int penwidth = 0 ; if ( !m_pen.IsNull() ) { penwidth = (int)((wxGDIPlusPenData*)m_pen.GetRefData())->GetWidth(); if ( penwidth == 0 ) penwidth = 1; } return ( penwidth % 2 ) == 1; } void* wxGDIPlusContext::GetNativeContext() { return m_context; } // concatenates this transform with the current transform of this context void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix ) { m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix()); } // sets the transform of this context void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix ) { m_context->SetTransform((Matrix*) matrix.GetNativeMatrix()); } // gets the matrix of this context wxGraphicsMatrix wxGDIPlusContext::GetTransform() const { wxGraphicsMatrix matrix = CreateMatrix(); m_context->GetTransform((Matrix*) matrix.GetNativeMatrix()); return matrix; } //----------------------------------------------------------------------------- // wxGDIPlusRenderer declaration //----------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer { public : wxGDIPlusRenderer() { m_loaded = -1; m_gditoken = 0; } virtual ~wxGDIPlusRenderer() { if ( m_loaded == 1 ) { Unload(); } } // Context virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc); virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc); virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ); virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ); virtual wxGraphicsContext * CreateContext( wxWindow* window ); virtual wxGraphicsContext * CreateMeasuringContext(); // Path virtual wxGraphicsPath CreatePath(); // Matrix virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0, wxDouble tx=0.0, wxDouble ty=0.0); virtual wxGraphicsPen CreatePen(const wxPen& pen) ; virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ; // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ; // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) ; // sets the font virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ; wxGraphicsBitmap CreateBitmap( const wxBitmap &bmp ) ; protected : bool EnsureIsLoaded(); void Load(); void Unload(); friend class wxGDIPlusRendererModule; private : int m_loaded; ULONG_PTR m_gditoken; DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer) } ; //----------------------------------------------------------------------------- // wxGDIPlusRenderer implementation //----------------------------------------------------------------------------- IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer) static wxGDIPlusRenderer gs_GDIPlusRenderer; wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer() { return &gs_GDIPlusRenderer; } bool wxGDIPlusRenderer::EnsureIsLoaded() { // load gdiplus.dll if not yet loaded, but don't bother doing it again // if we already tried and failed (we don't want to spend lot of time // returning NULL from wxGraphicsContext::Create(), which may be called // relatively frequently): if ( m_loaded == -1 ) { Load(); } return m_loaded == 1; } // call EnsureIsLoaded() and return returnOnFail value if it fails #define ENSURE_LOADED_OR_RETURN(returnOnFail) \ if ( !EnsureIsLoaded() ) \ return (returnOnFail) void wxGDIPlusRenderer::Load() { GdiplusStartupInput input; GdiplusStartupOutput output; if ( GdiplusStartup(&m_gditoken,&input,&output) == Gdiplus::Ok ) { wxLogTrace(wxT("gdiplus"), wxT("successfully initialized GDI+")); m_loaded = 1; } else { wxLogTrace(wxT("gdiplus"), wxT("failed to initialize GDI+, missing gdiplus.dll?")); m_loaded = 0; } } void wxGDIPlusRenderer::Unload() { if ( m_gditoken ) { GdiplusShutdown(m_gditoken); m_gditoken = NULL; } m_loaded = -1; // next Load() will try again } wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc) { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusContext(this,(HDC) dc.GetHDC()); } wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc) { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusContext(this,(HDC) dc.GetHDC()); } wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext() { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusMeasuringContext(this); } wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context ) { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusContext(this,(Graphics*) context); } wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window ) { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusContext(this,(HWND) window); } wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window ) { ENSURE_LOADED_OR_RETURN(NULL); return new wxGDIPlusContext(this, (HWND) window->GetHWND() ); } // Path wxGraphicsPath wxGDIPlusRenderer::CreatePath() { ENSURE_LOADED_OR_RETURN(wxNullGraphicsPath); wxGraphicsPath m; m.SetRefData( new wxGDIPlusPathData(this)); return m; } // Matrix wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d, wxDouble tx, wxDouble ty) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsMatrix); wxGraphicsMatrix m; wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this ); data->Set( a,b,c,d,tx,ty ) ; m.SetRefData(data); return m; } wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsPen); if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsPen; else { wxGraphicsPen p; p.SetRefData(new wxGDIPlusPenData( this, pen )); return p; } } wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush ) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush); if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT ) return wxNullGraphicsBrush; else { wxGraphicsBrush p; p.SetRefData(new wxGDIPlusBrushData( this, brush )); return p; } } // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2 wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush); wxGraphicsBrush p; wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this ); d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2); p.SetRefData(d); return p; } // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) // with radius r and color cColor wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius, const wxColour &oColor, const wxColour &cColor) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush); wxGraphicsBrush p; wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this ); d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor); p.SetRefData(d); return p; } // sets the font wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col ) { ENSURE_LOADED_OR_RETURN(wxNullGraphicsFont); if ( font.Ok() ) { wxGraphicsFont p; p.SetRefData(new wxGDIPlusFontData( this , font, col )); return p; } else return wxNullGraphicsFont; } wxGraphicsBitmap wxGraphicsRenderer::CreateBitmap( const wxBitmap& bmp ) { if ( bmp.Ok() ) { wxGraphicsBitmap p; p.SetRefData(new wxGDIPlusBitmapData( this , bmp )); return p; } else return wxNullGraphicsBitmap; } // Shutdown GDI+ at app exit, before possible dll unload class wxGDIPlusRendererModule : public wxModule { public: virtual bool OnInit() { return true; } virtual void OnExit() { gs_GDIPlusRenderer.Unload(); } private: DECLARE_DYNAMIC_CLASS(wxGDIPlusRendererModule) }; IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRendererModule, wxModule) #endif // wxUSE_GRAPHICS_CONTEXT